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authorRobert Adams2014-07-20 10:34:09 -0700
committerRobert Adams2014-07-20 10:34:09 -0700
commitaa8b44c001445e0fc72ec5fe68a79bbd970e8753 (patch)
tree7ffd96857319e1c23b6ae92d3e3e4cb0a4aa6c61 /OpenSim/Services/Interfaces/IGridService.cs
parentBulletSim: Modify first and default vehicle vertical attractor to be feature ... (diff)
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Add code to GridService to check for overlapping of varregions
when registering a new region. Adds parameter "[GridService]SuppressVarRegionOverlapCheckOnRegistration=false" that can be turned on to suppress the error check if a simulator's database has old regions that overlap.
Diffstat (limited to 'OpenSim/Services/Interfaces/IGridService.cs')
-rw-r--r--OpenSim/Services/Interfaces/IGridService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Services/Interfaces/IGridService.cs b/OpenSim/Services/Interfaces/IGridService.cs
index dec3d35..b7bcd6b 100644
--- a/OpenSim/Services/Interfaces/IGridService.cs
+++ b/OpenSim/Services/Interfaces/IGridService.cs
@@ -186,12 +186,12 @@ namespace OpenSim.Services.Interfaces
186 protected IPEndPoint m_internalEndPoint; 186 protected IPEndPoint m_internalEndPoint;
187 187
188 /// <summary> 188 /// <summary>
189 /// The co-ordinate of this region. 189 /// The co-ordinate of this region in region units.
190 /// </summary> 190 /// </summary>
191 public int RegionCoordX { get { return (int)Util.WorldToRegionLoc((uint)RegionLocX); } } 191 public int RegionCoordX { get { return (int)Util.WorldToRegionLoc((uint)RegionLocX); } }
192 192
193 /// <summary> 193 /// <summary>
194 /// The co-ordinate of this region 194 /// The co-ordinate of this region in region units
195 /// </summary> 195 /// </summary>
196 public int RegionCoordY { get { return (int)Util.WorldToRegionLoc((uint)RegionLocY); } } 196 public int RegionCoordY { get { return (int)Util.WorldToRegionLoc((uint)RegionLocY); } }
197 197