diff options
* Added a unique and interesting WebSocket grid login processor by hijacking the LLSD login code. This sends the data through the normal login channels and spits out a JSON object back that mimics the login response. Feel free to comment on the best way to set this up as a config option.
Diffstat (limited to 'OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs')
-rw-r--r-- | OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs b/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs index 1fb0dbc..97e8295 100644 --- a/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs +++ b/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs | |||
@@ -98,6 +98,7 @@ namespace OpenSim.Server.Handlers.Login | |||
98 | server.AddXmlRPCHandler("login_to_simulator", loginHandlers.HandleXMLRPCLogin, false); | 98 | server.AddXmlRPCHandler("login_to_simulator", loginHandlers.HandleXMLRPCLogin, false); |
99 | server.AddXmlRPCHandler("set_login_level", loginHandlers.HandleXMLRPCSetLoginLevel, false); | 99 | server.AddXmlRPCHandler("set_login_level", loginHandlers.HandleXMLRPCSetLoginLevel, false); |
100 | server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin); | 100 | server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin); |
101 | server.AddWebSocketHandler("/WebSocket/GridLogin", loginHandlers.HandleWebSocketLoginEvents); | ||
101 | } | 102 | } |
102 | } | 103 | } |
103 | } | 104 | } |