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authorMelanie2009-09-29 09:56:17 +0100
committerMelanie2009-09-29 09:56:17 +0100
commit691f1e8aa08db84b689793ea9cd2c72bcfdd9b17 (patch)
treebccc5f146d169c14615384d60d94f1ae3f79f354 /OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs
parentFixed a bug that was causing exceptions to the thrown in ROBUST MainServer. (diff)
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Fix loading modules with alternate configurations and ports into ROBUST.
Make all current modules support the configuration name option
Diffstat (limited to '')
-rw-r--r--OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs b/OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs
index b3a91cf..ac2e75f 100644
--- a/OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs
+++ b/OpenSim/Server/Handlers/Neighbour/NeighbourServiceInConnector.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Server.Handlers.Neighbour
46 private IAuthenticationService m_AuthenticationService = null; 46 private IAuthenticationService m_AuthenticationService = null;
47 47
48 public NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene) : 48 public NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene) :
49 base(source, server) 49 base(source, server, String.Empty)
50 { 50 {
51 51
52 m_NeighbourService = nService; 52 m_NeighbourService = nService;