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author | Justin Clark-Casey (justincc) | 2012-07-06 22:33:16 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-06 22:33:16 +0100 |
commit | 43a2da9edb9a234ee10735a234d2ad253a33cb7a (patch) | |
tree | 346fc03ccdb48f8d7ab5ef41eb52510e3fb54119 /OpenSim/Server/Handlers/Base/ServerConnector.cs | |
parent | refactor: extract method UpdateUserInventoryWithAttachment() from AttachObjec... (diff) | |
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Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from Scene.AddObject()
Only IncomingCreateObject() needs these checks. General object adding does not need to perform crossing perm checks
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