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authorOren Hurvitz2014-03-31 11:53:12 +0300
committerOren Hurvitz2014-04-02 06:30:57 +0100
commitd1c3f8eef58b29eb8760eeb1ac03852a2387f927 (patch)
treeb8686f4ea01b6dac3740b9685734686e2178dd2d /OpenSim/Services/Interfaces/IAssetService.cs
parentfix orphaned code in sun module per mantis 7068 (diff)
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/Interfaces/IAssetService.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs
index 3c469c6..8f1e039 100644
--- a/OpenSim/Services/Interfaces/IAssetService.cs
+++ b/OpenSim/Services/Interfaces/IAssetService.cs
@@ -75,6 +75,13 @@ namespace OpenSim.Services.Interfaces
75 /// </param> 75 /// </param>
76 /// <returns>True if the id was parseable, false otherwise</returns> 76 /// <returns>True if the id was parseable, false otherwise</returns>
77 bool Get(string id, Object sender, AssetRetrieved handler); 77 bool Get(string id, Object sender, AssetRetrieved handler);
78
79 /// <summary>
80 /// Check if assets exist in the database.
81 /// </summary>
82 /// <param name="ids">The assets' IDs</param>
83 /// <returns>For each asset: true if it exists, false otherwise</returns>
84 bool[] AssetsExist(string[] ids);
78 85
79 /// <summary> 86 /// <summary>
80 /// Creates a new asset 87 /// Creates a new asset