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author | Robert Adams | 2012-12-24 20:16:10 -0800 |
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committer | Robert Adams | 2012-12-24 20:16:10 -0800 |
commit | 4759a8acee97fa175c078ec72d9b8cf0db96121b (patch) | |
tree | 4d99d5b7ce575b652bf3f7b94e9c4282d7a4f9b9 /OpenSim/Services/InventoryService/XInventoryService.cs | |
parent | BulletSim: Fix single physical prim reporting its mass as zero. (diff) | |
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BulletSim: Default avatar density changed to 3.5 which is WAY closer
to the SL value.
Fixed frictin values for physical materials which were just wrong
which caused things that should have slipped to not.
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