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author | Oren Hurvitz | 2014-05-05 16:09:51 +0300 |
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committer | Oren Hurvitz | 2014-05-06 07:28:46 +0100 |
commit | 614b9e14c42d69bf8048218c889cc047756b0b5a (patch) | |
tree | c65dfeb957a25f6c328c740611f73167c65d94b6 /OpenSim/Region | |
parent | Show more meaningful error messages when failed to move an item from a prim t... (diff) | |
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When moving an item from a prim to a user's inventory, don't delete the item from the prim until it was successfully copied to the user
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 4988868..91f1b63 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1196,6 +1196,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1196 | } | 1196 | } |
1197 | } | 1197 | } |
1198 | 1198 | ||
1199 | |||
1200 | /// <summary> | ||
1201 | /// Creates (in memory only) a user inventory item that will contain a copy of a task inventory item. | ||
1202 | /// </summary> | ||
1199 | private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId, out string message) | 1203 | private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId, out string message) |
1200 | { | 1204 | { |
1201 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | 1205 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); |
@@ -1259,11 +1263,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
1259 | agentItem.GroupPermissions = taskItem.GroupPermissions; | 1263 | agentItem.GroupPermissions = taskItem.GroupPermissions; |
1260 | } | 1264 | } |
1261 | 1265 | ||
1266 | message = null; | ||
1267 | return agentItem; | ||
1268 | } | ||
1269 | |||
1270 | /// <summary> | ||
1271 | /// If the task item is not-copyable then remove it from the prim. | ||
1272 | /// </summary> | ||
1273 | private void RemoveNonCopyTaskItemFromPrim(SceneObjectPart part, UUID itemId) | ||
1274 | { | ||
1275 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | ||
1276 | if (taskItem == null) | ||
1277 | return; | ||
1278 | |||
1262 | if (!Permissions.BypassPermissions()) | 1279 | if (!Permissions.BypassPermissions()) |
1263 | { | 1280 | { |
1264 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1281 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1265 | { | 1282 | { |
1266 | if (taskItem.Type == 10) | 1283 | if (taskItem.Type == (int)AssetType.LSLText) |
1267 | { | 1284 | { |
1268 | part.RemoveScriptEvents(itemId); | 1285 | part.RemoveScriptEvents(itemId); |
1269 | EventManager.TriggerRemoveScript(part.LocalId, itemId); | 1286 | EventManager.TriggerRemoveScript(part.LocalId, itemId); |
@@ -1272,9 +1289,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1272 | part.Inventory.RemoveInventoryItem(itemId); | 1289 | part.Inventory.RemoveInventoryItem(itemId); |
1273 | } | 1290 | } |
1274 | } | 1291 | } |
1275 | |||
1276 | message = null; | ||
1277 | return agentItem; | ||
1278 | } | 1292 | } |
1279 | 1293 | ||
1280 | /// <summary> | 1294 | /// <summary> |
@@ -1296,6 +1310,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1296 | 1310 | ||
1297 | agentItem.Folder = folderId; | 1311 | agentItem.Folder = folderId; |
1298 | AddInventoryItem(remoteClient, agentItem); | 1312 | AddInventoryItem(remoteClient, agentItem); |
1313 | |||
1314 | RemoveNonCopyTaskItemFromPrim(part, itemId); | ||
1315 | |||
1299 | message = null; | 1316 | message = null; |
1300 | return agentItem; | 1317 | return agentItem; |
1301 | } | 1318 | } |
@@ -1384,6 +1401,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1384 | 1401 | ||
1385 | AddInventoryItem(agentItem); | 1402 | AddInventoryItem(agentItem); |
1386 | 1403 | ||
1404 | RemoveNonCopyTaskItemFromPrim(part, itemId); | ||
1405 | |||
1387 | return agentItem; | 1406 | return agentItem; |
1388 | } | 1407 | } |
1389 | } | 1408 | } |
@@ -1511,6 +1530,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1511 | agentItem.Folder = newFolderID; | 1530 | agentItem.Folder = newFolderID; |
1512 | 1531 | ||
1513 | AddInventoryItem(agentItem); | 1532 | AddInventoryItem(agentItem); |
1533 | |||
1534 | RemoveNonCopyTaskItemFromPrim(host, itemID); | ||
1514 | } | 1535 | } |
1515 | else | 1536 | else |
1516 | { | 1537 | { |