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authorDan Lake2011-11-23 16:09:11 -0800
committerDan Lake2011-11-23 16:09:11 -0800
commit0cb33a539812c69a6686c1b028318601793051a8 (patch)
tree6ebb476da778ebfc6b9824346f30185163eb1b41 /OpenSim/Region
parentLog error if we attempt to add/remove an OdeCharacter from the _characters li... (diff)
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Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModuleState.cs202
1 files changed, 101 insertions, 101 deletions
diff --git a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModuleState.cs b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModuleState.cs
index 2db718c..f9e118b 100644
--- a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModuleState.cs
+++ b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModuleState.cs
@@ -23,104 +23,104 @@
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30 30
31 31
32namespace OpenSim.Region.OptionalModules.World.AutoBackup 32namespace OpenSim.Region.OptionalModules.World.AutoBackup
33{ 33{
34 /// <summary>AutoBackupModuleState: Auto-Backup state for one region (scene). 34 /// <summary>AutoBackupModuleState: Auto-Backup state for one region (scene).
35 /// If you use this class in any way outside of AutoBackupModule, you should treat the class as opaque. 35 /// If you use this class in any way outside of AutoBackupModule, you should treat the class as opaque.
36 /// Since it is not part of the framework, you really should not rely upon it outside of the AutoBackupModule implementation. 36 /// Since it is not part of the framework, you really should not rely upon it outside of the AutoBackupModule implementation.
37 /// </summary> 37 /// </summary>
38 /// 38 ///
39 public class AutoBackupModuleState 39 public class AutoBackupModuleState
40 { 40 {
41 private Dictionary<Guid, string> m_liveRequests = null; 41 private Dictionary<Guid, string> m_liveRequests = null;
42 42
43 public AutoBackupModuleState() 43 public AutoBackupModuleState()
44 { 44 {
45 this.Enabled = false; 45 this.Enabled = false;
46 this.BackupDir = "."; 46 this.BackupDir = ".";
47 this.BusyCheck = true; 47 this.BusyCheck = true;
48 this.Timer = null; 48 this.Timer = null;
49 this.NamingType = NamingType.Time; 49 this.NamingType = NamingType.Time;
50 this.Script = null; 50 this.Script = null;
51 } 51 }
52 52
53 public Dictionary<Guid, string> LiveRequests 53 public Dictionary<Guid, string> LiveRequests
54 { 54 {
55 get { 55 get {
56 return this.m_liveRequests ?? 56 return this.m_liveRequests ??
57 (this.m_liveRequests = new Dictionary<Guid, string>(1)); 57 (this.m_liveRequests = new Dictionary<Guid, string>(1));
58 } 58 }
59 } 59 }
60 60
61 public bool Enabled 61 public bool Enabled
62 { 62 {
63 get; 63 get;
64 set; 64 set;
65 } 65 }
66 66
67 public System.Timers.Timer Timer 67 public System.Timers.Timer Timer
68 { 68 {
69 get; 69 get;
70 set; 70 set;
71 } 71 }
72 72
73 public double IntervalMinutes 73 public double IntervalMinutes
74 { 74 {
75 get 75 get
76 { 76 {
77 if (this.Timer == null) 77 if (this.Timer == null)
78 { 78 {
79 return -1.0; 79 return -1.0;
80 } 80 }
81 else 81 else
82 { 82 {
83 return this.Timer.Interval / 60000.0; 83 return this.Timer.Interval / 60000.0;
84 } 84 }
85 } 85 }
86 } 86 }
87 87
88 public bool BusyCheck 88 public bool BusyCheck
89 { 89 {
90 get; 90 get;
91 set; 91 set;
92 } 92 }
93 93
94 public string Script 94 public string Script
95 { 95 {
96 get; 96 get;
97 set; 97 set;
98 } 98 }
99 99
100 public string BackupDir 100 public string BackupDir
101 { 101 {
102 get; 102 get;
103 set; 103 set;
104 } 104 }
105 105
106 public NamingType NamingType 106 public NamingType NamingType
107 { 107 {
108 get; 108 get;
109 set; 109 set;
110 } 110 }
111 111
112 public new string ToString() 112 public new string ToString()
113 { 113 {
114 string retval = ""; 114 string retval = "";
115 115
116 retval += "[AUTO BACKUP]: AutoBackup: " + (Enabled ? "ENABLED" : "DISABLED") + "\n"; 116 retval += "[AUTO BACKUP]: AutoBackup: " + (Enabled ? "ENABLED" : "DISABLED") + "\n";
117 retval += "[AUTO BACKUP]: Interval: " + IntervalMinutes + " minutes" + "\n"; 117 retval += "[AUTO BACKUP]: Interval: " + IntervalMinutes + " minutes" + "\n";
118 retval += "[AUTO BACKUP]: Do Busy Check: " + (BusyCheck ? "Yes" : "No") + "\n"; 118 retval += "[AUTO BACKUP]: Do Busy Check: " + (BusyCheck ? "Yes" : "No") + "\n";
119 retval += "[AUTO BACKUP]: Naming Type: " + NamingType.ToString() + "\n"; 119 retval += "[AUTO BACKUP]: Naming Type: " + NamingType.ToString() + "\n";
120 retval += "[AUTO BACKUP]: Backup Dir: " + BackupDir + "\n"; 120 retval += "[AUTO BACKUP]: Backup Dir: " + BackupDir + "\n";
121 retval += "[AUTO BACKUP]: Script: " + Script + "\n"; 121 retval += "[AUTO BACKUP]: Script: " + Script + "\n";
122 return retval; 122 return retval;
123 } 123 }
124 } 124 }
125} 125}
126 126