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author | Justin Clark-Casey (justincc) | 2011-04-06 20:45:59 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-04-06 20:48:00 +0100 |
commit | 8318915d7ec7ed3bd25ff1027a9a8dfb695f2609 (patch) | |
tree | a2de3208364c4be20f1bd30dc168a6e88c261b5c /OpenSim/Services/Interfaces/IAvatarService.cs | |
parent | Improve previous ILandObject method doc. (diff) | |
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Signal prim count taint if the AbsolutePosition of a scene object changes.
This updates prim counts correctly if an object is moved by something other than an avatar (e.g. scripts, region modules)
Create TestMoveOwnerObject() regression test for this case.
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