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author | Diva Canto | 2009-08-19 10:56:08 -0700 |
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committer | Diva Canto | 2009-08-19 10:56:08 -0700 |
commit | d519f1885f587409592cf92bc0f4ba8533a1866f (patch) | |
tree | dc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Services/Interfaces | |
parent | Async purge so that the client thread doesn't wait. (diff) | |
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Services/Interfaces')
-rw-r--r-- | OpenSim/Services/Interfaces/IInventoryService.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index 6409b57..ebdb09a 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs | |||
@@ -142,6 +142,8 @@ namespace OpenSim.Services.Interfaces | |||
142 | /// <returns>true if the item was successfully updated</returns> | 142 | /// <returns>true if the item was successfully updated</returns> |
143 | bool UpdateItem(InventoryItemBase item); | 143 | bool UpdateItem(InventoryItemBase item); |
144 | 144 | ||
145 | bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
146 | |||
145 | /// <summary> | 147 | /// <summary> |
146 | /// Delete an item from the user's inventory | 148 | /// Delete an item from the user's inventory |
147 | /// </summary> | 149 | /// </summary> |