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author | Melanie | 2012-02-23 01:40:30 +0000 |
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committer | Melanie | 2012-02-23 01:40:30 +0000 |
commit | 1dfc9902649bfb4f02340644a0589fe139a3322a (patch) | |
tree | 631a932e9317c50d96c7dbaa91ffc675421a9b48 /OpenSim/Server | |
parent | Restore the taskItem null check that I accidentally blatted in 5397a6d (diff) | |
download | opensim-SC_OLD-1dfc9902649bfb4f02340644a0589fe139a3322a.zip opensim-SC_OLD-1dfc9902649bfb4f02340644a0589fe139a3322a.tar.gz opensim-SC_OLD-1dfc9902649bfb4f02340644a0589fe139a3322a.tar.bz2 opensim-SC_OLD-1dfc9902649bfb4f02340644a0589fe139a3322a.tar.xz |
Add a position parameter to region crossing of objects. This avoids the
potential bad update that places an object at the opposite side of the
origin sim for a moment before actually crossing it. Especially important in
grids like OSG where lag between sims is high.
Diffstat (limited to 'OpenSim/Server')
-rw-r--r-- | OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs b/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs index 984b843..f0d8f69 100644 --- a/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs | |||
@@ -136,6 +136,8 @@ namespace OpenSim.Server.Handlers.Simulation | |||
136 | int x = 0, y = 0; | 136 | int x = 0, y = 0; |
137 | UUID uuid = UUID.Zero; | 137 | UUID uuid = UUID.Zero; |
138 | string regionname = string.Empty; | 138 | string regionname = string.Empty; |
139 | Vector3 newPosition = Vector3.Zero; | ||
140 | |||
139 | if (args.ContainsKey("destination_x") && args["destination_x"] != null) | 141 | if (args.ContainsKey("destination_x") && args["destination_x"] != null) |
140 | Int32.TryParse(args["destination_x"].AsString(), out x); | 142 | Int32.TryParse(args["destination_x"].AsString(), out x); |
141 | if (args.ContainsKey("destination_y") && args["destination_y"] != null) | 143 | if (args.ContainsKey("destination_y") && args["destination_y"] != null) |
@@ -144,6 +146,8 @@ namespace OpenSim.Server.Handlers.Simulation | |||
144 | UUID.TryParse(args["destination_uuid"].AsString(), out uuid); | 146 | UUID.TryParse(args["destination_uuid"].AsString(), out uuid); |
145 | if (args.ContainsKey("destination_name") && args["destination_name"] != null) | 147 | if (args.ContainsKey("destination_name") && args["destination_name"] != null) |
146 | regionname = args["destination_name"].ToString(); | 148 | regionname = args["destination_name"].ToString(); |
149 | if (args.ContainsKey("new_position") && args["new_position"] != null) | ||
150 | Vector3.TryParse(args["new_position"], out newPosition); | ||
147 | 151 | ||
148 | GridRegion destination = new GridRegion(); | 152 | GridRegion destination = new GridRegion(); |
149 | destination.RegionID = uuid; | 153 | destination.RegionID = uuid; |
@@ -199,7 +203,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
199 | try | 203 | try |
200 | { | 204 | { |
201 | // This is the meaning of POST object | 205 | // This is the meaning of POST object |
202 | result = CreateObject(destination, sog); | 206 | result = CreateObject(destination, newPosition, sog); |
203 | } | 207 | } |
204 | catch (Exception e) | 208 | catch (Exception e) |
205 | { | 209 | { |
@@ -211,9 +215,9 @@ namespace OpenSim.Server.Handlers.Simulation | |||
211 | } | 215 | } |
212 | 216 | ||
213 | // subclasses can override this | 217 | // subclasses can override this |
214 | protected virtual bool CreateObject(GridRegion destination, ISceneObject sog) | 218 | protected virtual bool CreateObject(GridRegion destination, Vector3 newPosition, ISceneObject sog) |
215 | { | 219 | { |
216 | return m_SimulationService.CreateObject(destination, sog, false); | 220 | return m_SimulationService.CreateObject(destination, newPosition, sog, false); |
217 | } | 221 | } |
218 | 222 | ||
219 | protected virtual void DoObjectPut(Hashtable request, Hashtable responsedata, UUID regionID) | 223 | protected virtual void DoObjectPut(Hashtable request, Hashtable responsedata, UUID regionID) |