diff options
author | Melanie | 2010-07-31 00:57:50 +0100 |
---|---|---|
committer | Melanie | 2010-07-31 00:57:50 +0100 |
commit | 3302e8ddc4b7a99fc664d3fcc69cb61f9ee60116 (patch) | |
tree | 87bbf9ba4bf4e4e3b31e00d276dda98f1ecd156e /OpenSim/Region | |
parent | Bannination fixes. Objects in nonpublic parcels were muted by default. Gods (diff) | |
parent | Slight improvement on previous commit. (diff) | |
download | opensim-SC_OLD-3302e8ddc4b7a99fc664d3fcc69cb61f9ee60116.zip opensim-SC_OLD-3302e8ddc4b7a99fc664d3fcc69cb61f9ee60116.tar.gz opensim-SC_OLD-3302e8ddc4b7a99fc664d3fcc69cb61f9ee60116.tar.bz2 opensim-SC_OLD-3302e8ddc4b7a99fc664d3fcc69cb61f9ee60116.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs | 367 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 59 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs (renamed from OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 69 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs | 269 | ||||
-rw-r--r-- | OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs | 24 |
9 files changed, 91 insertions, 726 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs deleted file mode 100644 index 10e5a95..0000000 --- a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs +++ /dev/null | |||
@@ -1,367 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// A work in progress, to contain the SL specific file transfer code that is currently in various region modules | ||
37 | /// This file currently contains multiple classes that need to be split out into their own files. | ||
38 | /// </summary> | ||
39 | public class LLFileTransfer : IClientFileTransfer | ||
40 | { | ||
41 | protected IClientAPI m_clientAPI; | ||
42 | |||
43 | /// Dictionary of handlers for uploading files from client | ||
44 | /// TODO: Need to add cleanup code to remove handlers that have completed their upload | ||
45 | protected Dictionary<ulong, XferUploadHandler> m_uploadHandlers; | ||
46 | protected object m_uploadHandlersLock = new object(); | ||
47 | |||
48 | |||
49 | /// <summary> | ||
50 | /// Dictionary of files ready to be sent to clients | ||
51 | /// </summary> | ||
52 | protected static Dictionary<string, byte[]> m_files; | ||
53 | |||
54 | /// <summary> | ||
55 | /// Dictionary of Download Transfers in progess | ||
56 | /// </summary> | ||
57 | protected Dictionary<ulong, XferDownloadHandler> m_downloadHandlers = new Dictionary<ulong, XferDownloadHandler>(); | ||
58 | |||
59 | |||
60 | public LLFileTransfer(IClientAPI clientAPI) | ||
61 | { | ||
62 | m_uploadHandlers = new Dictionary<ulong, XferUploadHandler>(); | ||
63 | m_clientAPI = clientAPI; | ||
64 | |||
65 | m_clientAPI.OnXferReceive += XferReceive; | ||
66 | m_clientAPI.OnAbortXfer += AbortXferUploadHandler; | ||
67 | } | ||
68 | |||
69 | public void Close() | ||
70 | { | ||
71 | if (m_clientAPI != null) | ||
72 | { | ||
73 | m_clientAPI.OnXferReceive -= XferReceive; | ||
74 | m_clientAPI.OnAbortXfer -= AbortXferUploadHandler; | ||
75 | m_clientAPI = null; | ||
76 | } | ||
77 | } | ||
78 | |||
79 | #region Upload Handling | ||
80 | |||
81 | public bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback) | ||
82 | { | ||
83 | if ((String.IsNullOrEmpty(clientFileName)) || (uploadCompleteCallback == null)) | ||
84 | { | ||
85 | return false; | ||
86 | } | ||
87 | |||
88 | XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, clientFileName); | ||
89 | |||
90 | return StartUpload(uploader, uploadCompleteCallback, abortCallback); | ||
91 | } | ||
92 | |||
93 | public bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback) | ||
94 | { | ||
95 | if ((fileID == UUID.Zero) || (uploadCompleteCallback == null)) | ||
96 | { | ||
97 | return false; | ||
98 | } | ||
99 | |||
100 | XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, fileID); | ||
101 | |||
102 | return StartUpload(uploader, uploadCompleteCallback, abortCallback); | ||
103 | } | ||
104 | |||
105 | private bool StartUpload(XferUploadHandler uploader, UploadComplete uploadCompleteCallback, UploadAborted abortCallback) | ||
106 | { | ||
107 | uploader.UploadDone += uploadCompleteCallback; | ||
108 | uploader.UploadDone += RemoveXferUploadHandler; | ||
109 | |||
110 | if (abortCallback != null) | ||
111 | { | ||
112 | uploader.UploadAborted += abortCallback; | ||
113 | } | ||
114 | |||
115 | lock (m_uploadHandlersLock) | ||
116 | { | ||
117 | if (!m_uploadHandlers.ContainsKey(uploader.XferID)) | ||
118 | { | ||
119 | m_uploadHandlers.Add(uploader.XferID, uploader); | ||
120 | uploader.RequestStartXfer(m_clientAPI); | ||
121 | return true; | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | // something went wrong with the xferID allocation | ||
126 | uploader.UploadDone -= uploadCompleteCallback; | ||
127 | uploader.UploadDone -= RemoveXferUploadHandler; | ||
128 | if (abortCallback != null) | ||
129 | { | ||
130 | uploader.UploadAborted -= abortCallback; | ||
131 | } | ||
132 | return false; | ||
133 | } | ||
134 | } | ||
135 | } | ||
136 | |||
137 | protected void AbortXferUploadHandler(IClientAPI remoteClient, ulong xferID) | ||
138 | { | ||
139 | lock (m_uploadHandlersLock) | ||
140 | { | ||
141 | if (m_uploadHandlers.ContainsKey(xferID)) | ||
142 | { | ||
143 | m_uploadHandlers[xferID].AbortUpload(remoteClient); | ||
144 | m_uploadHandlers.Remove(xferID); | ||
145 | } | ||
146 | } | ||
147 | } | ||
148 | |||
149 | protected void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | ||
150 | { | ||
151 | lock (m_uploadHandlersLock) | ||
152 | { | ||
153 | if (m_uploadHandlers.ContainsKey(xferID)) | ||
154 | { | ||
155 | m_uploadHandlers[xferID].XferReceive(remoteClient, xferID, packetID, data); | ||
156 | } | ||
157 | } | ||
158 | } | ||
159 | |||
160 | protected void RemoveXferUploadHandler(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient) | ||
161 | { | ||
162 | |||
163 | } | ||
164 | #endregion | ||
165 | |||
166 | } | ||
167 | |||
168 | public class XferUploadHandler | ||
169 | { | ||
170 | private AssetBase m_asset; | ||
171 | |||
172 | public event UploadComplete UploadDone; | ||
173 | public event UploadAborted UploadAborted; | ||
174 | |||
175 | private sbyte type = 0; | ||
176 | |||
177 | public ulong mXferID; | ||
178 | private UploadComplete handlerUploadDone; | ||
179 | private UploadAborted handlerAbort; | ||
180 | |||
181 | private bool m_complete = false; | ||
182 | |||
183 | public bool UploadComplete | ||
184 | { | ||
185 | get { return m_complete; } | ||
186 | } | ||
187 | |||
188 | public XferUploadHandler(IClientAPI pRemoteClient, string pClientFilename) | ||
189 | { | ||
190 | Initialise(UUID.Zero, pClientFilename); | ||
191 | } | ||
192 | |||
193 | public XferUploadHandler(IClientAPI pRemoteClient, UUID fileID) | ||
194 | { | ||
195 | Initialise(fileID, String.Empty); | ||
196 | } | ||
197 | |||
198 | private void Initialise(UUID fileID, string fileName) | ||
199 | { | ||
200 | m_asset = new AssetBase(fileID, fileName, type, UUID.Zero.ToString()); | ||
201 | m_asset.Data = new byte[0]; | ||
202 | m_asset.Description = "empty"; | ||
203 | m_asset.Local = true; | ||
204 | m_asset.Temporary = true; | ||
205 | mXferID = Util.GetNextXferID(); | ||
206 | } | ||
207 | |||
208 | public ulong XferID | ||
209 | { | ||
210 | get { return mXferID; } | ||
211 | } | ||
212 | |||
213 | public void RequestStartXfer(IClientAPI pRemoteClient) | ||
214 | { | ||
215 | m_asset.Metadata.CreatorID = pRemoteClient.AgentId.ToString(); | ||
216 | |||
217 | if (!String.IsNullOrEmpty(m_asset.Name)) | ||
218 | { | ||
219 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name)); | ||
220 | } | ||
221 | else | ||
222 | { | ||
223 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, new byte[0]); | ||
224 | } | ||
225 | } | ||
226 | |||
227 | /// <summary> | ||
228 | /// Process transfer data received from the client. | ||
229 | /// </summary> | ||
230 | /// <param name="xferID"></param> | ||
231 | /// <param name="packetID"></param> | ||
232 | /// <param name="data"></param> | ||
233 | public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | ||
234 | { | ||
235 | if (mXferID == xferID) | ||
236 | { | ||
237 | if (m_asset.Data.Length > 1) | ||
238 | { | ||
239 | byte[] destinationArray = new byte[m_asset.Data.Length + data.Length]; | ||
240 | Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length); | ||
241 | Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length); | ||
242 | m_asset.Data = destinationArray; | ||
243 | } | ||
244 | else | ||
245 | { | ||
246 | byte[] buffer2 = new byte[data.Length - 4]; | ||
247 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | ||
248 | m_asset.Data = buffer2; | ||
249 | } | ||
250 | |||
251 | remoteClient.SendConfirmXfer(xferID, packetID); | ||
252 | |||
253 | if ((packetID & 0x80000000) != 0) | ||
254 | { | ||
255 | SendCompleteMessage(remoteClient); | ||
256 | |||
257 | } | ||
258 | } | ||
259 | } | ||
260 | |||
261 | protected void SendCompleteMessage(IClientAPI remoteClient) | ||
262 | { | ||
263 | m_complete = true; | ||
264 | handlerUploadDone = UploadDone; | ||
265 | if (handlerUploadDone != null) | ||
266 | { | ||
267 | handlerUploadDone(m_asset.Name, m_asset.FullID, mXferID, m_asset.Data, remoteClient); | ||
268 | } | ||
269 | } | ||
270 | |||
271 | public void AbortUpload(IClientAPI remoteClient) | ||
272 | { | ||
273 | handlerAbort = UploadAborted; | ||
274 | if (handlerAbort != null) | ||
275 | { | ||
276 | handlerAbort(m_asset.Name, m_asset.FullID, mXferID, remoteClient); | ||
277 | } | ||
278 | } | ||
279 | } | ||
280 | |||
281 | public class XferDownloadHandler | ||
282 | { | ||
283 | public IClientAPI Client; | ||
284 | private bool complete; | ||
285 | public byte[] Data = new byte[0]; | ||
286 | public int DataPointer = 0; | ||
287 | public string FileName = String.Empty; | ||
288 | public uint Packet = 0; | ||
289 | public uint Serial = 1; | ||
290 | public ulong XferID = 0; | ||
291 | |||
292 | public XferDownloadHandler(string fileName, byte[] data, ulong xferID, IClientAPI client) | ||
293 | { | ||
294 | FileName = fileName; | ||
295 | Data = data; | ||
296 | XferID = xferID; | ||
297 | Client = client; | ||
298 | } | ||
299 | |||
300 | public XferDownloadHandler() | ||
301 | { | ||
302 | } | ||
303 | |||
304 | /// <summary> | ||
305 | /// Start a transfer | ||
306 | /// </summary> | ||
307 | /// <returns>True if the transfer is complete, false if not</returns> | ||
308 | public bool StartSend() | ||
309 | { | ||
310 | if (Data.Length < 1000) | ||
311 | { | ||
312 | // for now (testing) we only support files under 1000 bytes | ||
313 | byte[] transferData = new byte[Data.Length + 4]; | ||
314 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); | ||
315 | Array.Copy(Data, 0, transferData, 4, Data.Length); | ||
316 | Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); | ||
317 | |||
318 | complete = true; | ||
319 | } | ||
320 | else | ||
321 | { | ||
322 | byte[] transferData = new byte[1000 + 4]; | ||
323 | Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4); | ||
324 | Array.Copy(Data, 0, transferData, 4, 1000); | ||
325 | Client.SendXferPacket(XferID, 0, transferData); | ||
326 | Packet++; | ||
327 | DataPointer = 1000; | ||
328 | } | ||
329 | |||
330 | return complete; | ||
331 | } | ||
332 | |||
333 | /// <summary> | ||
334 | /// Respond to an ack packet from the client | ||
335 | /// </summary> | ||
336 | /// <param name="packet"></param> | ||
337 | /// <returns>True if the transfer is complete, false otherwise</returns> | ||
338 | public bool AckPacket(uint packet) | ||
339 | { | ||
340 | if (!complete) | ||
341 | { | ||
342 | if ((Data.Length - DataPointer) > 1000) | ||
343 | { | ||
344 | byte[] transferData = new byte[1000]; | ||
345 | Array.Copy(Data, DataPointer, transferData, 0, 1000); | ||
346 | Client.SendXferPacket(XferID, Packet, transferData); | ||
347 | Packet++; | ||
348 | DataPointer += 1000; | ||
349 | } | ||
350 | else | ||
351 | { | ||
352 | byte[] transferData = new byte[Data.Length - DataPointer]; | ||
353 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); | ||
354 | uint endPacket = Packet |= (uint)0x80000000; | ||
355 | Client.SendXferPacket(XferID, endPacket, transferData); | ||
356 | Packet++; | ||
357 | DataPointer += (Data.Length - DataPointer); | ||
358 | |||
359 | complete = true; | ||
360 | } | ||
361 | } | ||
362 | |||
363 | return complete; | ||
364 | } | ||
365 | } | ||
366 | |||
367 | } | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 34198d2..e557d2c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | 31 | using System.Xml; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Addins; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenMetaverse; | 35 | using OpenMetaverse; |
35 | using OpenMetaverse.Packets; | 36 | using OpenMetaverse.Packets; |
@@ -41,38 +42,64 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | 43 | namespace OpenSim.Region.CoreModules.Avatar.Attachments |
43 | { | 44 | { |
44 | public class AttachmentsModule : IAttachmentsModule, IRegionModule | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")] |
46 | public class AttachmentsModule : IAttachmentsModule, INonSharedRegionModule | ||
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 49 | ||
48 | protected Scene m_scene = null; | 50 | protected Scene m_scene = null; |
51 | |||
52 | public string Name { get { return "Attachments Module"; } } | ||
53 | public Type ReplaceableInterface { get { return null; } } | ||
49 | 54 | ||
50 | public void Initialise(Scene scene, IConfigSource source) | 55 | public void Initialise(IConfigSource source) {} |
56 | |||
57 | public void AddRegion(Scene scene) | ||
51 | { | 58 | { |
52 | scene.RegisterModuleInterface<IAttachmentsModule>(this); | ||
53 | m_scene = scene; | 59 | m_scene = scene; |
60 | m_scene.RegisterModuleInterface<IAttachmentsModule>(this); | ||
61 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | ||
62 | // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI | ||
54 | } | 63 | } |
55 | 64 | ||
56 | public void PostInitialise() | 65 | public void RemoveRegion(Scene scene) |
57 | { | 66 | { |
67 | m_scene.UnregisterModuleInterface<IAttachmentsModule>(this); | ||
68 | m_scene.EventManager.OnNewClient -= SubscribeToClientEvents; | ||
58 | } | 69 | } |
59 | 70 | ||
60 | public void Close() | 71 | public void RegionLoaded(Scene scene) {} |
72 | |||
73 | public void Close() | ||
61 | { | 74 | { |
75 | RemoveRegion(m_scene); | ||
62 | } | 76 | } |
63 | 77 | ||
64 | public string Name | 78 | public void SubscribeToClientEvents(IClientAPI client) |
65 | { | 79 | { |
66 | get { return "Attachments Module"; } | 80 | client.OnRezSingleAttachmentFromInv += RezSingleAttachmentFromInventory; |
81 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory; | ||
82 | client.OnObjectAttach += AttachObject; | ||
83 | client.OnObjectDetach += DetachObject; | ||
84 | client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory; | ||
67 | } | 85 | } |
68 | 86 | ||
69 | public bool IsSharedModule | 87 | public void UnsubscribeFromClientEvents(IClientAPI client) |
70 | { | 88 | { |
71 | get { return false; } | 89 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachmentFromInventory; |
90 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory; | ||
91 | client.OnObjectAttach -= AttachObject; | ||
92 | client.OnObjectDetach -= DetachObject; | ||
93 | client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory; | ||
72 | } | 94 | } |
73 | 95 | ||
74 | // Called by client | 96 | /// <summary> |
75 | // | 97 | /// Called by client |
98 | /// </summary> | ||
99 | /// <param name="remoteClient"></param> | ||
100 | /// <param name="objectLocalID"></param> | ||
101 | /// <param name="AttachmentPt"></param> | ||
102 | /// <param name="silent"></param> | ||
76 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) | 103 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) |
77 | { | 104 | { |
78 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); | 105 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 50171a3..4b30b0d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
47 | m_scene = scene; | 47 | m_scene = scene; |
48 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | 48 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); |
49 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 49 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
50 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | ||
50 | } | 51 | } |
51 | 52 | ||
52 | public void PostInitialise() {} | 53 | public void PostInitialise() {} |
@@ -54,6 +55,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
54 | public string Name { get { return "Gods Module"; } } | 55 | public string Name { get { return "Gods Module"; } } |
55 | public bool IsSharedModule { get { return false; } } | 56 | public bool IsSharedModule { get { return false; } } |
56 | 57 | ||
58 | public void SubscribeToClientEvents(IClientAPI client) | ||
59 | { | ||
60 | client.OnGodKickUser += KickUser; | ||
61 | client.OnRequestGodlikePowers += RequestGodlikePowers; | ||
62 | } | ||
63 | |||
64 | public void UnsubscribeFromClientEvents(IClientAPI client) | ||
65 | { | ||
66 | client.OnGodKickUser -= KickUser; | ||
67 | client.OnRequestGodlikePowers -= RequestGodlikePowers; | ||
68 | } | ||
69 | |||
57 | public void RequestGodlikePowers( | 70 | public void RequestGodlikePowers( |
58 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) | 71 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) |
59 | { | 72 | { |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs b/OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs index e23be59..36917e9 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/DefaultEffects/ChannelDigger.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Effects/ChannelDigger.cs | |||
@@ -30,7 +30,7 @@ using OpenSim.Region.CoreModules.World.Terrain; | |||
30 | using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes; | 30 | using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes; |
31 | using OpenSim.Region.Framework.Interfaces; | 31 | using OpenSim.Region.Framework.Interfaces; |
32 | 32 | ||
33 | namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects | 33 | namespace OpenSim.Region.CoreModules.World.Terrain.Effects |
34 | { | 34 | { |
35 | public class ChannelDigger : ITerrainEffect | 35 | public class ChannelDigger : ITerrainEffect |
36 | { | 36 | { |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 0c20393..2817477 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
68 | #endregion | 68 | #endregion |
69 | 69 | ||
70 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 70 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
71 | 71 | ||
72 | private readonly Commander m_commander = new Commander("terrain"); | 72 | private readonly Commander m_commander = new Commander("terrain"); |
73 | 73 | ||
74 | private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = | 74 | private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = |
@@ -381,8 +381,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
381 | private void LoadPlugins() | 381 | private void LoadPlugins() |
382 | { | 382 | { |
383 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); | 383 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); |
384 | string plugineffectsPath = "Terrain"; | ||
385 | |||
384 | // Load the files in the Terrain/ dir | 386 | // Load the files in the Terrain/ dir |
385 | string[] files = Directory.GetFiles("Terrain"); | 387 | if (!Directory.Exists(plugineffectsPath)) |
388 | return; | ||
389 | |||
390 | string[] files = Directory.GetFiles(plugineffectsPath); | ||
386 | foreach (string file in files) | 391 | foreach (string file in files) |
387 | { | 392 | { |
388 | m_log.Info("Loading effects in " + file); | 393 | m_log.Info("Loading effects in " + file); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2a498cc..644fbb0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2788,7 +2788,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2788 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); | 2788 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); |
2789 | if (userVerification != null && ep != null) | 2789 | if (userVerification != null && ep != null) |
2790 | { | 2790 | { |
2791 | if (!userVerification.VerifyClient(aCircuit, ep.Address.ToString())) | 2791 | System.Net.IPAddress addr = NetworkUtil.GetExternalIPOf(ep.Address); |
2792 | |||
2793 | if (!userVerification.VerifyClient(aCircuit, /*ep.Address.ToString() */ addr.ToString())) | ||
2792 | { | 2794 | { |
2793 | // uh-oh, this is fishy | 2795 | // uh-oh, this is fishy |
2794 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2796 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
@@ -2846,17 +2848,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2846 | SubscribeToClientPrimEvents(client); | 2848 | SubscribeToClientPrimEvents(client); |
2847 | SubscribeToClientPrimRezEvents(client); | 2849 | SubscribeToClientPrimRezEvents(client); |
2848 | SubscribeToClientInventoryEvents(client); | 2850 | SubscribeToClientInventoryEvents(client); |
2849 | SubscribeToClientAttachmentEvents(client); | ||
2850 | SubscribeToClientTeleportEvents(client); | 2851 | SubscribeToClientTeleportEvents(client); |
2851 | SubscribeToClientScriptEvents(client); | 2852 | SubscribeToClientScriptEvents(client); |
2852 | SubscribeToClientParcelEvents(client); | 2853 | SubscribeToClientParcelEvents(client); |
2853 | SubscribeToClientGridEvents(client); | 2854 | SubscribeToClientGridEvents(client); |
2854 | SubscribeToClientGodEvents(client); | ||
2855 | |||
2856 | SubscribeToClientNetworkEvents(client); | 2855 | SubscribeToClientNetworkEvents(client); |
2857 | |||
2858 | |||
2859 | // EventManager.TriggerOnNewClient(client); | ||
2860 | } | 2856 | } |
2861 | 2857 | ||
2862 | public virtual void SubscribeToClientTerrainEvents(IClientAPI client) | 2858 | public virtual void SubscribeToClientTerrainEvents(IClientAPI client) |
@@ -2866,8 +2862,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2866 | } | 2862 | } |
2867 | 2863 | ||
2868 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) | 2864 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) |
2869 | { | 2865 | { |
2870 | |||
2871 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; | 2866 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; |
2872 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; | 2867 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; |
2873 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; | 2868 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; |
@@ -2937,18 +2932,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2937 | client.OnMoveTaskItem += ClientMoveTaskInventoryItem; | 2932 | client.OnMoveTaskItem += ClientMoveTaskInventoryItem; |
2938 | } | 2933 | } |
2939 | 2934 | ||
2940 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) | ||
2941 | { | ||
2942 | if (AttachmentsModule != null) | ||
2943 | { | ||
2944 | client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory; | ||
2945 | client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory; | ||
2946 | client.OnObjectAttach += AttachmentsModule.AttachObject; | ||
2947 | client.OnObjectDetach += AttachmentsModule.DetachObject; | ||
2948 | client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory; | ||
2949 | } | ||
2950 | } | ||
2951 | |||
2952 | public virtual void SubscribeToClientTeleportEvents(IClientAPI client) | 2935 | public virtual void SubscribeToClientTeleportEvents(IClientAPI client) |
2953 | { | 2936 | { |
2954 | client.OnTeleportLocationRequest += RequestTeleportLocation; | 2937 | client.OnTeleportLocationRequest += RequestTeleportLocation; |
@@ -2978,44 +2961,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
2978 | client.OnSetStartLocationRequest += SetHomeRezPoint; | 2961 | client.OnSetStartLocationRequest += SetHomeRezPoint; |
2979 | client.OnRegionHandleRequest += RegionHandleRequest; | 2962 | client.OnRegionHandleRequest += RegionHandleRequest; |
2980 | } | 2963 | } |
2981 | 2964 | ||
2982 | public virtual void SubscribeToClientGodEvents(IClientAPI client) | ||
2983 | { | ||
2984 | IGodsModule godsModule = RequestModuleInterface<IGodsModule>(); | ||
2985 | client.OnGodKickUser += godsModule.KickUser; | ||
2986 | client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers; | ||
2987 | } | ||
2988 | |||
2989 | public virtual void SubscribeToClientNetworkEvents(IClientAPI client) | 2965 | public virtual void SubscribeToClientNetworkEvents(IClientAPI client) |
2990 | { | 2966 | { |
2991 | client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats; | 2967 | client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats; |
2992 | client.OnViewerEffect += ProcessViewerEffect; | 2968 | client.OnViewerEffect += ProcessViewerEffect; |
2993 | } | 2969 | } |
2994 | 2970 | ||
2995 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) | ||
2996 | { | ||
2997 | } | ||
2998 | |||
2999 | /// <summary> | 2971 | /// <summary> |
3000 | /// Register for events from the client | 2972 | /// Unsubscribe the client from events. |
3001 | /// </summary> | 2973 | /// </summary> |
3002 | /// <param name="client">The IClientAPI of the connected client</param> | 2974 | /// FIXME: Not called anywhere! |
2975 | /// <param name="client">The IClientAPI of the client</param> | ||
3003 | public virtual void UnSubscribeToClientEvents(IClientAPI client) | 2976 | public virtual void UnSubscribeToClientEvents(IClientAPI client) |
3004 | { | 2977 | { |
3005 | UnSubscribeToClientTerrainEvents(client); | 2978 | UnSubscribeToClientTerrainEvents(client); |
3006 | UnSubscribeToClientPrimEvents(client); | 2979 | UnSubscribeToClientPrimEvents(client); |
3007 | UnSubscribeToClientPrimRezEvents(client); | 2980 | UnSubscribeToClientPrimRezEvents(client); |
3008 | UnSubscribeToClientInventoryEvents(client); | 2981 | UnSubscribeToClientInventoryEvents(client); |
3009 | UnSubscribeToClientAttachmentEvents(client); | ||
3010 | UnSubscribeToClientTeleportEvents(client); | 2982 | UnSubscribeToClientTeleportEvents(client); |
3011 | UnSubscribeToClientScriptEvents(client); | 2983 | UnSubscribeToClientScriptEvents(client); |
3012 | UnSubscribeToClientParcelEvents(client); | 2984 | UnSubscribeToClientParcelEvents(client); |
3013 | UnSubscribeToClientGridEvents(client); | 2985 | UnSubscribeToClientGridEvents(client); |
3014 | UnSubscribeToClientGodEvents(client); | ||
3015 | |||
3016 | UnSubscribeToClientNetworkEvents(client); | 2986 | UnSubscribeToClientNetworkEvents(client); |
3017 | |||
3018 | // EventManager.TriggerOnNewClient(client); | ||
3019 | } | 2987 | } |
3020 | 2988 | ||
3021 | public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) | 2989 | public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) |
@@ -3092,18 +3060,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3092 | client.OnMoveTaskItem -= ClientMoveTaskInventoryItem; | 3060 | client.OnMoveTaskItem -= ClientMoveTaskInventoryItem; |
3093 | } | 3061 | } |
3094 | 3062 | ||
3095 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) | ||
3096 | { | ||
3097 | if (AttachmentsModule != null) | ||
3098 | { | ||
3099 | client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory; | ||
3100 | client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory; | ||
3101 | client.OnObjectAttach -= AttachmentsModule.AttachObject; | ||
3102 | client.OnObjectDetach -= AttachmentsModule.DetachObject; | ||
3103 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; | ||
3104 | } | ||
3105 | } | ||
3106 | |||
3107 | public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) | 3063 | public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) |
3108 | { | 3064 | { |
3109 | client.OnTeleportLocationRequest -= RequestTeleportLocation; | 3065 | client.OnTeleportLocationRequest -= RequestTeleportLocation; |
@@ -3135,13 +3091,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3135 | client.OnRegionHandleRequest -= RegionHandleRequest; | 3091 | client.OnRegionHandleRequest -= RegionHandleRequest; |
3136 | } | 3092 | } |
3137 | 3093 | ||
3138 | public virtual void UnSubscribeToClientGodEvents(IClientAPI client) | ||
3139 | { | ||
3140 | IGodsModule godsModule = RequestModuleInterface<IGodsModule>(); | ||
3141 | client.OnGodKickUser -= godsModule.KickUser; | ||
3142 | client.OnRequestGodlikePowers -= godsModule.RequestGodlikePowers; | ||
3143 | } | ||
3144 | |||
3145 | public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) | 3094 | public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) |
3146 | { | 3095 | { |
3147 | client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats; | 3096 | client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats; |
@@ -5381,4 +5330,4 @@ namespace OpenSim.Region.Framework.Scenes | |||
5381 | return offsets.ToArray(); | 5330 | return offsets.ToArray(); |
5382 | } | 5331 | } |
5383 | } | 5332 | } |
5384 | } | 5333 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 12c1c20..c0ec5df 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -87,8 +87,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
87 | // protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>(); | 87 | // protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>(); |
88 | protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>(); | 88 | protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>(); |
89 | 89 | ||
90 | protected internal BasicQuadTreeNode QuadTree; | ||
91 | |||
92 | protected RegionInfo m_regInfo; | 90 | protected RegionInfo m_regInfo; |
93 | protected Scene m_parentScene; | 91 | protected Scene m_parentScene; |
94 | protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>(); | 92 | protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>(); |
@@ -116,9 +114,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
116 | { | 114 | { |
117 | m_parentScene = parent; | 115 | m_parentScene = parent; |
118 | m_regInfo = regInfo; | 116 | m_regInfo = regInfo; |
119 | QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize); | ||
120 | QuadTree.Subdivide(); | ||
121 | QuadTree.Subdivide(); | ||
122 | } | 117 | } |
123 | 118 | ||
124 | public PhysicsScene PhysicsScene | 119 | public PhysicsScene PhysicsScene |
diff --git a/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs b/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs deleted file mode 100644 index 38a9203..0000000 --- a/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs +++ /dev/null | |||
@@ -1,269 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Region.Framework.Scenes; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Scenes.Types | ||
33 | { | ||
34 | public class BasicQuadTreeNode | ||
35 | { | ||
36 | private List<SceneObjectGroup> m_objects = new List<SceneObjectGroup>(); | ||
37 | private BasicQuadTreeNode[] m_childNodes = null; | ||
38 | private BasicQuadTreeNode m_parent = null; | ||
39 | |||
40 | private short m_leftX; | ||
41 | private short m_leftY; | ||
42 | private short m_width; | ||
43 | private short m_height; | ||
44 | //private int m_quadNumber; | ||
45 | private string m_quadID; | ||
46 | |||
47 | public BasicQuadTreeNode(BasicQuadTreeNode parent, string quadID, short leftX, short leftY, short width, | ||
48 | short height) | ||
49 | { | ||
50 | m_parent = parent; | ||
51 | m_quadID = quadID; | ||
52 | m_leftX = leftX; | ||
53 | m_leftY = leftY; | ||
54 | m_width = width; | ||
55 | m_height = height; | ||
56 | // m_log.Debug("creating quadtree node " + m_quadID); | ||
57 | } | ||
58 | |||
59 | public void AddObject(SceneObjectGroup obj) | ||
60 | { | ||
61 | if (m_childNodes == null) | ||
62 | { | ||
63 | if (!m_objects.Contains(obj)) | ||
64 | { | ||
65 | m_objects.Add(obj); | ||
66 | } | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | if (obj.AbsolutePosition.X < (m_leftX + (m_width/2))) | ||
71 | { | ||
72 | if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2))) | ||
73 | { | ||
74 | m_childNodes[0].AddObject(obj); | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | m_childNodes[2].AddObject(obj); | ||
79 | } | ||
80 | } | ||
81 | else | ||
82 | { | ||
83 | if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2))) | ||
84 | { | ||
85 | m_childNodes[1].AddObject(obj); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | m_childNodes[3].AddObject(obj); | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public void Subdivide() | ||
96 | { | ||
97 | if (m_childNodes == null) | ||
98 | { | ||
99 | m_childNodes = new BasicQuadTreeNode[4]; | ||
100 | m_childNodes[0] = | ||
101 | new BasicQuadTreeNode(this, m_quadID + "1/", m_leftX, m_leftY, (short) (m_width/2), | ||
102 | (short) (m_height/2)); | ||
103 | m_childNodes[1] = | ||
104 | new BasicQuadTreeNode(this, m_quadID + "2/", (short) (m_leftX + (m_width/2)), m_leftY, | ||
105 | (short) (m_width/2), (short) (m_height/2)); | ||
106 | m_childNodes[2] = | ||
107 | new BasicQuadTreeNode(this, m_quadID + "3/", m_leftX, (short) (m_leftY + (m_height/2)), | ||
108 | (short) (m_width/2), (short) (m_height/2)); | ||
109 | m_childNodes[3] = | ||
110 | new BasicQuadTreeNode(this, m_quadID + "4/", (short) (m_leftX + (m_width/2)), | ||
111 | (short) (m_height + (m_height/2)), (short) (m_width/2), (short) (m_height/2)); | ||
112 | } | ||
113 | else | ||
114 | { | ||
115 | for (int i = 0; i < m_childNodes.Length; i++) | ||
116 | { | ||
117 | m_childNodes[i].Subdivide(); | ||
118 | } | ||
119 | } | ||
120 | } | ||
121 | |||
122 | public List<SceneObjectGroup> GetObjectsFrom(float x, float y) | ||
123 | { | ||
124 | if (m_childNodes == null) | ||
125 | { | ||
126 | return new List<SceneObjectGroup>(m_objects); | ||
127 | } | ||
128 | else | ||
129 | { | ||
130 | if (x < m_leftX + (m_width/2)) | ||
131 | { | ||
132 | if (y < m_leftY + (m_height/2)) | ||
133 | { | ||
134 | return m_childNodes[0].GetObjectsFrom(x, y); | ||
135 | } | ||
136 | else | ||
137 | { | ||
138 | return m_childNodes[2].GetObjectsFrom(x, y); | ||
139 | } | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | if (y < m_leftY + (m_height/2)) | ||
144 | { | ||
145 | return m_childNodes[1].GetObjectsFrom(x, y); | ||
146 | } | ||
147 | else | ||
148 | { | ||
149 | return m_childNodes[3].GetObjectsFrom(x, y); | ||
150 | } | ||
151 | } | ||
152 | } | ||
153 | } | ||
154 | |||
155 | public List<SceneObjectGroup> GetObjectsFrom(string nodeName) | ||
156 | { | ||
157 | if (nodeName == m_quadID) | ||
158 | { | ||
159 | return new List<SceneObjectGroup>(m_objects); | ||
160 | } | ||
161 | else if (m_childNodes != null) | ||
162 | { | ||
163 | for (int i = 0; i < 4; i++) | ||
164 | { | ||
165 | List<SceneObjectGroup> retVal; | ||
166 | retVal = m_childNodes[i].GetObjectsFrom(nodeName); | ||
167 | if (retVal != null) | ||
168 | { | ||
169 | return retVal; | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | return null; | ||
174 | } | ||
175 | |||
176 | public string GetNodeID(float x, float y) | ||
177 | { | ||
178 | if (m_childNodes == null) | ||
179 | { | ||
180 | return m_quadID; | ||
181 | } | ||
182 | else | ||
183 | { | ||
184 | if (x < m_leftX + (m_width/2)) | ||
185 | { | ||
186 | if (y < m_leftY + (m_height/2)) | ||
187 | { | ||
188 | return m_childNodes[0].GetNodeID(x, y); | ||
189 | } | ||
190 | else | ||
191 | { | ||
192 | return m_childNodes[2].GetNodeID(x, y); | ||
193 | } | ||
194 | } | ||
195 | else | ||
196 | { | ||
197 | if (y < m_leftY + (m_height/2)) | ||
198 | { | ||
199 | return m_childNodes[1].GetNodeID(x, y); | ||
200 | } | ||
201 | else | ||
202 | { | ||
203 | return m_childNodes[3].GetNodeID(x, y); | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | } | ||
208 | |||
209 | public void Update() | ||
210 | { | ||
211 | if (m_childNodes != null) | ||
212 | { | ||
213 | for (int i = 0; i < 4; i++) | ||
214 | { | ||
215 | m_childNodes[i].Update(); | ||
216 | } | ||
217 | } | ||
218 | else | ||
219 | { | ||
220 | List<SceneObjectGroup> outBounds = new List<SceneObjectGroup>(); | ||
221 | foreach (SceneObjectGroup group in m_objects) | ||
222 | { | ||
223 | if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) && | ||
224 | ((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height)))) | ||
225 | { | ||
226 | //still in bounds | ||
227 | } | ||
228 | else | ||
229 | { | ||
230 | outBounds.Add(group); | ||
231 | } | ||
232 | } | ||
233 | |||
234 | foreach (SceneObjectGroup removee in outBounds) | ||
235 | { | ||
236 | m_objects.Remove(removee); | ||
237 | if (m_parent != null) | ||
238 | { | ||
239 | m_parent.PassUp(removee); | ||
240 | } | ||
241 | } | ||
242 | outBounds.Clear(); | ||
243 | } | ||
244 | } | ||
245 | |||
246 | public void PassUp(SceneObjectGroup group) | ||
247 | { | ||
248 | if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) && | ||
249 | ((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height)))) | ||
250 | { | ||
251 | AddObject(group); | ||
252 | } | ||
253 | else | ||
254 | { | ||
255 | if (m_parent != null) | ||
256 | { | ||
257 | m_parent.PassUp(group); | ||
258 | } | ||
259 | } | ||
260 | } | ||
261 | |||
262 | public string[] GetNeighbours(string nodeName) | ||
263 | { | ||
264 | string[] retVal = new string[1]; | ||
265 | retVal[0] = String.Empty; | ||
266 | return retVal; | ||
267 | } | ||
268 | } | ||
269 | } | ||
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs index 9d41c9c..a0d6197 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs | |||
@@ -28,11 +28,14 @@ | |||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.CoreModules.Avatar.Attachments; | ||
32 | using OpenSim.Region.CoreModules.Avatar.Gods; | ||
33 | using OpenSim.Region.Framework.Interfaces; | ||
31 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
32 | 35 | ||
33 | namespace OpenSim.Region.RegionCombinerModule | 36 | namespace OpenSim.Region.RegionCombinerModule |
34 | { | 37 | { |
35 | public class RegionCombinerIndividualEventForwarder | 38 | public class RegionCombinerIndividualEventForwarder |
36 | { | 39 | { |
37 | private Scene m_rootScene; | 40 | private Scene m_rootScene; |
38 | private Scene m_virtScene; | 41 | private Scene m_virtScene; |
@@ -46,22 +49,31 @@ namespace OpenSim.Region.RegionCombinerModule | |||
46 | public void ClientConnect(IClientAPI client) | 49 | public void ClientConnect(IClientAPI client) |
47 | { | 50 | { |
48 | m_virtScene.UnSubscribeToClientPrimEvents(client); | 51 | m_virtScene.UnSubscribeToClientPrimEvents(client); |
49 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); | 52 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); |
50 | m_virtScene.UnSubscribeToClientInventoryEvents(client); | 53 | m_virtScene.UnSubscribeToClientInventoryEvents(client); |
51 | m_virtScene.UnSubscribeToClientAttachmentEvents(client); | 54 | ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client); |
52 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); | 55 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); |
53 | m_virtScene.UnSubscribeToClientScriptEvents(client); | 56 | m_virtScene.UnSubscribeToClientScriptEvents(client); |
54 | m_virtScene.UnSubscribeToClientGodEvents(client); | 57 | |
58 | IGodsModule virtGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>(); | ||
59 | if (virtGodsModule != null) | ||
60 | ((GodsModule)virtGodsModule).UnsubscribeFromClientEvents(client); | ||
61 | |||
55 | m_virtScene.UnSubscribeToClientNetworkEvents(client); | 62 | m_virtScene.UnSubscribeToClientNetworkEvents(client); |
56 | 63 | ||
57 | m_rootScene.SubscribeToClientPrimEvents(client); | 64 | m_rootScene.SubscribeToClientPrimEvents(client); |
58 | client.OnAddPrim += LocalAddNewPrim; | 65 | client.OnAddPrim += LocalAddNewPrim; |
59 | client.OnRezObject += LocalRezObject; | 66 | client.OnRezObject += LocalRezObject; |
67 | |||
60 | m_rootScene.SubscribeToClientInventoryEvents(client); | 68 | m_rootScene.SubscribeToClientInventoryEvents(client); |
61 | m_rootScene.SubscribeToClientAttachmentEvents(client); | 69 | ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client); |
62 | //m_rootScene.SubscribeToClientTeleportEvents(client); | 70 | //m_rootScene.SubscribeToClientTeleportEvents(client); |
63 | m_rootScene.SubscribeToClientScriptEvents(client); | 71 | m_rootScene.SubscribeToClientScriptEvents(client); |
64 | m_rootScene.SubscribeToClientGodEvents(client); | 72 | |
73 | IGodsModule rootGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>(); | ||
74 | if (rootGodsModule != null) | ||
75 | ((GodsModule)rootGodsModule).UnsubscribeFromClientEvents(client); | ||
76 | |||
65 | m_rootScene.SubscribeToClientNetworkEvents(client); | 77 | m_rootScene.SubscribeToClientNetworkEvents(client); |
66 | } | 78 | } |
67 | 79 | ||