aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
diff options
context:
space:
mode:
authorTedd Hansen2008-11-08 17:35:48 +0000
committerTedd Hansen2008-11-08 17:35:48 +0000
commit9511a8c76370f21e839114007dcd2b25c69b009a (patch)
treeb63323dfd96ecd1cc3cd560939bd66bb43ec9c1c /OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
parent* Added IClientIM to IClientCore interfaces (diff)
downloadopensim-SC_OLD-9511a8c76370f21e839114007dcd2b25c69b009a.zip
opensim-SC_OLD-9511a8c76370f21e839114007dcd2b25c69b009a.tar.gz
opensim-SC_OLD-9511a8c76370f21e839114007dcd2b25c69b009a.tar.bz2
opensim-SC_OLD-9511a8c76370f21e839114007dcd2b25c69b009a.tar.xz
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
Diffstat (limited to '')
-rw-r--r--OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs20
1 files changed, 16 insertions, 4 deletions
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
index 3dc8d86..5e9bfba 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
@@ -25,20 +25,32 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.CodeDom.Compiler;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using System.Text; 30using System.Text;
30using OpenSim.ApplicationPlugins.ScriptEngine.Components; 31using Microsoft.JScript;
32using OpenSim.ScriptEngine.Shared;
31 33
32namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers 34namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
33{ 35{
34 public class Compiler_JS : CompilerBase 36 public class Compiler_JS : CILCompiler, IScriptCompiler
35 { 37 {
36 public override void Start() 38
39 public Compiler_JS()
37 { 40 {
41 CompileProvider = new JScriptCodeProvider() as CodeDomProvider;
38 } 42 }
39 43
40 public override void Close() 44 public override string PreProcessScript(ref string script)
41 { 45 {
46 return
47 "import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
48 "package SecondLife {\r\n" +
49 "class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
50 script +
51 "} }\r\n";
52
42 } 53 }
54
43 } 55 }
44} 56}