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authorJohn Hurliman2009-10-20 10:33:23 -0700
committerJohn Hurliman2009-10-20 10:33:23 -0700
commit9a5e7222cef7e81fee0c992c4557ac56e9665808 (patch)
tree2167b485454b513387fe239630038e83642613e6 /OpenSim/ScriptEngine/Engines/DotNetEngine
parent* Optimized sending of terrain data (diff)
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* Removing cruft left over from the conversion to the new texture sending and UDP code
* Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems
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