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author | UbitUmarov | 2016-08-02 01:37:47 +0100 |
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committer | UbitUmarov | 2016-08-02 01:37:47 +0100 |
commit | 908b5e852667cd8e7cef71dd83ed89db9aa50e0f (patch) | |
tree | 92d884b5b1b95b1dfacd2fef276eba81e2118098 /OpenSim/Services/Connectors/Estate/EstateDataConnector.cs | |
parent | add a extra null check on epxirecache out ( ?? ) (diff) | |
download | opensim-SC_OLD-908b5e852667cd8e7cef71dd83ed89db9aa50e0f.zip opensim-SC_OLD-908b5e852667cd8e7cef71dd83ed89db9aa50e0f.tar.gz opensim-SC_OLD-908b5e852667cd8e7cef71dd83ed89db9aa50e0f.tar.bz2 opensim-SC_OLD-908b5e852667cd8e7cef71dd83ed89db9aa50e0f.tar.xz |
revert that and actually don't loose the estates :)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/Connectors/Estate/EstateDataConnector.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Services/Connectors/Estate/EstateDataConnector.cs b/OpenSim/Services/Connectors/Estate/EstateDataConnector.cs index eed25cc..74935f3 100644 --- a/OpenSim/Services/Connectors/Estate/EstateDataConnector.cs +++ b/OpenSim/Services/Connectors/Estate/EstateDataConnector.cs | |||
@@ -119,8 +119,8 @@ namespace OpenSim.Services.Connectors | |||
119 | List<int> eids = new List<int>(); | 119 | List<int> eids = new List<int>(); |
120 | // If we don't have them, load them from the server | 120 | // If we don't have them, load them from the server |
121 | List<EstateSettings> estates = null; | 121 | List<EstateSettings> estates = null; |
122 | if (!m_EstateCache.TryGetValue("estates", out estates) || estates == null) | 122 | if (!m_EstateCache.TryGetValue("estates", out estates)) |
123 | LoadEstateSettingsAll(); | 123 | estates = LoadEstateSettingsAll(); |
124 | 124 | ||
125 | foreach (EstateSettings es in estates) | 125 | foreach (EstateSettings es in estates) |
126 | eids.Add((int)es.EstateID); | 126 | eids.Add((int)es.EstateID); |
@@ -132,8 +132,8 @@ namespace OpenSim.Services.Connectors | |||
132 | { | 132 | { |
133 | // If we don't have them, load them from the server | 133 | // If we don't have them, load them from the server |
134 | List<EstateSettings> estates = null; | 134 | List<EstateSettings> estates = null; |
135 | if (!m_EstateCache.TryGetValue("estates", out estates) || estates == null) | 135 | if (!m_EstateCache.TryGetValue("estates", out estates)) |
136 | LoadEstateSettingsAll(); | 136 | estates = LoadEstateSettingsAll(); |
137 | 137 | ||
138 | List<int> eids = new List<int>(); | 138 | List<int> eids = new List<int>(); |
139 | foreach (EstateSettings es in estates) | 139 | foreach (EstateSettings es in estates) |
@@ -147,8 +147,8 @@ namespace OpenSim.Services.Connectors | |||
147 | { | 147 | { |
148 | // If we don't have them, load them from the server | 148 | // If we don't have them, load them from the server |
149 | List<EstateSettings> estates = null; | 149 | List<EstateSettings> estates = null; |
150 | if (!m_EstateCache.TryGetValue("estates", out estates) || estates == null) | 150 | if (!m_EstateCache.TryGetValue("estates", out estates)) |
151 | LoadEstateSettingsAll(); | 151 | estates = LoadEstateSettingsAll(); |
152 | 152 | ||
153 | List<int> eids = new List<int>(); | 153 | List<int> eids = new List<int>(); |
154 | foreach (EstateSettings es in estates) | 154 | foreach (EstateSettings es in estates) |