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author | Justin Clark-Casey (justincc) | 2011-11-15 15:04:41 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-15 15:05:10 +0000 |
commit | 8d0aaa359fc47b7f9f46b1664f4e542dc6b578ef (patch) | |
tree | 181e33ab176db683bc9befa39ccfb324c2225a22 /OpenSim/Region | |
parent | Add test for removing a friendship. (diff) | |
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refactor: Don't create a new UUID for passing uuids to client - UUIDs are structs are so not passed by reference (and they're immutable!)
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 529d7cf..76d84ec 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -328,7 +328,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
328 | List<UUID> online = GetOnlineFriends(agentID); | 328 | List<UUID> online = GetOnlineFriends(agentID); |
329 | if (online.Count > 0) | 329 | if (online.Count > 0) |
330 | { | 330 | { |
331 | m_log.DebugFormat("[FRIENDS MODULE]: User {0} in region {1} has {2} friends online", client.AgentId, client.Scene.RegionInfo.RegionName, online.Count); | 331 | m_log.DebugFormat( |
332 | "[FRIENDS MODULE]: User {0} in region {1} has {2} friends online", | ||
333 | client.Name, client.Scene.RegionInfo.RegionName, online.Count); | ||
334 | |||
332 | client.SendAgentOnline(online.ToArray()); | 335 | client.SendAgentOnline(online.ToArray()); |
333 | } | 336 | } |
334 | 337 | ||
@@ -806,16 +809,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
806 | if (onlineBitChanged) | 809 | if (onlineBitChanged) |
807 | { | 810 | { |
808 | if ((rights & (int)FriendRights.CanSeeOnline) == 1) | 811 | if ((rights & (int)FriendRights.CanSeeOnline) == 1) |
809 | friendClient.SendAgentOnline(new UUID[] { new UUID(userID) }); | 812 | friendClient.SendAgentOnline(new UUID[] { userID }); |
810 | else | 813 | else |
811 | friendClient.SendAgentOffline(new UUID[] { new UUID(userID) }); | 814 | friendClient.SendAgentOffline(new UUID[] { userID }); |
812 | } | 815 | } |
813 | else | 816 | else |
814 | { | 817 | { |
815 | bool canEditObjectsChanged = ((rights ^ userFlags) & (int)FriendRights.CanModifyObjects) != 0; | 818 | bool canEditObjectsChanged = ((rights ^ userFlags) & (int)FriendRights.CanModifyObjects) != 0; |
816 | if (canEditObjectsChanged) | 819 | if (canEditObjectsChanged) |
817 | friendClient.SendChangeUserRights(userID, friendID, rights); | 820 | friendClient.SendChangeUserRights(userID, friendID, rights); |
818 | |||
819 | } | 821 | } |
820 | 822 | ||
821 | // Update local cache | 823 | // Update local cache |