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author | Teravus Ovares | 2008-02-11 05:19:54 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-02-11 05:19:54 +0000 |
commit | e6453d9b9d347ee366590c05053f38abb4852b43 (patch) | |
tree | ef7fbec17f32ffccd800d102c5947b14b83dec34 /OpenSim/Region | |
parent | * um, Prim crossings? Experimental. (diff) | |
download | opensim-SC_OLD-e6453d9b9d347ee366590c05053f38abb4852b43.zip opensim-SC_OLD-e6453d9b9d347ee366590c05053f38abb4852b43.tar.gz opensim-SC_OLD-e6453d9b9d347ee366590c05053f38abb4852b43.tar.bz2 opensim-SC_OLD-e6453d9b9d347ee366590c05053f38abb4852b43.tar.xz |
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
* Turned on see_into_this_sim_from_neighbor by default.
* Fix Race Condition with parts being added to a group while the simulator is starting up.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 6 |
5 files changed, 21 insertions, 23 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index d28d65a..3df4c8c 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim | |||
65 | public bool m_sandbox; | 65 | public bool m_sandbox; |
66 | public bool user_accounts; | 66 | public bool user_accounts; |
67 | public bool m_gridLocalAsset; | 67 | public bool m_gridLocalAsset; |
68 | public bool m_SendChildAgentTaskData; | 68 | public bool m_see_into_region_from_neighbor; |
69 | 69 | ||
70 | protected LocalLoginService m_loginService; | 70 | protected LocalLoginService m_loginService; |
71 | 71 | ||
@@ -167,7 +167,7 @@ namespace OpenSim | |||
167 | config.Set("physics", "basicphysics"); | 167 | config.Set("physics", "basicphysics"); |
168 | config.Set("verbose", true); | 168 | config.Set("verbose", true); |
169 | config.Set("physical_prim", true); | 169 | config.Set("physical_prim", true); |
170 | config.Set("child_get_tasks", false); | 170 | config.Set("see_into_this_sim_from_neighbor", true); |
171 | config.Set("serverside_object_permissions", false); | 171 | config.Set("serverside_object_permissions", false); |
172 | config.Set("storage_plugin", "OpenSim.Framework.Data.SQLite.dll"); | 172 | config.Set("storage_plugin", "OpenSim.Framework.Data.SQLite.dll"); |
173 | config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); | 173 | config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); |
@@ -238,7 +238,7 @@ namespace OpenSim | |||
238 | 238 | ||
239 | m_physicalPrim = startupConfig.GetBoolean("physical_prim", true); | 239 | m_physicalPrim = startupConfig.GetBoolean("physical_prim", true); |
240 | 240 | ||
241 | m_SendChildAgentTaskData = startupConfig.GetBoolean("child_get_tasks", false); | 241 | m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); |
242 | 242 | ||
243 | m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false); | 243 | m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false); |
244 | 244 | ||
@@ -490,15 +490,10 @@ namespace OpenSim | |||
490 | { | 490 | { |
491 | PermissionManager permissionManager = new PermissionManager(); | 491 | PermissionManager permissionManager = new PermissionManager(); |
492 | SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); | 492 | SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); |
493 | if (m_SendChildAgentTaskData) | ||
494 | { | ||
495 | m_log.Error("[WARNING]: Send Child Agent Task Updates is enabled. This is for testing only."); | ||
496 | //Thread.Sleep(12000); | ||
497 | } | ||
498 | return | 493 | return |
499 | new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache, | 494 | new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache, |
500 | storageManager, m_httpServer, | 495 | storageManager, m_httpServer, |
501 | m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_SendChildAgentTaskData); | 496 | m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor); |
502 | } | 497 | } |
503 | 498 | ||
504 | 499 | ||
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index cb04939..219db63 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -716,7 +716,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
716 | // the initial update for and what we'll use to limit the | 716 | // the initial update for and what we'll use to limit the |
717 | // space we check for new objects on movement. | 717 | // space we check for new objects on movement. |
718 | 718 | ||
719 | if (presence.IsChildAgent && m_parentScene.m_sendTasksToChild) | 719 | if (presence.IsChildAgent && m_parentScene.m_seeIntoRegionFromNeighbor) |
720 | { | 720 | { |
721 | LLVector3 oLoc = ((SceneObjectGroup)ent).AbsolutePosition; | 721 | LLVector3 oLoc = ((SceneObjectGroup)ent).AbsolutePosition; |
722 | float distResult = (float)Util.GetDistanceTo(presence.AbsolutePosition,oLoc); | 722 | float distResult = (float)Util.GetDistanceTo(presence.AbsolutePosition,oLoc); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 999de9c..88cda40 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
77 | 77 | ||
78 | private readonly Mutex updateLock; | 78 | private readonly Mutex updateLock; |
79 | public bool m_physicalPrim; | 79 | public bool m_physicalPrim; |
80 | public bool m_sendTasksToChild; | 80 | public bool m_seeIntoRegionFromNeighbor; |
81 | private int m_RestartTimerCounter; | 81 | private int m_RestartTimerCounter; |
82 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing | 82 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing |
83 | private int m_incrementsof15seconds = 0; | 83 | private int m_incrementsof15seconds = 0; |
@@ -224,7 +224,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
224 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, | 224 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, |
225 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | 225 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, |
226 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, | 226 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, |
227 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SendTasksToChild) | 227 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor) |
228 | { | 228 | { |
229 | updateLock = new Mutex(false); | 229 | updateLock = new Mutex(false); |
230 | 230 | ||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
241 | m_datastore = m_regInfo.DataStore; | 241 | m_datastore = m_regInfo.DataStore; |
242 | 242 | ||
243 | m_physicalPrim = physicalPrim; | 243 | m_physicalPrim = physicalPrim; |
244 | m_sendTasksToChild = SendTasksToChild; | 244 | m_seeIntoRegionFromNeighbor = SeeIntoRegionFromNeighbor; |
245 | 245 | ||
246 | m_eventManager = new EventManager(); | 246 | m_eventManager = new EventManager(); |
247 | 247 | ||
@@ -317,7 +317,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
317 | OSString = OSString.Substring(0, 45); | 317 | OSString = OSString.Substring(0, 45); |
318 | } | 318 | } |
319 | 319 | ||
320 | m_simulatorVersion = "OpenSimulator v0.5-SVN on " + OSString + " ChilTasks:" + m_sendTasksToChild.ToString() + " PhysPrim:" + m_physicalPrim.ToString(); | 320 | m_simulatorVersion = "OpenSimulator v0.5-SVN on " + OSString + " ChilTasks:" + m_seeIntoRegionFromNeighbor.ToString() + " PhysPrim:" + m_physicalPrim.ToString(); |
321 | } | 321 | } |
322 | 322 | ||
323 | #endregion | 323 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 05b9014..83f0c27 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1726,13 +1726,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
1726 | { | 1726 | { |
1727 | if (m_parts.Count > 1) | 1727 | if (m_parts.Count > 1) |
1728 | { | 1728 | { |
1729 | foreach (SceneObjectPart part in m_parts.Values) | 1729 | lock (m_parts) |
1730 | { | 1730 | { |
1731 | part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim); | 1731 | foreach (SceneObjectPart part in m_parts.Values) |
1732 | 1732 | { | |
1733 | // Hack to get the physics scene geometries in the right spot | 1733 | part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim); |
1734 | ResetChildPrimPhysicsPositions(); | 1734 | |
1735 | 1735 | // Hack to get the physics scene geometries in the right spot | |
1736 | ResetChildPrimPhysicsPositions(); | ||
1737 | |||
1738 | } | ||
1736 | } | 1739 | } |
1737 | } | 1740 | } |
1738 | else | 1741 | else |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 21710c0..8155b10 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -428,7 +428,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
428 | 428 | ||
429 | if (!m_gotAllObjectsInScene) | 429 | if (!m_gotAllObjectsInScene) |
430 | { | 430 | { |
431 | if (!m_isChildAgent || m_scene.m_sendTasksToChild) | 431 | if (!m_isChildAgent || m_scene.m_seeIntoRegionFromNeighbor) |
432 | { | 432 | { |
433 | 433 | ||
434 | m_scene.SendAllSceneObjectsToClient(this); | 434 | m_scene.SendAllSceneObjectsToClient(this); |
@@ -1358,7 +1358,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1358 | SendFullUpdateToOtherClient(avatar); | 1358 | SendFullUpdateToOtherClient(avatar); |
1359 | if (avatar.LocalId != LocalId) | 1359 | if (avatar.LocalId != LocalId) |
1360 | { | 1360 | { |
1361 | if (!avatar.m_isChildAgent || m_scene.m_sendTasksToChild) | 1361 | if (!avatar.m_isChildAgent || m_scene.m_seeIntoRegionFromNeighbor) |
1362 | { | 1362 | { |
1363 | avatar.SendFullUpdateToOtherClient(this); | 1363 | avatar.SendFullUpdateToOtherClient(this); |
1364 | avatar.SendAppearanceToOtherAgent(this); | 1364 | avatar.SendAppearanceToOtherAgent(this); |
@@ -1638,7 +1638,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1638 | 1638 | ||
1639 | 1639 | ||
1640 | // Sends out the objects in the user's draw distance if m_sendTasksToChild is true. | 1640 | // Sends out the objects in the user's draw distance if m_sendTasksToChild is true. |
1641 | if (m_scene.m_sendTasksToChild) | 1641 | if (m_scene.m_seeIntoRegionFromNeighbor) |
1642 | m_scene.SendAllSceneObjectsToClient(this); | 1642 | m_scene.SendAllSceneObjectsToClient(this); |
1643 | //cAgentData.AVHeight; | 1643 | //cAgentData.AVHeight; |
1644 | //cAgentData.regionHandle; | 1644 | //cAgentData.regionHandle; |