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author | Justin Clark-Casey | 2014-11-11 17:28:41 +0000 |
---|---|---|
committer | Justin Clark-Casey | 2014-11-11 17:59:56 +0000 |
commit | 5aa8ba1b45c8a0a2965888287ba68e5773471db8 (patch) | |
tree | 43247203314bae5b3f75c3ba0d26a774c6b37129 /OpenSim/Region | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-5aa8ba1b45c8a0a2965888287ba68e5773471db8.zip opensim-SC_OLD-5aa8ba1b45c8a0a2965888287ba68e5773471db8.tar.gz opensim-SC_OLD-5aa8ba1b45c8a0a2965888287ba68e5773471db8.tar.bz2 opensim-SC_OLD-5aa8ba1b45c8a0a2965888287ba68e5773471db8.tar.xz |
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state
Adds regression test for this case.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 20 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | 48 |
2 files changed, 60 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 3c120ff..5cc5606 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1940,8 +1940,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1940 | /// Rez a script into a prim's inventory from another prim | 1940 | /// Rez a script into a prim's inventory from another prim |
1941 | /// </summary> | 1941 | /// </summary> |
1942 | /// <param name="remoteClient"></param> | 1942 | /// <param name="remoteClient"></param> |
1943 | /// <param name="itemID"> </param> | 1943 | /// <param name="srcPart"> </param> |
1944 | /// <param name="localID"></param> | 1944 | /// <param name="destId"> </param> |
1945 | /// <param name="pin"></param> | ||
1946 | /// <param name="running"></param> | ||
1947 | /// <param name="start_param"></param> | ||
1945 | public void RezScriptFromPrim(UUID srcId, SceneObjectPart srcPart, UUID destId, int pin, int running, int start_param) | 1948 | public void RezScriptFromPrim(UUID srcId, SceneObjectPart srcPart, UUID destId, int pin, int running, int start_param) |
1946 | { | 1949 | { |
1947 | TaskInventoryItem srcTaskItem = srcPart.Inventory.GetInventoryItem(srcId); | 1950 | TaskInventoryItem srcTaskItem = srcPart.Inventory.GetInventoryItem(srcId); |
@@ -1961,12 +1964,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1961 | if (destPart == null) | 1964 | if (destPart == null) |
1962 | { | 1965 | { |
1963 | m_log.ErrorFormat( | 1966 | m_log.ErrorFormat( |
1964 | "[PRIM INVENTORY]: " + | 1967 | "[PRIM INVENTORY]: Could not find part {0} to insert script item {1} from {2} {3} in {4}", |
1965 | "Could not find script for ID {0}", | 1968 | destId, srcId, srcPart.Name, srcPart.UUID, Name); |
1966 | destId); | ||
1967 | return; | 1969 | return; |
1968 | } | 1970 | } |
1969 | 1971 | ||
1970 | // Must own the object, and have modify rights | 1972 | // Must own the object, and have modify rights |
1971 | if (srcPart.OwnerID != destPart.OwnerID) | 1973 | if (srcPart.OwnerID != destPart.OwnerID) |
1972 | { | 1974 | { |
@@ -1974,12 +1976,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1974 | if ((destPart.GroupID == UUID.Zero) || (destPart.GroupID != srcPart.GroupID) || | 1976 | if ((destPart.GroupID == UUID.Zero) || (destPart.GroupID != srcPart.GroupID) || |
1975 | ((destPart.GroupMask & (uint)PermissionMask.Modify) == 0)) | 1977 | ((destPart.GroupMask & (uint)PermissionMask.Modify) == 0)) |
1976 | return; | 1978 | return; |
1977 | } else { | 1979 | } |
1980 | else | ||
1981 | { | ||
1978 | if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0) | 1982 | if ((destPart.OwnerMask & (uint)PermissionMask.Modify) == 0) |
1979 | return; | 1983 | return; |
1980 | } | 1984 | } |
1981 | 1985 | ||
1982 | if (destPart.ScriptAccessPin != pin) | 1986 | if (destPart.ScriptAccessPin == 0 || destPart.ScriptAccessPin != pin) |
1983 | { | 1987 | { |
1984 | m_log.WarnFormat( | 1988 | m_log.WarnFormat( |
1985 | "[PRIM INVENTORY]: " + | 1989 | "[PRIM INVENTORY]: " + |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index 37caa5d..1ad0a99 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | |||
@@ -238,5 +238,53 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
238 | Assert.IsNotNull(receivedItem); | 238 | Assert.IsNotNull(receivedItem); |
239 | Assert.AreEqual(0, receivedItem.CurrentPermissions & (uint)PermissionMask.Modify); | 239 | Assert.AreEqual(0, receivedItem.CurrentPermissions & (uint)PermissionMask.Modify); |
240 | } | 240 | } |
241 | |||
242 | [Test] | ||
243 | public void TestLlRemoteLoadScriptPin() | ||
244 | { | ||
245 | TestHelpers.InMethod(); | ||
246 | // TestHelpers.EnableLogging(); | ||
247 | |||
248 | UUID user1Id = TestHelpers.ParseTail(0x1); | ||
249 | UUID user2Id = TestHelpers.ParseTail(0x2); | ||
250 | |||
251 | SceneObjectGroup sourceSo = SceneHelpers.AddSceneObject(m_scene, 1, user1Id, "sourceSo", 0x10); | ||
252 | m_scene.AddSceneObject(sourceSo); | ||
253 | LSL_Api api = new LSL_Api(); | ||
254 | api.Initialize(m_engine, sourceSo.RootPart, null, null); | ||
255 | TaskInventoryHelpers.AddScript(m_scene, sourceSo.RootPart, "script", "Hello World"); | ||
256 | |||
257 | SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, 1, user1Id, "targetSo", 0x20); | ||
258 | SceneObjectGroup otherOwnedTargetSo | ||
259 | = SceneHelpers.AddSceneObject(m_scene, 1, user2Id, "otherOwnedTargetSo", 0x30); | ||
260 | |||
261 | // Test that we cannot load a script when the target pin has never been set (i.e. it is zero) | ||
262 | api.llRemoteLoadScriptPin(targetSo.UUID.ToString(), "script", 0, 0, 0); | ||
263 | Assert.IsNull(targetSo.RootPart.Inventory.GetInventoryItem("script")); | ||
264 | |||
265 | // Test that we cannot load a script when the given pin does not match the target | ||
266 | targetSo.RootPart.ScriptAccessPin = 5; | ||
267 | api.llRemoteLoadScriptPin(targetSo.UUID.ToString(), "script", 3, 0, 0); | ||
268 | Assert.IsNull(targetSo.RootPart.Inventory.GetInventoryItem("script")); | ||
269 | |||
270 | // Test that we cannot load into a prim with a different owner | ||
271 | otherOwnedTargetSo.RootPart.ScriptAccessPin = 3; | ||
272 | api.llRemoteLoadScriptPin(otherOwnedTargetSo.UUID.ToString(), "script", 3, 0, 0); | ||
273 | Assert.IsNull(otherOwnedTargetSo.RootPart.Inventory.GetInventoryItem("script")); | ||
274 | |||
275 | // Test that we can load a script when given pin and dest pin match. | ||
276 | targetSo.RootPart.ScriptAccessPin = 3; | ||
277 | api.llRemoteLoadScriptPin(targetSo.UUID.ToString(), "script", 3, 0, 0); | ||
278 | TaskInventoryItem insertedItem = targetSo.RootPart.Inventory.GetInventoryItem("script"); | ||
279 | Assert.IsNotNull(insertedItem); | ||
280 | |||
281 | // Test that we can no longer load if access pin is unset | ||
282 | targetSo.RootPart.Inventory.RemoveInventoryItem(insertedItem.ItemID); | ||
283 | Assert.IsNull(targetSo.RootPart.Inventory.GetInventoryItem("script")); | ||
284 | |||
285 | targetSo.RootPart.ScriptAccessPin = 0; | ||
286 | api.llRemoteLoadScriptPin(otherOwnedTargetSo.UUID.ToString(), "script", 3, 0, 0); | ||
287 | Assert.IsNull(otherOwnedTargetSo.RootPart.Inventory.GetInventoryItem("script")); | ||
288 | } | ||
241 | } | 289 | } |
242 | } \ No newline at end of file | 290 | } \ No newline at end of file |