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author | Justin Clark-Casey (justincc) | 2012-07-30 23:14:20 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-30 23:14:20 +0100 |
commit | b899d64dc16a24ca8c221c4883f0cdb0f1a5ab26 (patch) | |
tree | 6cd41348d8d20d0fdf36e3d1f89afe09195d0101 /OpenSim/Services/Connectors | |
parent | LSL/OSSL lacks Math.Min & Math.Max implementations. (diff) | |
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If we're fetching active gestures via the XInventoryServiceConnector, then properly look at the ITEMS dictionary already returned rather than the level above this.
Diffstat (limited to 'OpenSim/Services/Connectors')
-rw-r--r-- | OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs index 9d96703..fe7a799 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | |||
@@ -474,7 +474,7 @@ namespace OpenSim.Services.Connectors | |||
474 | 474 | ||
475 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 475 | List<InventoryItemBase> items = new List<InventoryItemBase>(); |
476 | 476 | ||
477 | foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i | 477 | foreach (Object o in ((Dictionary<string,object>)ret["ITEMS"]).Values) |
478 | items.Add(BuildItem((Dictionary<string, object>)o)); | 478 | items.Add(BuildItem((Dictionary<string, object>)o)); |
479 | 479 | ||
480 | return items; | 480 | return items; |