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author | Justin Clark-Casey (justincc) | 2011-07-23 02:18:23 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-23 02:18:23 +0100 |
commit | be9b4ad23abcb2dec2291679c758f0dc0bc6096e (patch) | |
tree | 369414b03405536b3b75cac74da7670dea727257 /OpenSim/Region | |
parent | Remove manually permissions settings on all current library items so that the... (diff) | |
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For default everyone permissions on library items, make notecards and scripts non-modifiable (but still copyable, etc).
Users should not be given the impression that they can modify these items.
This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen.
Curiously, manually copying and pasting still appears to work.
On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once
Not sure what the exact problem is.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index 2ef4457..3155ce7 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -207,14 +207,10 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
207 | if (node is InventoryItemBase) | 207 | if (node is InventoryItemBase) |
208 | { | 208 | { |
209 | InventoryItemBase item = (InventoryItemBase)node; | 209 | InventoryItemBase item = (InventoryItemBase)node; |
210 | // item.BasePermissions = (uint)PermissionMask.All; | 210 | item.BasePermissions = (uint)PermissionMask.All; |
211 | item.BasePermissions = 0x7FFFFFFF; | 211 | item.EveryOnePermissions = (uint)PermissionMask.All - (uint)PermissionMask.Modify; |
212 | item.EveryOnePermissions = 0x7FFFFFFF; | 212 | item.CurrentPermissions = (uint)PermissionMask.All; |
213 | item.CurrentPermissions = 0x7FFFFFFF; | 213 | item.NextPermissions = (uint)PermissionMask.All; |
214 | item.NextPermissions = 0x7FFFFFFF; | ||
215 | // item.EveryOnePermissions = (uint)PermissionMask.Copy; | ||
216 | // item.CurrentPermissions = (uint)PermissionMask.None; | ||
217 | // item.NextPermissions = (uint)PermissionMask.All; | ||
218 | } | 214 | } |
219 | } | 215 | } |
220 | 216 | ||