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author | Diva Canto | 2015-08-08 12:12:50 -0700 |
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committer | Diva Canto | 2015-08-08 12:12:50 -0700 |
commit | 959872315f67a1a33a2bae7330749f7dd74a4774 (patch) | |
tree | e31f6900453e77815859767cb2331d0412ec5b57 /OpenSim/Services/Connectors | |
parent | Have osAvatarName2Key check the cache first, even for foreign users (diff) | |
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WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
Diffstat (limited to 'OpenSim/Services/Connectors')
-rw-r--r-- | OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | 2 | ||||
-rw-r--r-- | OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs index 597d92b..b0615b8 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Services.Connectors | |||
189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); | 189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
190 | } | 190 | } |
191 | 191 | ||
192 | public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 192 | public InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
193 | { | 193 | { |
194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", | 194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", |
195 | new Dictionary<string,object> { | 195 | new Dictionary<string,object> { |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs index a92c4fb..e793420 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
240 | /// <param name="userID"></param> | 240 | /// <param name="userID"></param> |
241 | /// <param name="type"></param> | 241 | /// <param name="type"></param> |
242 | /// <returns></returns> | 242 | /// <returns></returns> |
243 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 243 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
244 | { | 244 | { |
245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); | 245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); |
246 | 246 | ||
@@ -580,7 +580,9 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item | 580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item |
581 | if (item.Folder == UUID.Zero) | 581 | if (item.Folder == UUID.Zero) |
582 | { | 582 | { |
583 | InventoryFolderBase folder = GetFolderForType(item.Owner, (AssetType)item.AssetType); | 583 | InventoryFolderBase folder = null; |
584 | if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType)) | ||
585 | folder = GetFolderForType(item.Owner, (FolderType)item.AssetType); | ||
584 | if (folder != null && folder.ID != UUID.Zero) | 586 | if (folder != null && folder.ID != UUID.Zero) |
585 | item.Folder = folder.ID; | 587 | item.Folder = folder.ID; |
586 | else | 588 | else |