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authorMelanie2013-02-26 13:34:20 +0000
committerMelanie2013-02-26 13:34:20 +0000
commit54ee95dd8e6649723d92ac893e1699d34822cd80 (patch)
treed1d15e17c0a04bef247bfe8e6e0cffd3f8460ff1 /OpenSim/Region
parentMake sure state machine is reset if crossing is aborted (diff)
parentBulletSim: tweeks to make avatar jump work better. (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs48
-rw-r--r--OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs24
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs20
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs11
-rw-r--r--OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs328
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs10
8 files changed, 416 insertions, 38 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
index d84460a..4c9ee06 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
@@ -33,6 +33,7 @@ using log4net;
33using Nini.Config; 33using Nini.Config;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Monitoring;
36using OpenSim.Framework.Servers; 37using OpenSim.Framework.Servers;
37using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; 38using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts;
38using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; 39using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors;
@@ -100,6 +101,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
100 "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); 101 "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage);
101 102
102 AddMonitors(); 103 AddMonitors();
104 RegisterStatsManagerRegionStatistics();
103 } 105 }
104 106
105 public void RemoveRegion(Scene scene) 107 public void RemoveRegion(Scene scene)
@@ -109,6 +111,9 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
109 111
110 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); 112 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID);
111 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); 113 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName));
114
115 UnRegisterStatsManagerRegionStatistics();
116
112 m_scene = null; 117 m_scene = null;
113 } 118 }
114 119
@@ -399,6 +404,47 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
399 { 404 {
400 m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); 405 m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")");
401 } 406 }
407
408 private List<Stat> registeredStats = new List<Stat>();
409 private void MakeStat(string pName, string pUnitName, Action<Stat> act)
410 {
411 Stat tempStat = new Stat(pName, pName, pName, pUnitName, "scene", m_scene.RegionInfo.RegionName, StatType.Pull, act, StatVerbosity.Info);
412 StatsManager.RegisterStat(tempStat);
413 registeredStats.Add(tempStat);
414 }
415 private void RegisterStatsManagerRegionStatistics()
416 {
417 string regionName = m_scene.RegionInfo.RegionName;
418
419 MakeStat("RootAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetRootAgentCount(); });
420 MakeStat("ChildAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetChildAgentCount(); });
421 MakeStat("TotalPrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetTotalObjectsCount(); });
422 MakeStat("ActivePrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetActiveObjectsCount(); });
423 MakeStat("ActiveScripts", "scripts", (s) => { s.Value = m_scene.SceneGraph.GetActiveScriptsCount(); });
424
425 MakeStat("TimeDilation", "sec/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[0]; });
426 MakeStat("SimFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[1]; });
427 MakeStat("PhysicsFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[2]; });
428 MakeStat("AgentUpdates", "updates/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[3]; });
429 MakeStat("FrameTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[8]; });
430 MakeStat("NetTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[9]; });
431 MakeStat("OtherTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[12]; });
432 MakeStat("PhysicsTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[10]; });
433 MakeStat("AgentTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[16]; });
434 MakeStat("ImageTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[11]; });
435 MakeStat("ScriptLines", "lines/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[20]; });
436 MakeStat("SimSpareMS", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[21]; });
437 }
438
439 private void UnRegisterStatsManagerRegionStatistics()
440 {
441 foreach (Stat stat in registeredStats)
442 {
443 StatsManager.DeregisterStat(stat);
444 stat.Dispose();
445 }
446 registeredStats.Clear();
447 }
402 448
403 } 449 }
404} 450} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
index ec94420..7b11658 100644
--- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
@@ -52,8 +52,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
52 52
53 public override void Initialise(IConfigSource config) 53 public override void Initialise(IConfigSource config)
54 { 54 {
55 IConfig startupConfig = config.Configs["Startup"]; 55 if (Util.GetConfigVarFromSections<string>(
56 if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap") 56 config, "WorldMapModule", new string[] { "Map", "Startup" }, "WorldMap") == "HGWorldMap")
57 m_Enabled = true; 57 m_Enabled = true;
58 } 58 }
59 59
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
index e7065dc..40638f8 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
@@ -80,17 +80,14 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
80 bool generateMaptiles = true; 80 bool generateMaptiles = true;
81 Bitmap mapbmp; 81 Bitmap mapbmp;
82 82
83 try 83 string[] configSections = new string[] { "Map", "Startup" };
84 { 84
85 IConfig startupConfig = m_config.Configs["Startup"]; 85 drawPrimVolume
86 drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); 86 = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume);
87 textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); 87 textureTerrain
88 generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", generateMaptiles); 88 = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain);
89 } 89 generateMaptiles
90 catch 90 = Util.GetConfigVarFromSections<bool>(m_config, "GenerateMaptiles", configSections, generateMaptiles);
91 {
92 m_log.Warn("[MAPTILE]: Failed to load StartupConfig");
93 }
94 91
95 if (generateMaptiles) 92 if (generateMaptiles)
96 { 93 {
@@ -148,9 +145,8 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
148 { 145 {
149 m_config = source; 146 m_config = source;
150 147
151 IConfig startupConfig = m_config.Configs["Startup"]; 148 if (Util.GetConfigVarFromSections<string>(
152 if (startupConfig.GetString("MapImageModule", "MapImageModule") != 149 m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "MapImageModule")
153 "MapImageModule")
154 return; 150 return;
155 151
156 m_Enabled = true; 152 m_Enabled = true;
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index 7ef44db..d38f34b 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -74,8 +74,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
74 { 74 {
75 m_config = source; 75 m_config = source;
76 76
77 IConfig startupConfig = m_config.Configs["Startup"]; 77 if (Util.GetConfigVarFromSections<string>(
78 if (startupConfig.GetString("MapImageModule", "MapImageModule") != "Warp3DImageModule") 78 m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "Warp3DImageModule")
79 return; 79 return;
80 80
81 m_Enabled = true; 81 m_Enabled = true;
@@ -157,16 +157,12 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
157 bool drawPrimVolume = true; 157 bool drawPrimVolume = true;
158 bool textureTerrain = true; 158 bool textureTerrain = true;
159 159
160 try 160 string[] configSections = new string[] { "Map", "Startup" };
161 { 161
162 IConfig startupConfig = m_config.Configs["Startup"]; 162 drawPrimVolume
163 drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); 163 = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume);
164 textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); 164 textureTerrain
165 } 165 = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain);
166 catch
167 {
168 m_log.Warn("[WARP 3D IMAGE MODULE]: Failed to load StartupConfig");
169 }
170 166
171 m_colors.Clear(); 167 m_colors.Clear();
172 168
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 2184a59..c868ee4 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -89,11 +89,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
89 #region INonSharedRegionModule Members 89 #region INonSharedRegionModule Members
90 public virtual void Initialise (IConfigSource config) 90 public virtual void Initialise (IConfigSource config)
91 { 91 {
92 IConfig startupConfig = config.Configs["Startup"]; 92 string[] configSections = new string[] { "Map", "Startup" };
93 if (startupConfig.GetString("WorldMapModule", "WorldMap") == "WorldMap") 93
94 if (Util.GetConfigVarFromSections<string>(
95 config, "WorldMapModule", configSections, "WorldMap") == "WorldMap")
94 m_Enabled = true; 96 m_Enabled = true;
95 97
96 blacklistTimeout = startupConfig.GetInt("BlacklistTimeout", 10*60) * 1000; 98 blacklistTimeout
99 = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000;
97 } 100 }
98 101
99 public virtual void AddRegion (Scene scene) 102 public virtual void AddRegion (Scene scene)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1a1c3d2..a229a9a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -921,7 +921,11 @@ namespace OpenSim.Region.Framework.Scenes
921 m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); 921 m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion);
922 CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); 922 CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false);
923 923
924 m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); 924 string[] possibleMapConfigSections = new string[] { "Map", "Startup" };
925
926 m_generateMaptiles
927 = Util.GetConfigVarFromSections<bool>(config, "GenerateMaptiles", possibleMapConfigSections, true);
928
925 if (m_generateMaptiles) 929 if (m_generateMaptiles)
926 { 930 {
927 int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); 931 int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0);
@@ -935,7 +939,10 @@ namespace OpenSim.Region.Framework.Scenes
935 } 939 }
936 else 940 else
937 { 941 {
938 string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); 942 string tile
943 = Util.GetConfigVarFromSections<string>(
944 config, "MaptileStaticUUID", possibleMapConfigSections, UUID.Zero.ToString());
945
939 UUID tileID; 946 UUID tileID;
940 947
941 if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID)) 948 if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID))
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs
new file mode 100644
index 0000000..a3d2436
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs
@@ -0,0 +1,328 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Diagnostics;
31using System.Linq;
32using System.Net.NetworkInformation;
33using System.Text;
34using System.Threading;
35
36using log4net;
37using Mono.Addins;
38using Nini.Config;
39
40using OpenSim.Framework;
41using OpenSim.Framework.Console;
42using OpenSim.Framework.Monitoring;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45
46using OpenMetaverse.StructuredData;
47
48namespace OpenSim.Region.OptionalModules.Framework.Monitoring
49{
50[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ServerStatistics")]
51public class ServerStats : ISharedRegionModule
52{
53 private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
54 private readonly string LogHeader = "[SERVER STATS]";
55
56 public bool Enabled = false;
57 private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>();
58
59 public readonly string CategoryServer = "server";
60
61 public readonly string ContainerProcessor = "processor";
62 public readonly string ContainerMemory = "memory";
63 public readonly string ContainerNetwork = "network";
64 public readonly string ContainerProcess = "process";
65
66 public string NetworkInterfaceTypes = "Ethernet";
67
68 readonly int performanceCounterSampleInterval = 500;
69 int lastperformanceCounterSampleTime = 0;
70
71 private class PerfCounterControl
72 {
73 public PerformanceCounter perfCounter;
74 public int lastFetch;
75 public string name;
76 public PerfCounterControl(PerformanceCounter pPc)
77 : this(pPc, String.Empty)
78 {
79 }
80 public PerfCounterControl(PerformanceCounter pPc, string pName)
81 {
82 perfCounter = pPc;
83 lastFetch = 0;
84 name = pName;
85 }
86 }
87
88 PerfCounterControl processorPercentPerfCounter = null;
89
90 #region ISharedRegionModule
91 // IRegionModuleBase.Name
92 public string Name { get { return "Server Stats"; } }
93 // IRegionModuleBase.ReplaceableInterface
94 public Type ReplaceableInterface { get { return null; } }
95 // IRegionModuleBase.Initialize
96 public void Initialise(IConfigSource source)
97 {
98 IConfig cfg = source.Configs["Monitoring"];
99
100 if (cfg != null)
101 Enabled = cfg.GetBoolean("ServerStatsEnabled", true);
102
103 if (Enabled)
104 {
105 NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet");
106 }
107 }
108 // IRegionModuleBase.Close
109 public void Close()
110 {
111 if (RegisteredStats.Count > 0)
112 {
113 foreach (Stat stat in RegisteredStats.Values)
114 {
115 StatsManager.DeregisterStat(stat);
116 stat.Dispose();
117 }
118 RegisteredStats.Clear();
119 }
120 }
121 // IRegionModuleBase.AddRegion
122 public void AddRegion(Scene scene)
123 {
124 }
125 // IRegionModuleBase.RemoveRegion
126 public void RemoveRegion(Scene scene)
127 {
128 }
129 // IRegionModuleBase.RegionLoaded
130 public void RegionLoaded(Scene scene)
131 {
132 }
133 // ISharedRegionModule.PostInitialize
134 public void PostInitialise()
135 {
136 if (RegisteredStats.Count == 0)
137 {
138 RegisterServerStats();
139 }
140 }
141 #endregion ISharedRegionModule
142
143 private void MakeStat(string pName, string pUnit, string pContainer, Action<Stat> act)
144 {
145 Stat stat = new Stat(pName, pName, "", pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info);
146 StatsManager.RegisterStat(stat);
147 RegisteredStats.Add(pName, stat);
148 }
149
150 public void RegisterServerStats()
151 {
152 lastperformanceCounterSampleTime = Util.EnvironmentTickCount();
153 PerformanceCounter tempPC;
154 Stat tempStat;
155 string tempName;
156
157 try
158 {
159 tempName = "CPUPercent";
160 tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total");
161 processorPercentPerfCounter = new PerfCounterControl(tempPC);
162 // A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy.
163 tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor,
164 StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); },
165 StatVerbosity.Info);
166 StatsManager.RegisterStat(tempStat);
167 RegisteredStats.Add(tempName, tempStat);
168
169 MakeStat("TotalProcessorTime", "sec", ContainerProcessor,
170 (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; });
171
172 MakeStat("UserProcessorTime", "sec", ContainerProcessor,
173 (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; });
174
175 MakeStat("PrivilegedProcessorTime", "sec", ContainerProcessor,
176 (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; });
177
178 MakeStat("Threads", "threads", ContainerProcessor,
179 (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; });
180 }
181 catch (Exception e)
182 {
183 m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e);
184 }
185
186 try
187 {
188 List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(','));
189
190 IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces();
191 foreach (NetworkInterface nic in nics)
192 {
193 if (nic.OperationalStatus != OperationalStatus.Up)
194 continue;
195
196 string nicInterfaceType = nic.NetworkInterfaceType.ToString();
197 if (!okInterfaceTypes.Contains(nicInterfaceType))
198 {
199 m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'. To include, add to [Monitoring]NetworkInterfaceTypes='Ethernet,Loopback'",
200 LogHeader, nic.Name, nicInterfaceType);
201 continue;
202 }
203
204 if (nic.Supports(NetworkInterfaceComponent.IPv4))
205 {
206 IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics();
207 if (nicStats != null)
208 {
209 MakeStat("BytesRcvd/" + nic.Name, "KB", ContainerNetwork,
210 (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); });
211 MakeStat("BytesSent/" + nic.Name, "KB", ContainerNetwork,
212 (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); });
213 MakeStat("TotalBytes/" + nic.Name, "KB", ContainerNetwork,
214 (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); });
215 }
216 }
217 }
218 }
219 catch (Exception e)
220 {
221 m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e);
222 }
223
224 MakeStat("ProcessMemory", "MB", ContainerMemory,
225 (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; });
226 MakeStat("ObjectMemory", "MB", ContainerMemory,
227 (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; });
228 MakeStat("LastMemoryChurn", "MB/sec", ContainerMemory,
229 (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); });
230 MakeStat("AverageMemoryChurn", "MB/sec", ContainerMemory,
231 (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); });
232 }
233
234 // Notes on performance counters:
235 // "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx
236 // "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c
237 // "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters
238 private delegate double PerfCounterNextValue();
239 private void GetNextValue(Stat stat, PerfCounterControl perfControl)
240 {
241 GetNextValue(stat, perfControl, 1.0);
242 }
243 private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor)
244 {
245 if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval)
246 {
247 if (perfControl != null && perfControl.perfCounter != null)
248 {
249 try
250 {
251 // Kludge for factor to run double duty. If -1, subtract the value from one
252 if (factor == -1)
253 stat.Value = 1 - perfControl.perfCounter.NextValue();
254 else
255 stat.Value = perfControl.perfCounter.NextValue() / factor;
256 }
257 catch (Exception e)
258 {
259 m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e);
260 }
261 perfControl.lastFetch = Util.EnvironmentTickCount();
262 }
263 }
264 }
265
266 private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat);
267 private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor)
268 {
269 // Get the one nic that has the name of this stat
270 IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where(
271 (network) => network.Name == stat.Description);
272 try
273 {
274 foreach (NetworkInterface nic in nics)
275 {
276 IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics();
277 if (intrStats != null)
278 stat.Value = Math.Round(getter(intrStats) / factor, 3);
279 break;
280 }
281 }
282 catch
283 {
284 // There are times interfaces go away so we just won't update the stat for this
285 m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description);
286 }
287 }
288}
289
290public class ServerStatsAggregator : Stat
291{
292 public ServerStatsAggregator(
293 string shortName,
294 string name,
295 string description,
296 string unitName,
297 string category,
298 string container
299 )
300 : base(
301 shortName,
302 name,
303 description,
304 unitName,
305 category,
306 container,
307 StatType.Push,
308 MeasuresOfInterest.None,
309 null,
310 StatVerbosity.Info)
311 {
312 }
313 public override string ToConsoleString()
314 {
315 StringBuilder sb = new StringBuilder();
316
317 return sb.ToString();
318 }
319
320 public override OSDMap ToOSDMap()
321 {
322 OSDMap ret = new OSDMap();
323
324 return ret;
325 }
326}
327
328}
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index 1f186c3..f442ca2 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -204,7 +204,7 @@ public sealed class BSCharacter : BSPhysObject
204 // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity 204 // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity
205 // errors can creap in and the avatar will slowly float off in some direction. 205 // errors can creap in and the avatar will slowly float off in some direction.
206 // So, the problem is that, when an avatar is standing, we cannot tell creaping error 206 // So, the problem is that, when an avatar is standing, we cannot tell creaping error
207 // from real pushing.OMV.Vector3.Zero; 207 // from real pushing.
208 // The code below keeps setting the velocity to zero hoping the world will keep pushing. 208 // The code below keeps setting the velocity to zero hoping the world will keep pushing.
209 209
210 _velocityMotor.Step(timeStep); 210 _velocityMotor.Step(timeStep);
@@ -254,9 +254,11 @@ public sealed class BSCharacter : BSPhysObject
254 } 254 }
255 255
256 // If falling, we keep the world's downward vector no matter what the other axis specify. 256 // If falling, we keep the world's downward vector no matter what the other axis specify.
257 // The check for _velocity.Z < 0 makes jumping work (temporary upward force).
257 if (!Flying && !IsColliding) 258 if (!Flying && !IsColliding)
258 { 259 {
259 stepVelocity.Z = _velocity.Z; 260 if (_velocity.Z < 0)
261 stepVelocity.Z = _velocity.Z;
260 // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity); 262 // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity);
261 } 263 }
262 264
@@ -512,7 +514,7 @@ public sealed class BSCharacter : BSPhysObject
512 // just assign to "Position" because of potential call loops. 514 // just assign to "Position" because of potential call loops.
513 PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate() 515 PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate()
514 { 516 {
515 DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation); 517 DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation);
516 ForcePosition = _position; 518 ForcePosition = _position;
517 }); 519 });
518 ret = true; 520 ret = true;
@@ -572,7 +574,7 @@ public sealed class BSCharacter : BSPhysObject
572 m_targetVelocity = value; 574 m_targetVelocity = value;
573 OMV.Vector3 targetVel = value; 575 OMV.Vector3 targetVel = value;
574 if (_setAlwaysRun) 576 if (_setAlwaysRun)
575 targetVel *= BSParam.AvatarAlwaysRunFactor; 577 targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 0f);
576 578
577 PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate() 579 PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate()
578 { 580 {