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author | Robert Adams | 2012-11-29 08:03:30 -0800 |
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committer | Robert Adams | 2012-11-29 08:03:30 -0800 |
commit | b8a7cbb9e916f0fe47e56a35a1bf3a6001ed02d0 (patch) | |
tree | 94f2a2df19976bddd3a29eb146085bb85d33df16 /OpenSim/Region | |
parent | BulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_B... (diff) | |
download | opensim-SC_OLD-b8a7cbb9e916f0fe47e56a35a1bf3a6001ed02d0.zip opensim-SC_OLD-b8a7cbb9e916f0fe47e56a35a1bf3a6001ed02d0.tar.gz opensim-SC_OLD-b8a7cbb9e916f0fe47e56a35a1bf3a6001ed02d0.tar.bz2 opensim-SC_OLD-b8a7cbb9e916f0fe47e56a35a1bf3a6001ed02d0.tar.xz |
BulletSim: reverse direction of hover correction. Removes problem with vehicles being orbited.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 3a73fba..a398b74 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |||
@@ -742,22 +742,22 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
742 | else | 742 | else |
743 | { | 743 | { |
744 | float verticalError = pos.Z - m_VhoverTargetHeight; | 744 | float verticalError = pos.Z - m_VhoverTargetHeight; |
745 | // RA: where does the 50 come from? | 745 | float verticalCorrectionVelocity = pTimestep * (verticalError / m_VhoverTimescale); |
746 | float verticalCorrectionVelocity = pTimestep * ((verticalError * 50.0f) / m_VhoverTimescale); | 746 | |
747 | // Replace Vertical speed with correction figure if significant | 747 | // TODO: implement m_VhoverEfficiency |
748 | if (verticalError > 0.01f) | 748 | if (verticalError > 0.01f) |
749 | { | 749 | { |
750 | ret = new Vector3(0f, 0f, verticalCorrectionVelocity); | 750 | // If error is positive (we're above the target height), push down |
751 | //KF: m_VhoverEfficiency is not yet implemented | 751 | ret = new Vector3(0f, 0f, -verticalCorrectionVelocity); |
752 | } | 752 | } |
753 | else if (verticalError < -0.01) | 753 | else if (verticalError < -0.01) |
754 | { | 754 | { |
755 | ret = new Vector3(0f, 0f, -verticalCorrectionVelocity); | 755 | ret = new Vector3(0f, 0f, verticalCorrectionVelocity); |
756 | } | 756 | } |
757 | } | 757 | } |
758 | 758 | ||
759 | VDetailLog("{0},MoveLinear,hover,pos={1},dir={2},height={3},target={4}", | 759 | VDetailLog("{0},MoveLinear,hover,pos={1},ret={2},hoverTS={3},height={4},target={5}", |
760 | Prim.LocalID, pos, ret, m_VhoverHeight, m_VhoverTargetHeight); | 760 | Prim.LocalID, pos, ret, m_VhoverTimescale, m_VhoverHeight, m_VhoverTargetHeight); |
761 | } | 761 | } |
762 | 762 | ||
763 | return ret; | 763 | return ret; |