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author | Justin Clark-Casey (justincc) | 2011-07-18 02:06:06 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-18 02:06:06 +0100 |
commit | aec3b58a5775b70de278c950f300a0f7e6787ec2 (patch) | |
tree | bc09e066a0928e86ce2e485d18a2c3c8fd48d8b3 /OpenSim/Region | |
parent | Use a standard generic system stack for the undo/redo stacks instead of our o... (diff) | |
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use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
remove OpenSim.Framework.UndoStack
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 9c7b2fa..c832520 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
84 | private ITerrainChannel m_revert; | 84 | private ITerrainChannel m_revert; |
85 | private Scene m_scene; | 85 | private Scene m_scene; |
86 | private volatile bool m_tainted; | 86 | private volatile bool m_tainted; |
87 | private readonly UndoStack<LandUndoState> m_undo = new UndoStack<LandUndoState>(5); | 87 | private readonly Stack<LandUndoState> m_undo = new Stack<LandUndoState>(5); |
88 | 88 | ||
89 | #region ICommandableModule Members | 89 | #region ICommandableModule Members |
90 | 90 | ||