diff options
author | Justin Clark-Casey (justincc) | 2010-08-10 16:00:35 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-08-10 20:22:26 +0100 |
commit | 5d53789a49f6464596497dbb5ea05f022e60993d (patch) | |
tree | 5276daae8414e5e438cc6485d0b9c12c522f05d3 /OpenSim/Server | |
parent | Enforce DB limits on region name to 32 chars, or else (not good). Removed a p... (diff) | |
download | opensim-SC_OLD-5d53789a49f6464596497dbb5ea05f022e60993d.zip opensim-SC_OLD-5d53789a49f6464596497dbb5ea05f022e60993d.tar.gz opensim-SC_OLD-5d53789a49f6464596497dbb5ea05f022e60993d.tar.bz2 opensim-SC_OLD-5d53789a49f6464596497dbb5ea05f022e60993d.tar.xz |
Handle incoming ObjectImage (TextureEntry) updates synchronously rather than asynchronously
At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update.
There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
Diffstat (limited to 'OpenSim/Server')
0 files changed, 0 insertions, 0 deletions