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authorMic Bowman2011-04-18 11:29:43 -0700
committerMic Bowman2011-04-18 11:29:43 -0700
commit452ae375f0fdd62ba16fb170869ea470c6906cfe (patch)
treeb5a7d364e509f2ff7f1b9086e2ba5658f4ee99ac /OpenSim/Services/AssetService
parentRemove the call to remove tokens from the parent. Under heavy load (diff)
parentMantis #5442: Add admin_save_heightmap (diff)
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Merge branch 'master' into test-merge0418
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index a81af43..e1f90b6 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -89,6 +89,8 @@ namespace OpenSim.Services.AssetService
89 89
90 public virtual AssetBase Get(string id) 90 public virtual AssetBase Get(string id)
91 { 91 {
92// m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id);
93
92 UUID assetID; 94 UUID assetID;
93 95
94 if (!UUID.TryParse(id, out assetID)) 96 if (!UUID.TryParse(id, out assetID))
@@ -107,6 +109,8 @@ namespace OpenSim.Services.AssetService
107 109
108 public virtual AssetMetadata GetMetadata(string id) 110 public virtual AssetMetadata GetMetadata(string id)
109 { 111 {
112// m_log.DebugFormat("[ASSET SERVICE]: Get asset metadata for {0}", id);
113
110 UUID assetID; 114 UUID assetID;
111 115
112 if (!UUID.TryParse(id, out assetID)) 116 if (!UUID.TryParse(id, out assetID))
@@ -121,6 +125,8 @@ namespace OpenSim.Services.AssetService
121 125
122 public virtual byte[] GetData(string id) 126 public virtual byte[] GetData(string id)
123 { 127 {
128// m_log.DebugFormat("[ASSET SERVICE]: Get asset data for {0}", id);
129
124 UUID assetID; 130 UUID assetID;
125 131
126 if (!UUID.TryParse(id, out assetID)) 132 if (!UUID.TryParse(id, out assetID))
@@ -150,7 +156,9 @@ namespace OpenSim.Services.AssetService
150 156
151 public virtual string Store(AssetBase asset) 157 public virtual string Store(AssetBase asset)
152 { 158 {
153 //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID); 159// m_log.DebugFormat(
160// "[ASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.ID, asset.Data.Length);
161
154 m_Database.StoreAsset(asset); 162 m_Database.StoreAsset(asset);
155 163
156 return asset.ID; 164 return asset.ID;