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author | Justin Clark-Casey (justincc) | 2011-12-17 00:27:19 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-17 00:27:19 +0000 |
commit | 7f019cc196c046acd00aa8b58460f9aedcb650bb (patch) | |
tree | a131013c54a262aabfd1e99e9e6671df09514407 /OpenSim/Region | |
parent | Add more documentation to EstateConnectorString in StandaloneCommon.ini.example (diff) | |
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If a startup simulator script is present, run it after the normal region selection code rather than before.
This allows the script to change the selected region without having it immediately undone.
Thanks to Garmin Kawaguichi for this patch.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 8d98cc9..ea09893 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -188,6 +188,18 @@ namespace OpenSim | |||
188 | } | 188 | } |
189 | } | 189 | } |
190 | 190 | ||
191 | // Hook up to the watchdog timer | ||
192 | Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler; | ||
193 | |||
194 | PrintFileToConsole("startuplogo.txt"); | ||
195 | |||
196 | // For now, start at the 'root' level by default | ||
197 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it | ||
198 | ChangeSelectedRegion("region", | ||
199 | new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName}); | ||
200 | else | ||
201 | ChangeSelectedRegion("region", new string[] {"change", "region", "root"}); | ||
202 | |||
191 | //Run Startup Commands | 203 | //Run Startup Commands |
192 | if (String.IsNullOrEmpty(m_startupCommandsFile)) | 204 | if (String.IsNullOrEmpty(m_startupCommandsFile)) |
193 | { | 205 | { |
@@ -206,18 +218,6 @@ namespace OpenSim | |||
206 | m_scriptTimer.Interval = 1200*1000; | 218 | m_scriptTimer.Interval = 1200*1000; |
207 | m_scriptTimer.Elapsed += RunAutoTimerScript; | 219 | m_scriptTimer.Elapsed += RunAutoTimerScript; |
208 | } | 220 | } |
209 | |||
210 | // Hook up to the watchdog timer | ||
211 | Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler; | ||
212 | |||
213 | PrintFileToConsole("startuplogo.txt"); | ||
214 | |||
215 | // For now, start at the 'root' level by default | ||
216 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it | ||
217 | ChangeSelectedRegion("region", | ||
218 | new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName}); | ||
219 | else | ||
220 | ChangeSelectedRegion("region", new string[] {"change", "region", "root"}); | ||
221 | } | 221 | } |
222 | 222 | ||
223 | /// <summary> | 223 | /// <summary> |