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authorUbitUmarov2016-07-07 15:22:32 +0100
committerUbitUmarov2016-07-07 15:22:32 +0100
commita4fc22a6b6880afc94ebacaca01ce28e8fb981b1 (patch)
tree0efbf29c8d4764f5ac25146af228eced2179932c /OpenSim/Region
parent change InventoryStringBuilder. This will do much for mantis 7904 objects inv... (diff)
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forget InventoryStringBuilder.close()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 51103cd..0566f50 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -1219,7 +1219,7 @@ namespace OpenSim.Region.Framework.Scenes
1219 Items.LockItemsForRead(false); 1219 Items.LockItemsForRead(false);
1220 1220
1221 m_inventoryFileData = Utils.StringToBytes(invString.GetString()); 1221 m_inventoryFileData = Utils.StringToBytes(invString.GetString());
1222 invString.Close(); 1222// invString.Close();
1223 1223
1224 if (m_inventoryFileData.Length > 2) 1224 if (m_inventoryFileData.Length > 2)
1225 { 1225 {
@@ -1322,8 +1322,8 @@ namespace OpenSim.Region.Framework.Scenes
1322 1322
1323 public void Close() 1323 public void Close()
1324 { 1324 {
1325 BuildString.Clear(); 1325// BuildString.Clear();
1326 BuildString = null; 1326// BuildString = null;
1327 } 1327 }
1328 } 1328 }
1329 1329