diff options
Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Framework/Watchdog.cs
Diffstat (limited to 'OpenSim/Server')
-rw-r--r-- | OpenSim/Server/Base/HttpServerBase.cs | 1 | ||||
-rw-r--r-- | OpenSim/Server/Base/ServicesServerBase.cs | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Server/Base/HttpServerBase.cs b/OpenSim/Server/Base/HttpServerBase.cs index bb5ce96..d471559 100644 --- a/OpenSim/Server/Base/HttpServerBase.cs +++ b/OpenSim/Server/Base/HttpServerBase.cs | |||
@@ -31,6 +31,7 @@ using System.Threading; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Framework.Servers; | ||
34 | using OpenSim.Framework.Servers.HttpServer; | 35 | using OpenSim.Framework.Servers.HttpServer; |
35 | using log4net; | 36 | using log4net; |
36 | using Nini.Config; | 37 | using Nini.Config; |
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs index 2652ff2..36e6665 100644 --- a/OpenSim/Server/Base/ServicesServerBase.cs +++ b/OpenSim/Server/Base/ServicesServerBase.cs | |||
@@ -30,6 +30,7 @@ using System.IO; | |||
30 | using System.Xml; | 30 | using System.Xml; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
34 | using log4net; | 35 | using log4net; |
35 | using log4net.Config; | 36 | using log4net.Config; |
@@ -208,7 +209,7 @@ namespace OpenSim.Server.Base | |||
208 | } | 209 | } |
209 | else | 210 | else |
210 | { | 211 | { |
211 | consoleAppender.Console = MainConsole.Instance; | 212 | consoleAppender.Console = (ConsoleBase)MainConsole.Instance; |
212 | 213 | ||
213 | if (null == consoleAppender.Threshold) | 214 | if (null == consoleAppender.Threshold) |
214 | consoleAppender.Threshold = Level.All; | 215 | consoleAppender.Threshold = Level.All; |