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author | Melanie | 2010-11-02 22:58:33 +0000 |
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committer | Melanie | 2010-11-02 22:58:33 +0000 |
commit | 26f12f479f17aef37451fb30f9b1de376c8676ac (patch) | |
tree | ecaf084da6ca491301450c0f8a8460a8b1dc981a /OpenSim/Services/Interfaces | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | Fix default club feet (diff) | |
download | opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.zip opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.gz opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.bz2 opensim-SC_OLD-26f12f479f17aef37451fb30f9b1de376c8676ac.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Services/Interfaces')
-rw-r--r-- | OpenSim/Services/Interfaces/IAvatarService.cs | 205 | ||||
-rw-r--r-- | OpenSim/Services/Interfaces/IGridService.cs | 29 |
2 files changed, 176 insertions, 58 deletions
diff --git a/OpenSim/Services/Interfaces/IAvatarService.cs b/OpenSim/Services/Interfaces/IAvatarService.cs index eaa6534..d7af562 100644 --- a/OpenSim/Services/Interfaces/IAvatarService.cs +++ b/OpenSim/Services/Interfaces/IAvatarService.cs | |||
@@ -149,33 +149,28 @@ namespace OpenSim.Services.Interfaces | |||
149 | Data["Serial"] = appearance.Serial.ToString(); | 149 | Data["Serial"] = appearance.Serial.ToString(); |
150 | // Wearables | 150 | // Wearables |
151 | Data["AvatarHeight"] = appearance.AvatarHeight.ToString(); | 151 | Data["AvatarHeight"] = appearance.AvatarHeight.ToString(); |
152 | Data["BodyItem"] = appearance.BodyItem.ToString(); | 152 | |
153 | Data["EyesItem"] = appearance.EyesItem.ToString(); | 153 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++) |
154 | Data["GlovesItem"] = appearance.GlovesItem.ToString(); | 154 | { |
155 | Data["HairItem"] = appearance.HairItem.ToString(); | 155 | for (int j = 0 ; j < appearance.Wearables[i].Count ; j++) |
156 | Data["JacketItem"] = appearance.JacketItem.ToString(); | 156 | { |
157 | Data["PantsItem"] = appearance.PantsItem.ToString(); | 157 | string fieldName = String.Format("Wearable {0}:{1}", i, j); |
158 | Data["ShirtItem"] = appearance.ShirtItem.ToString(); | 158 | Data[fieldName] = String.Format("{0}:{1}", |
159 | Data["ShoesItem"] = appearance.ShoesItem.ToString(); | 159 | appearance.Wearables[i][j].ItemID.ToString(), |
160 | Data["SkinItem"] = appearance.SkinItem.ToString(); | 160 | appearance.Wearables[i][j].AssetID.ToString()); |
161 | Data["SkirtItem"] = appearance.SkirtItem.ToString(); | 161 | } |
162 | Data["SocksItem"] = appearance.SocksItem.ToString(); | 162 | } |
163 | Data["UnderPantsItem"] = appearance.UnderPantsItem.ToString(); | 163 | |
164 | Data["UnderShirtItem"] = appearance.UnderShirtItem.ToString(); | 164 | // Visual Params |
165 | 165 | string[] vps = new string[AvatarAppearance.VISUALPARAM_COUNT]; | |
166 | Data["BodyAsset"] = appearance.BodyAsset.ToString(); | 166 | byte[] binary = appearance.VisualParams; |
167 | Data["EyesAsset"] = appearance.EyesAsset.ToString(); | 167 | |
168 | Data["GlovesAsset"] = appearance.GlovesAsset.ToString(); | 168 | for (int i = 0 ; i < AvatarAppearance.VISUALPARAM_COUNT ; i++) |
169 | Data["HairAsset"] = appearance.HairAsset.ToString(); | 169 | { |
170 | Data["JacketAsset"] = appearance.JacketAsset.ToString(); | 170 | vps[i] = binary[i].ToString(); |
171 | Data["PantsAsset"] = appearance.PantsAsset.ToString(); | 171 | } |
172 | Data["ShirtAsset"] = appearance.ShirtAsset.ToString(); | 172 | |
173 | Data["ShoesAsset"] = appearance.ShoesAsset.ToString(); | 173 | Data["VisualParams"] = String.Join(",", vps); |
174 | Data["SkinAsset"] = appearance.SkinAsset.ToString(); | ||
175 | Data["SkirtAsset"] = appearance.SkirtAsset.ToString(); | ||
176 | Data["SocksAsset"] = appearance.SocksAsset.ToString(); | ||
177 | Data["UnderPantsAsset"] = appearance.UnderPantsAsset.ToString(); | ||
178 | Data["UnderShirtAsset"] = appearance.UnderShirtAsset.ToString(); | ||
179 | 174 | ||
180 | // Attachments | 175 | // Attachments |
181 | List<AvatarAttachment> attachments = appearance.GetAttachments(); | 176 | List<AvatarAttachment> attachments = appearance.GetAttachments(); |
@@ -188,38 +183,114 @@ namespace OpenSim.Services.Interfaces | |||
188 | public AvatarAppearance ToAvatarAppearance(UUID owner) | 183 | public AvatarAppearance ToAvatarAppearance(UUID owner) |
189 | { | 184 | { |
190 | AvatarAppearance appearance = new AvatarAppearance(owner); | 185 | AvatarAppearance appearance = new AvatarAppearance(owner); |
186 | |||
187 | if (Data.Count == 0) | ||
188 | return appearance; | ||
189 | |||
190 | appearance.ClearWearables(); | ||
191 | try | 191 | try |
192 | { | 192 | { |
193 | appearance.Serial = Int32.Parse(Data["Serial"]); | 193 | if (Data.ContainsKey("Serial")) |
194 | 194 | appearance.Serial = Int32.Parse(Data["Serial"]); | |
195 | // Wearables | 195 | |
196 | appearance.BodyItem = UUID.Parse(Data["BodyItem"]); | 196 | if (Data.ContainsKey("AvatarHeight")) |
197 | appearance.EyesItem = UUID.Parse(Data["EyesItem"]); | 197 | appearance.AvatarHeight = float.Parse(Data["AvatarHeight"]); |
198 | appearance.GlovesItem = UUID.Parse(Data["GlovesItem"]); | 198 | |
199 | appearance.HairItem = UUID.Parse(Data["HairItem"]); | 199 | // Legacy Wearables |
200 | appearance.JacketItem = UUID.Parse(Data["JacketItem"]); | 200 | if (Data.ContainsKey("BodyItem")) |
201 | appearance.PantsItem = UUID.Parse(Data["PantsItem"]); | 201 | appearance.Wearables[AvatarWearable.BODY].Wear( |
202 | appearance.ShirtItem = UUID.Parse(Data["ShirtItem"]); | 202 | UUID.Parse(Data["BodyItem"]), |
203 | appearance.ShoesItem = UUID.Parse(Data["ShoesItem"]); | 203 | UUID.Parse(Data["BodyAsset"])); |
204 | appearance.SkinItem = UUID.Parse(Data["SkinItem"]); | 204 | |
205 | appearance.SkirtItem = UUID.Parse(Data["SkirtItem"]); | 205 | if (Data.ContainsKey("SkinItem")) |
206 | appearance.SocksItem = UUID.Parse(Data["SocksItem"]); | 206 | appearance.Wearables[AvatarWearable.SKIN].Wear( |
207 | appearance.UnderPantsItem = UUID.Parse(Data["UnderPantsItem"]); | 207 | UUID.Parse(Data["SkinItem"]), |
208 | appearance.UnderShirtItem = UUID.Parse(Data["UnderShirtItem"]); | 208 | UUID.Parse(Data["SkinAsset"])); |
209 | 209 | ||
210 | appearance.BodyAsset = UUID.Parse(Data["BodyAsset"]); | 210 | if (Data.ContainsKey("HairItem")) |
211 | appearance.EyesAsset = UUID.Parse(Data["EyesAsset"]); | 211 | appearance.Wearables[AvatarWearable.HAIR].Wear( |
212 | appearance.GlovesAsset = UUID.Parse(Data["GlovesAsset"]); | 212 | UUID.Parse(Data["HairItem"]), |
213 | appearance.HairAsset = UUID.Parse(Data["HairAsset"]); | 213 | UUID.Parse(Data["HairAsset"])); |
214 | appearance.JacketAsset = UUID.Parse(Data["JacketAsset"]); | 214 | |
215 | appearance.PantsAsset = UUID.Parse(Data["PantsAsset"]); | 215 | if (Data.ContainsKey("EyesItem")) |
216 | appearance.ShirtAsset = UUID.Parse(Data["ShirtAsset"]); | 216 | appearance.Wearables[AvatarWearable.EYES].Wear( |
217 | appearance.ShoesAsset = UUID.Parse(Data["ShoesAsset"]); | 217 | UUID.Parse(Data["EyesItem"]), |
218 | appearance.SkinAsset = UUID.Parse(Data["SkinAsset"]); | 218 | UUID.Parse(Data["EyesAsset"])); |
219 | appearance.SkirtAsset = UUID.Parse(Data["SkirtAsset"]); | 219 | |
220 | appearance.SocksAsset = UUID.Parse(Data["SocksAsset"]); | 220 | if (Data.ContainsKey("ShirtItem")) |
221 | appearance.UnderPantsAsset = UUID.Parse(Data["UnderPantsAsset"]); | 221 | appearance.Wearables[AvatarWearable.SHIRT].Wear( |
222 | appearance.UnderShirtAsset = UUID.Parse(Data["UnderShirtAsset"]); | 222 | UUID.Parse(Data["ShirtItem"]), |
223 | UUID.Parse(Data["ShirtAsset"])); | ||
224 | |||
225 | if (Data.ContainsKey("PantsItem")) | ||
226 | appearance.Wearables[AvatarWearable.PANTS].Wear( | ||
227 | UUID.Parse(Data["PantsItem"]), | ||
228 | UUID.Parse(Data["PantsAsset"])); | ||
229 | |||
230 | if (Data.ContainsKey("ShoesItem")) | ||
231 | appearance.Wearables[AvatarWearable.SHOES].Wear( | ||
232 | UUID.Parse(Data["ShoesItem"]), | ||
233 | UUID.Parse(Data["ShoesAsset"])); | ||
234 | |||
235 | if (Data.ContainsKey("SocksItem")) | ||
236 | appearance.Wearables[AvatarWearable.SOCKS].Wear( | ||
237 | UUID.Parse(Data["SocksItem"]), | ||
238 | UUID.Parse(Data["SocksAsset"])); | ||
239 | |||
240 | if (Data.ContainsKey("JacketItem")) | ||
241 | appearance.Wearables[AvatarWearable.JACKET].Wear( | ||
242 | UUID.Parse(Data["JacketItem"]), | ||
243 | UUID.Parse(Data["JacketAsset"])); | ||
244 | |||
245 | if (Data.ContainsKey("GlovesItem")) | ||
246 | appearance.Wearables[AvatarWearable.GLOVES].Wear( | ||
247 | UUID.Parse(Data["GlovesItem"]), | ||
248 | UUID.Parse(Data["GlovesAsset"])); | ||
249 | |||
250 | if (Data.ContainsKey("UnderShirtItem")) | ||
251 | appearance.Wearables[AvatarWearable.UNDERSHIRT].Wear( | ||
252 | UUID.Parse(Data["UnderShirtItem"]), | ||
253 | UUID.Parse(Data["UnderShirtAsset"])); | ||
254 | |||
255 | if (Data.ContainsKey("UnderPantsItem")) | ||
256 | appearance.Wearables[AvatarWearable.UNDERPANTS].Wear( | ||
257 | UUID.Parse(Data["UnderPantsItem"]), | ||
258 | UUID.Parse(Data["UnderPantsAsset"])); | ||
259 | |||
260 | if (Data.ContainsKey("SkirtItem")) | ||
261 | appearance.Wearables[AvatarWearable.SKIRT].Wear( | ||
262 | UUID.Parse(Data["SkirtItem"]), | ||
263 | UUID.Parse(Data["SkirtAsset"])); | ||
264 | |||
265 | |||
266 | if (Data.ContainsKey("VisualParams")) | ||
267 | { | ||
268 | string[] vps = Data["VisualParams"].Split(new char[] {','}); | ||
269 | byte[] binary = new byte[AvatarAppearance.VISUALPARAM_COUNT]; | ||
270 | |||
271 | for (int i = 0 ; i < vps.Length && i < binary.Length ; i++) | ||
272 | binary[i] = (byte)Convert.ToInt32(vps[i]); | ||
273 | |||
274 | appearance.VisualParams = binary; | ||
275 | } | ||
276 | |||
277 | // New style wearables | ||
278 | foreach (KeyValuePair<string, string> _kvp in Data) | ||
279 | { | ||
280 | if (_kvp.Key.StartsWith("Wearable ")) | ||
281 | { | ||
282 | string wearIndex = _kvp.Key.Substring(9); | ||
283 | string[] wearIndices = wearIndex.Split(new char[] {':'}); | ||
284 | int index = Convert.ToInt32(wearIndices[0]); | ||
285 | |||
286 | string[] ids = _kvp.Value.Split(new char[] {':'}); | ||
287 | UUID itemID = new UUID(ids[0]); | ||
288 | UUID assetID = new UUID(ids[1]); | ||
289 | |||
290 | appearance.Wearables[index].Add(itemID, assetID); | ||
291 | } | ||
292 | } | ||
293 | |||
223 | 294 | ||
224 | // Attachments | 295 | // Attachments |
225 | Dictionary<string, string> attchs = new Dictionary<string, string>(); | 296 | Dictionary<string, string> attchs = new Dictionary<string, string>(); |
@@ -239,6 +310,26 @@ namespace OpenSim.Services.Interfaces | |||
239 | 310 | ||
240 | appearance.SetAttachment(point,uuid,UUID.Zero); | 311 | appearance.SetAttachment(point,uuid,UUID.Zero); |
241 | } | 312 | } |
313 | |||
314 | if (appearance.Wearables[AvatarWearable.BODY].Count == 0) | ||
315 | appearance.Wearables[AvatarWearable.BODY].Wear( | ||
316 | AvatarWearable.DefaultWearables[ | ||
317 | AvatarWearable.BODY][0]); | ||
318 | |||
319 | if (appearance.Wearables[AvatarWearable.SKIN].Count == 0) | ||
320 | appearance.Wearables[AvatarWearable.SKIN].Wear( | ||
321 | AvatarWearable.DefaultWearables[ | ||
322 | AvatarWearable.SKIN][0]); | ||
323 | |||
324 | if (appearance.Wearables[AvatarWearable.HAIR].Count == 0) | ||
325 | appearance.Wearables[AvatarWearable.HAIR].Wear( | ||
326 | AvatarWearable.DefaultWearables[ | ||
327 | AvatarWearable.HAIR][0]); | ||
328 | |||
329 | if (appearance.Wearables[AvatarWearable.EYES].Count == 0) | ||
330 | appearance.Wearables[AvatarWearable.EYES].Wear( | ||
331 | AvatarWearable.DefaultWearables[ | ||
332 | AvatarWearable.EYES][0]); | ||
242 | } | 333 | } |
243 | catch | 334 | catch |
244 | { | 335 | { |
diff --git a/OpenSim/Services/Interfaces/IGridService.cs b/OpenSim/Services/Interfaces/IGridService.cs index cce8f2c..8cf846b 100644 --- a/OpenSim/Services/Interfaces/IGridService.cs +++ b/OpenSim/Services/Interfaces/IGridService.cs | |||
@@ -97,7 +97,7 @@ namespace OpenSim.Services.Interfaces | |||
97 | int GetRegionFlags(UUID scopeID, UUID regionID); | 97 | int GetRegionFlags(UUID scopeID, UUID regionID); |
98 | } | 98 | } |
99 | 99 | ||
100 | public class GridRegion | 100 | public class GridRegion : Object |
101 | { | 101 | { |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
@@ -225,6 +225,33 @@ namespace OpenSim.Services.Interfaces | |||
225 | EstateOwner = ConvertFrom.EstateOwner; | 225 | EstateOwner = ConvertFrom.EstateOwner; |
226 | } | 226 | } |
227 | 227 | ||
228 | # region Definition of equality | ||
229 | |||
230 | /// <summary> | ||
231 | /// Define equality as two regions having the same, non-zero UUID. | ||
232 | /// </summary> | ||
233 | public bool Equals(GridRegion region) | ||
234 | { | ||
235 | if ((object)region == null) | ||
236 | return false; | ||
237 | // Return true if the non-zero UUIDs are equal: | ||
238 | return (RegionID != UUID.Zero) && RegionID.Equals(region.RegionID); | ||
239 | } | ||
240 | |||
241 | public override bool Equals(Object obj) | ||
242 | { | ||
243 | if (obj == null) | ||
244 | return false; | ||
245 | return Equals(obj as GridRegion); | ||
246 | } | ||
247 | |||
248 | public override int GetHashCode() | ||
249 | { | ||
250 | return RegionID.GetHashCode() ^ TerrainImage.GetHashCode(); | ||
251 | } | ||
252 | |||
253 | #endregion | ||
254 | |||
228 | /// <value> | 255 | /// <value> |
229 | /// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw. | 256 | /// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw. |
230 | /// | 257 | /// |