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authorDiva Canto2010-01-31 11:26:12 -0800
committerDiva Canto2010-01-31 11:26:12 -0800
commit22a3ad7f6c5f54e326ac02483a9540fddaeb7506 (patch)
treed929476bd84bf087e83b713ca0e15c02115cc711 /OpenSim/Services/InventoryService/XInventoryService.cs
parent* Added a few files that were missing in the repo. (diff)
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* Bug fix in XInventoryData -- groupOwned is an int in the DB
* Bug fix in InventoryServerInConnector -- m_config
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index 2fb6a56..68a4d7f 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -468,7 +468,10 @@ namespace OpenSim.Services.InventoryService
468 newItem.EveryOnePermissions = (uint)item.inventoryEveryOnePermissions; 468 newItem.EveryOnePermissions = (uint)item.inventoryEveryOnePermissions;
469 newItem.GroupPermissions = (uint)item.inventoryGroupPermissions; 469 newItem.GroupPermissions = (uint)item.inventoryGroupPermissions;
470 newItem.GroupID = item.groupID; 470 newItem.GroupID = item.groupID;
471 newItem.GroupOwned = item.groupOwned; 471 if (item.groupOwned == 0)
472 newItem.GroupOwned = false;
473 else
474 newItem.GroupOwned = true;
472 newItem.SalePrice = item.salePrice; 475 newItem.SalePrice = item.salePrice;
473 newItem.SaleType = (byte)item.saleType; 476 newItem.SaleType = (byte)item.saleType;
474 newItem.Flags = (uint)item.flags; 477 newItem.Flags = (uint)item.flags;
@@ -496,7 +499,10 @@ namespace OpenSim.Services.InventoryService
496 newItem.inventoryEveryOnePermissions = (int)item.EveryOnePermissions; 499 newItem.inventoryEveryOnePermissions = (int)item.EveryOnePermissions;
497 newItem.inventoryGroupPermissions = (int)item.GroupPermissions; 500 newItem.inventoryGroupPermissions = (int)item.GroupPermissions;
498 newItem.groupID = item.GroupID; 501 newItem.groupID = item.GroupID;
499 newItem.groupOwned = item.GroupOwned; 502 if (item.GroupOwned)
503 newItem.groupOwned = 1;
504 else
505 newItem.groupOwned = 0;
500 newItem.salePrice = item.SalePrice; 506 newItem.salePrice = item.SalePrice;
501 newItem.saleType = (int)item.SaleType; 507 newItem.saleType = (int)item.SaleType;
502 newItem.flags = (int)item.Flags; 508 newItem.flags = (int)item.Flags;