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authorMelanie2010-05-09 17:02:22 +0100
committerMelanie2010-05-09 17:02:22 +0100
commit9b22393cf308507dc751704c8b0d3e65ac1d4323 (patch)
tree4e7605aa485d79bb429ca5965fd6415bb53cb635 /OpenSim/Services/AssetService/AssetService.cs
parent* Added missing loggout notification to home grid upon agents logging out in ... (diff)
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Add a field asset_flags and a corresponding enum to the asset database. This
CHANGES THE ASSET SERVER PROTOCOL and means you CAN NOT MIX PRIOR VERSIONS WITH LATER ONES. It may also eat your babies, yada, yada, yada. The usual cautions for migrations to the assets table apply. Coding: Can not guarantee nut free.
Diffstat (limited to 'OpenSim/Services/AssetService/AssetService.cs')
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index 4e512e7..2114933 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -181,6 +181,7 @@ namespace OpenSim.Services.AssetService
181 MainConsole.Instance.Output(String.Format("Description: {0}", asset.Description)); 181 MainConsole.Instance.Output(String.Format("Description: {0}", asset.Description));
182 MainConsole.Instance.Output(String.Format("Type: {0}", asset.Type)); 182 MainConsole.Instance.Output(String.Format("Type: {0}", asset.Type));
183 MainConsole.Instance.Output(String.Format("Content-type: {0}", asset.Metadata.ContentType)); 183 MainConsole.Instance.Output(String.Format("Content-type: {0}", asset.Metadata.ContentType));
184 MainConsole.Instance.Output(String.Format("Flags: {0}", asset.Metadata.Flags.ToString()));
184 185
185 for (i = 0 ; i < 5 ; i++) 186 for (i = 0 ; i < 5 ; i++)
186 { 187 {