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author | Oren Hurvitz | 2014-03-31 11:53:12 +0300 |
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committer | Oren Hurvitz | 2014-04-02 06:30:57 +0100 |
commit | d1c3f8eef58b29eb8760eeb1ac03852a2387f927 (patch) | |
tree | b8686f4ea01b6dac3740b9685734686e2178dd2d /OpenSim/Services/Interfaces/IAssetService.cs | |
parent | fix orphaned code in sun module per mantis 7068 (diff) | |
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/Interfaces/IAssetService.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs index 3c469c6..8f1e039 100644 --- a/OpenSim/Services/Interfaces/IAssetService.cs +++ b/OpenSim/Services/Interfaces/IAssetService.cs | |||
@@ -75,6 +75,13 @@ namespace OpenSim.Services.Interfaces | |||
75 | /// </param> | 75 | /// </param> |
76 | /// <returns>True if the id was parseable, false otherwise</returns> | 76 | /// <returns>True if the id was parseable, false otherwise</returns> |
77 | bool Get(string id, Object sender, AssetRetrieved handler); | 77 | bool Get(string id, Object sender, AssetRetrieved handler); |
78 | |||
79 | /// <summary> | ||
80 | /// Check if assets exist in the database. | ||
81 | /// </summary> | ||
82 | /// <param name="ids">The assets' IDs</param> | ||
83 | /// <returns>For each asset: true if it exists, false otherwise</returns> | ||
84 | bool[] AssetsExist(string[] ids); | ||
78 | 85 | ||
79 | /// <summary> | 86 | /// <summary> |
80 | /// Creates a new asset | 87 | /// Creates a new asset |