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authorJustin Clark-Casey (justincc)2010-04-30 17:54:00 +0100
committerJustin Clark-Casey (justincc)2010-04-30 17:54:00 +0100
commit89e79c11335d55ae8131d6fa92218bf387e6c48e (patch)
treebb96e1093123b21e41f52e61000398f82f83f23b /OpenSim/Services/InventoryService
parentrename SQLiteNG to SQLite and SQLite to SQLiteLegacy (diff)
parentFix some symbol errors (diff)
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs2
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs8
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index 0d6577e..fbcd663 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Services.InventoryService
109 { 109 {
110 existingRootFolder = GetRootFolder(user); 110 existingRootFolder = GetRootFolder(user);
111 } 111 }
112 catch (Exception e) 112 catch /*(Exception e)*/
113 { 113 {
114 // Munch the exception, it has already been reported 114 // Munch the exception, it has already been reported
115 // 115 //
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index bbd37d1..4d7103b 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -184,7 +184,7 @@ namespace OpenSim.Services.InventoryService
184 184
185 foreach (XInventoryFolder x in allFolders) 185 foreach (XInventoryFolder x in allFolders)
186 { 186 {
187 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to skeleton", x.folderName); 187 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName);
188 folders.Add(ConvertToOpenSim(x)); 188 folders.Add(ConvertToOpenSim(x));
189 } 189 }
190 190
@@ -221,7 +221,7 @@ namespace OpenSim.Services.InventoryService
221 // connector. So we disregard the principal and look 221 // connector. So we disregard the principal and look
222 // by ID. 222 // by ID.
223 // 223 //
224 m_log.DebugFormat("[INVENTORY]: Fetch contents for folder {0}", folderID.ToString()); 224 m_log.DebugFormat("[XINVENTORY]: Fetch contents for folder {0}", folderID.ToString());
225 InventoryCollection inventory = new InventoryCollection(); 225 InventoryCollection inventory = new InventoryCollection();
226 inventory.UserID = principalID; 226 inventory.UserID = principalID;
227 inventory.Folders = new List<InventoryFolderBase>(); 227 inventory.Folders = new List<InventoryFolderBase>();
@@ -233,7 +233,7 @@ namespace OpenSim.Services.InventoryService
233 233
234 foreach (XInventoryFolder x in folders) 234 foreach (XInventoryFolder x in folders)
235 { 235 {
236 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to response", x.folderName); 236 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName);
237 inventory.Folders.Add(ConvertToOpenSim(x)); 237 inventory.Folders.Add(ConvertToOpenSim(x));
238 } 238 }
239 239
@@ -243,7 +243,7 @@ namespace OpenSim.Services.InventoryService
243 243
244 foreach (XInventoryItem i in items) 244 foreach (XInventoryItem i in items)
245 { 245 {
246 m_log.DebugFormat("[INVENTORY]: Adding item {0} to response", i.inventoryName); 246 //m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName);
247 inventory.Items.Add(ConvertToOpenSim(i)); 247 inventory.Items.Add(ConvertToOpenSim(i));
248 } 248 }
249 249