diff options
Merge branch 'master' into careminster
Conflicts:
OpenSim/Data/MySQL/MySQLXAssetData.cs
Diffstat (limited to 'OpenSim/Region')
6 files changed, 34 insertions, 39 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index c982db6..267fb9e 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -93,8 +93,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
93 | 93 | ||
94 | scene.RegisterModuleInterface<IAuthorizationService>(this); | 94 | scene.RegisterModuleInterface<IAuthorizationService>(this); |
95 | m_Scene = scene; | 95 | m_Scene = scene; |
96 | |||
97 | scene.EventManager.OnLoginsEnabled += new EventManager.LoginsEnabled(OnLoginsEnabled); | ||
98 | } | 96 | } |
99 | 97 | ||
100 | public void RemoveRegion(Scene scene) | 98 | public void RemoveRegion(Scene scene) |
@@ -106,16 +104,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
106 | if (!m_Enabled) | 104 | if (!m_Enabled) |
107 | return; | 105 | return; |
108 | 106 | ||
107 | m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, m_Scene); | ||
108 | |||
109 | m_log.InfoFormat( | 109 | m_log.InfoFormat( |
110 | "[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", | 110 | "[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", |
111 | scene.RegionInfo.RegionName); | 111 | scene.RegionInfo.RegionName); |
112 | } | 112 | } |
113 | 113 | ||
114 | private void OnLoginsEnabled(string regionName) | ||
115 | { | ||
116 | m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, m_Scene); | ||
117 | } | ||
118 | |||
119 | public bool IsAuthorizedForRegion( | 114 | public bool IsAuthorizedForRegion( |
120 | string userID, string firstName, string lastName, string regionID, out string message) | 115 | string userID, string firstName, string lastName, string regionID, out string message) |
121 | { | 116 | { |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 605ee32..853491b 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -485,6 +485,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
485 | public event RegionHeartbeatEnd OnRegionHeartbeatEnd; | 485 | public event RegionHeartbeatEnd OnRegionHeartbeatEnd; |
486 | 486 | ||
487 | public delegate void LoginsEnabled(string regionName); | 487 | public delegate void LoginsEnabled(string regionName); |
488 | |||
489 | /// <summary> | ||
490 | /// This should only fire in all circumstances if the RegionReady module is active. | ||
491 | /// </summary> | ||
492 | /// <remarks> | ||
493 | /// TODO: Fire this even when the RegionReady module is not active. | ||
494 | /// </remarks> | ||
488 | public event LoginsEnabled OnLoginsEnabled; | 495 | public event LoginsEnabled OnLoginsEnabled; |
489 | 496 | ||
490 | public delegate void PrimsLoaded(Scene s); | 497 | public delegate void PrimsLoaded(Scene s); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 753effc..b50ccc4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1229,9 +1229,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1229 | while (!shuttingdown) | 1229 | while (!shuttingdown) |
1230 | Update(); | 1230 | Update(); |
1231 | } | 1231 | } |
1232 | catch (ThreadAbortException) | ||
1233 | { | ||
1234 | } | ||
1235 | finally | 1232 | finally |
1236 | { | 1233 | { |
1237 | Monitor.Pulse(m_heartbeatLock); | 1234 | Monitor.Pulse(m_heartbeatLock); |
@@ -1409,10 +1406,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1409 | } | 1406 | } |
1410 | } | 1407 | } |
1411 | } | 1408 | } |
1412 | catch (NotImplementedException) | ||
1413 | { | ||
1414 | throw; | ||
1415 | } | ||
1416 | catch (Exception e) | 1409 | catch (Exception e) |
1417 | { | 1410 | { |
1418 | m_log.ErrorFormat( | 1411 | m_log.ErrorFormat( |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index c5a76b2..bebc10c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -63,17 +63,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
63 | 63 | ||
64 | Thread testThread = new Thread(testClass.run); | 64 | Thread testThread = new Thread(testClass.run); |
65 | 65 | ||
66 | try | 66 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against |
67 | { | 67 | // A thread abort exception in the simulator code. |
68 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against | 68 | testThread.Start(); |
69 | // A thread abort exception in the simulator code. | 69 | testThread.Join(); |
70 | testThread.Start(); | 70 | |
71 | testThread.Join(); | ||
72 | } | ||
73 | catch (ThreadAbortException) | ||
74 | { | ||
75 | |||
76 | } | ||
77 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); | 71 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); |
78 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | 72 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); |
79 | } | 73 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 254d578..6f37347 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -842,17 +842,23 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
842 | mesh.getIndexListAsPtrToIntArray(out indices, out triStride, out indexCount); // Also fixed, needs release after usage | 842 | mesh.getIndexListAsPtrToIntArray(out indices, out triStride, out indexCount); // Also fixed, needs release after usage |
843 | 843 | ||
844 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory | 844 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
845 | if (m_MeshToTriMeshMap.ContainsKey(mesh)) | ||
846 | { | ||
847 | _triMeshData = m_MeshToTriMeshMap[mesh]; | ||
848 | } | ||
849 | else | ||
850 | { | ||
851 | _triMeshData = d.GeomTriMeshDataCreate(); | ||
852 | 845 | ||
853 | d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride); | 846 | // We must lock here since m_MeshToTriMeshMap is static and multiple scene threads may call this method at |
854 | d.GeomTriMeshDataPreprocess(_triMeshData); | 847 | // the same time. |
855 | m_MeshToTriMeshMap[mesh] = _triMeshData; | 848 | lock (m_MeshToTriMeshMap) |
849 | { | ||
850 | if (m_MeshToTriMeshMap.ContainsKey(mesh)) | ||
851 | { | ||
852 | _triMeshData = m_MeshToTriMeshMap[mesh]; | ||
853 | } | ||
854 | else | ||
855 | { | ||
856 | _triMeshData = d.GeomTriMeshDataCreate(); | ||
857 | |||
858 | d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride); | ||
859 | d.GeomTriMeshDataPreprocess(_triMeshData); | ||
860 | m_MeshToTriMeshMap[mesh] = _triMeshData; | ||
861 | } | ||
856 | } | 862 | } |
857 | 863 | ||
858 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | 864 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index eb10975..1e0f01f 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -469,16 +469,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
469 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 469 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
470 | 470 | ||
471 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | 471 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); |
472 | sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount); | 472 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); |
473 | 473 | ||
474 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); | 474 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); |
475 | sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount); | 475 | sb.AppendFormat("Dataserver requests : {0}\n", ds != null ? ds.DataserverRequestsCount : 0); |
476 | 476 | ||
477 | Timer t = AsyncCommandManager.GetTimerPlugin(this); | 477 | Timer t = AsyncCommandManager.GetTimerPlugin(this); |
478 | sb.AppendFormat("Timers : {0}\n", t.TimersCount); | 478 | sb.AppendFormat("Timers : {0}\n", t != null ? t.TimersCount : 0); |
479 | 479 | ||
480 | Listener l = AsyncCommandManager.GetListenerPlugin(this); | 480 | Listener l = AsyncCommandManager.GetListenerPlugin(this); |
481 | sb.AppendFormat("Listeners : {0}\n", l.ListenerCount); | 481 | sb.AppendFormat("Listeners : {0}\n", l != null ? l.ListenerCount : 0); |
482 | 482 | ||
483 | return sb.ToString(); | 483 | return sb.ToString(); |
484 | } | 484 | } |