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author | UbitUmarov | 2013-05-29 02:18:05 +0100 |
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committer | UbitUmarov | 2013-05-29 02:18:05 +0100 |
commit | f00ecf5fe71df4eb5ad5dd1c195616300e988820 (patch) | |
tree | 268a883a22da1bb641f7ba812393cd1a19bc7b75 /OpenSim/Region | |
parent | *** DANGER TESTING **** changed prims mesh generation hopefully removing (diff) | |
download | opensim-SC_OLD-f00ecf5fe71df4eb5ad5dd1c195616300e988820.zip opensim-SC_OLD-f00ecf5fe71df4eb5ad5dd1c195616300e988820.tar.gz opensim-SC_OLD-f00ecf5fe71df4eb5ad5dd1c195616300e988820.tar.bz2 opensim-SC_OLD-f00ecf5fe71df4eb5ad5dd1c195616300e988820.tar.xz |
missing files
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/ZeroMesher.cs | 10 |
2 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index 5485eb7..e290dc9 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -37,6 +37,7 @@ namespace OpenSim.Region.Physics.Manager | |||
37 | { | 37 | { |
38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); | 38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); |
39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); | 39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); |
40 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde); | ||
40 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde); | 41 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde); |
41 | IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex); | 42 | IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex); |
42 | void ReleaseMesh(IMesh mesh); | 43 | void ReleaseMesh(IMesh mesh); |
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/Physics/Manager/ZeroMesher.cs index 80ecf66..890951f 100644 --- a/OpenSim/Region/Physics/Manager/ZeroMesher.cs +++ b/OpenSim/Region/Physics/Manager/ZeroMesher.cs | |||
@@ -64,20 +64,20 @@ namespace OpenSim.Region.Physics.Manager | |||
64 | { | 64 | { |
65 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod) | 65 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod) |
66 | { | 66 | { |
67 | return CreateMesh(primName, primShape, size, lod, false, false); | 67 | return CreateMesh(primName, primShape, size, lod, false); |
68 | } | 68 | } |
69 | 69 | ||
70 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex,bool forOde) | 70 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde) |
71 | { | 71 | { |
72 | return CreateMesh(primName, primShape, size, lod, false); | 72 | return CreateMesh(primName, primShape, size, lod, false); |
73 | } | 73 | } |
74 | 74 | ||
75 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical) | 75 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex,bool forOde) |
76 | { | 76 | { |
77 | return CreateMesh(primName, primShape, size, lod, false, false); | 77 | return CreateMesh(primName, primShape, size, lod, false); |
78 | } | 78 | } |
79 | 79 | ||
80 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache) | 80 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical) |
81 | { | 81 | { |
82 | // Remove the reference to the encoded JPEG2000 data so it can be GCed | 82 | // Remove the reference to the encoded JPEG2000 data so it can be GCed |
83 | primShape.SculptData = OpenMetaverse.Utils.EmptyBytes; | 83 | primShape.SculptData = OpenMetaverse.Utils.EmptyBytes; |