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authorRobert Adams2013-01-27 09:00:47 -0800
committerRobert Adams2013-01-27 12:50:06 -0800
commit80f0a978db50f8fa3a36e012f92d7ff3755be332 (patch)
treeb5e0135b3163135a11e826f7a117907f1fcefdf5 /OpenSim/Region
parentBulletSim: parameterize the value for gravity reduction for ground vehicles o... (diff)
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BulletSim: fix compile error from last commit
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 4442650..86eb773 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -88,7 +88,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
88 public delegate void PreStepAction(float timeStep); 88 public delegate void PreStepAction(float timeStep);
89 public delegate void PostStepAction(float timeStep); 89 public delegate void PostStepAction(float timeStep);
90 public event PreStepAction BeforeStep; 90 public event PreStepAction BeforeStep;
91 public event PreStepAction AfterStep; 91 public event PostStepAction AfterStep;
92 92
93 // A value of the time now so all the collision and update routines do not have to get their own 93 // A value of the time now so all the collision and update routines do not have to get their own
94 // Set to 'now' just before all the prims and actors are called for collisions and updates 94 // Set to 'now' just before all the prims and actors are called for collisions and updates
@@ -763,7 +763,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
763 763
764 private void TriggerPostStepEvent(float timeStep) 764 private void TriggerPostStepEvent(float timeStep)
765 { 765 {
766 PreStepAction actions = AfterStep; 766 PostStepAction actions = AfterStep;
767 if (actions != null) 767 if (actions != null)
768 actions(timeStep); 768 actions(timeStep);
769 769