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author | Melanie | 2012-03-21 22:45:34 +0100 |
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committer | Melanie | 2012-03-21 22:45:34 +0100 |
commit | 8652f277df5b5de1a61bfccf5386eb23913369e9 (patch) | |
tree | 283f22de851a3eee3943e417a05ac86f3c396e5d /OpenSim/Server/ServerMain.cs | |
parent | Stop messing order of updates, destroing the defined order of the selected pr... (diff) | |
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Revert "Stop messing order of updates, destroing the defined order of the selected priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out."
This reverts commit 68981d01f024f8a46949127e1cc23c81282f5220.
Diffstat (limited to 'OpenSim/Server/ServerMain.cs')
0 files changed, 0 insertions, 0 deletions