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authorDiva Canto2010-05-07 21:29:56 -0700
committerDiva Canto2010-05-07 21:29:56 -0700
commita58859a0d4206c194c9c56212218e2cafc2cc373 (patch)
treefed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Services/Connectors/Presence
parentimprove handling of undersize sculpt textures (diff)
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to 'OpenSim/Services/Connectors/Presence')
-rw-r--r--OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs54
1 files changed, 2 insertions, 52 deletions
diff --git a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
index 23621b7..41ebeaf 100644
--- a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Services.Connectors
132 132
133 } 133 }
134 134
135 public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat) 135 public bool LogoutAgent(UUID sessionID)
136 { 136 {
137 Dictionary<string, object> sendData = new Dictionary<string, object>(); 137 Dictionary<string, object> sendData = new Dictionary<string, object>();
138 //sendData["SCOPEID"] = scopeID.ToString(); 138 //sendData["SCOPEID"] = scopeID.ToString();
@@ -141,8 +141,6 @@ namespace OpenSim.Services.Connectors
141 sendData["METHOD"] = "logout"; 141 sendData["METHOD"] = "logout";
142 142
143 sendData["SessionID"] = sessionID.ToString(); 143 sendData["SessionID"] = sessionID.ToString();
144 sendData["Position"] = position.ToString();
145 sendData["LookAt"] = lookat.ToString();
146 144
147 string reqString = ServerUtils.BuildQueryString(sendData); 145 string reqString = ServerUtils.BuildQueryString(sendData);
148 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); 146 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
@@ -220,7 +218,7 @@ namespace OpenSim.Services.Connectors
220 return false; 218 return false;
221 } 219 }
222 220
223 public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) 221 public bool ReportAgent(UUID sessionID, UUID regionID)
224 { 222 {
225 Dictionary<string, object> sendData = new Dictionary<string, object>(); 223 Dictionary<string, object> sendData = new Dictionary<string, object>();
226 //sendData["SCOPEID"] = scopeID.ToString(); 224 //sendData["SCOPEID"] = scopeID.ToString();
@@ -230,8 +228,6 @@ namespace OpenSim.Services.Connectors
230 228
231 sendData["SessionID"] = sessionID.ToString(); 229 sendData["SessionID"] = sessionID.ToString();
232 sendData["RegionID"] = regionID.ToString(); 230 sendData["RegionID"] = regionID.ToString();
233 sendData["position"] = position.ToString();
234 sendData["lookAt"] = lookAt.ToString();
235 231
236 string reqString = ServerUtils.BuildQueryString(sendData); 232 string reqString = ServerUtils.BuildQueryString(sendData);
237 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); 233 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
@@ -371,52 +367,6 @@ namespace OpenSim.Services.Connectors
371 } 367 }
372 368
373 369
374 public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
375 {
376 Dictionary<string, object> sendData = new Dictionary<string, object>();
377 //sendData["SCOPEID"] = scopeID.ToString();
378 sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
379 sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
380 sendData["METHOD"] = "sethome";
381
382 sendData["UserID"] = userID;
383 sendData["RegionID"] = regionID.ToString();
384 sendData["position"] = position.ToString();
385 sendData["lookAt"] = lookAt.ToString();
386
387 string reqString = ServerUtils.BuildQueryString(sendData);
388 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
389 try
390 {
391 string reply = SynchronousRestFormsRequester.MakeRequest("POST",
392 m_ServerURI + "/presence",
393 reqString);
394 if (reply != string.Empty)
395 {
396 Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
397
398 if (replyData.ContainsKey("result"))
399 {
400 if (replyData["result"].ToString().ToLower() == "success")
401 return true;
402 else
403 return false;
404 }
405 else
406 m_log.DebugFormat("[PRESENCE CONNECTOR]: SetHomeLocation reply data does not contain result field");
407
408 }
409 else
410 m_log.DebugFormat("[PRESENCE CONNECTOR]: SetHomeLocation received empty reply");
411 }
412 catch (Exception e)
413 {
414 m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message);
415 }
416
417 return false;
418 }
419
420 #endregion 370 #endregion
421 371
422 } 372 }