diff options
author | Dan Lake | 2011-11-03 17:53:51 -0700 |
---|---|---|
committer | Dan Lake | 2011-11-03 17:53:51 -0700 |
commit | b8d50b10fbb03ed8c8a9aac94564c354559c3bb0 (patch) | |
tree | 46b0b79fee603edec1888af2f31935d07f8b9262 /OpenSim/Region | |
parent | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to (diff) | |
download | opensim-SC_OLD-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.zip opensim-SC_OLD-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.gz opensim-SC_OLD-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.bz2 opensim-SC_OLD-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.xz |
Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left
intact. A discussion is needed as to what constitutes an avatar vs a
ScenePresence.
Diffstat (limited to 'OpenSim/Region')
15 files changed, 34 insertions, 34 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 783a03b..10b4c37 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
230 | { | 230 | { |
231 | // This should use ForEachClient, but clients don't have a position. | 231 | // This should use ForEachClient, but clients don't have a position. |
232 | // If camera is moved into client, then camera position can be used | 232 | // If camera is moved into client, then camera position can be used |
233 | s.ForEachAvatar( | 233 | s.ForEachRootScenePresence( |
234 | delegate(ScenePresence presence) | 234 | delegate(ScenePresence presence) |
235 | { | 235 | { |
236 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType)) | 236 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType)) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index ff3b107..0da0de3 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -476,7 +476,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
476 | 476 | ||
477 | public void SendLandUpdateToAvatarsOverMe(bool snap_selection) | 477 | public void SendLandUpdateToAvatarsOverMe(bool snap_selection) |
478 | { | 478 | { |
479 | m_scene.ForEachAvatar(delegate(ScenePresence avatar) | 479 | m_scene.ForEachRootScenePresence(delegate(ScenePresence avatar) |
480 | { | 480 | { |
481 | ILandObject over = null; | 481 | ILandObject over = null; |
482 | try | 482 | try |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index fcbc159..93b1005 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
70 | 70 | ||
71 | SceneObjectGroup grp = part.ParentGroup; | 71 | SceneObjectGroup grp = part.ParentGroup; |
72 | 72 | ||
73 | m_scene.ForEachAvatar(delegate(ScenePresence sp) | 73 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
74 | { | 74 | { |
75 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 75 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
76 | if (dis > 100.0) // Max audio distance | 76 | if (dis > 100.0) // Max audio distance |
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
119 | } | 119 | } |
120 | } | 120 | } |
121 | 121 | ||
122 | m_scene.ForEachAvatar(delegate(ScenePresence sp) | 122 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
123 | { | 123 | { |
124 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 124 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
125 | if (dis > 100.0) // Max audio distance | 125 | if (dis > 100.0) // Max audio distance |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index cd4d7e3..00d7d55 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -401,7 +401,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
401 | } | 401 | } |
402 | else | 402 | else |
403 | { | 403 | { |
404 | m_scene.ForEachAvatar(delegate(ScenePresence sp) | 404 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
405 | { | 405 | { |
406 | // Don't send a green dot for yourself | 406 | // Don't send a green dot for yourself |
407 | if (sp.UUID != remoteClient.AgentId) | 407 | if (sp.UUID != remoteClient.AgentId) |
@@ -1180,7 +1180,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1180 | else | 1180 | else |
1181 | { | 1181 | { |
1182 | OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); | 1182 | OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); |
1183 | m_scene.ForEachAvatar(delegate(ScenePresence sp) | 1183 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
1184 | { | 1184 | { |
1185 | OSDMap responsemapdata = new OSDMap(); | 1185 | OSDMap responsemapdata = new OSDMap(); |
1186 | responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X)); | 1186 | responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X)); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index b996e86..0832975 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -872,7 +872,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
872 | 872 | ||
873 | try | 873 | try |
874 | { | 874 | { |
875 | ForEachAvatar(delegate(ScenePresence agent) | 875 | ForEachRootScenePresence(delegate(ScenePresence agent) |
876 | { | 876 | { |
877 | //agent.ControllingClient.new | 877 | //agent.ControllingClient.new |
878 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | 878 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); |
@@ -1017,7 +1017,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1017 | GridRegion r = new GridRegion(region); | 1017 | GridRegion r = new GridRegion(region); |
1018 | try | 1018 | try |
1019 | { | 1019 | { |
1020 | ForEachAvatar(delegate(ScenePresence agent) | 1020 | ForEachRootScenePresence(delegate(ScenePresence agent) |
1021 | { | 1021 | { |
1022 | if (m_teleportModule != null) | 1022 | if (m_teleportModule != null) |
1023 | m_teleportModule.EnableChildAgent(agent, r); | 1023 | m_teleportModule.EnableChildAgent(agent, r); |
@@ -4228,7 +4228,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4228 | /// Avatars may be an NPC or a 'real' client. | 4228 | /// Avatars may be an NPC or a 'real' client. |
4229 | /// </summary> | 4229 | /// </summary> |
4230 | /// <param name="action"></param> | 4230 | /// <param name="action"></param> |
4231 | public void ForEachAvatar(Action<ScenePresence> action) | 4231 | public void ForEachRootScenePresence(Action<ScenePresence> action) |
4232 | { | 4232 | { |
4233 | if(m_sceneGraph != null) | 4233 | if(m_sceneGraph != null) |
4234 | { | 4234 | { |
@@ -4326,7 +4326,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4326 | /// <param name="action"></param> | 4326 | /// <param name="action"></param> |
4327 | public void ForEachRootClient(Action<IClientAPI> action) | 4327 | public void ForEachRootClient(Action<IClientAPI> action) |
4328 | { | 4328 | { |
4329 | ForEachAvatar(delegate(ScenePresence presence) | 4329 | ForEachRootScenePresence(delegate(ScenePresence presence) |
4330 | { | 4330 | { |
4331 | action(presence.ControllingClient); | 4331 | action(presence.ControllingClient); |
4332 | }); | 4332 | }); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 9b72bee..eeb087f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -481,7 +481,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
481 | ForEachCurrentScene( | 481 | ForEachCurrentScene( |
482 | delegate(Scene scene) | 482 | delegate(Scene scene) |
483 | { | 483 | { |
484 | scene.ForEachAvatar(delegate(ScenePresence scenePresence) | 484 | scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
485 | { | 485 | { |
486 | avatars.Add(scenePresence); | 486 | avatars.Add(scenePresence); |
487 | }); | 487 | }); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3c80eb5..ef2682f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1150,7 +1150,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1150 | { | 1150 | { |
1151 | SceneObjectPart part = parts[i]; | 1151 | SceneObjectPart part = parts[i]; |
1152 | 1152 | ||
1153 | Scene.ForEachAvatar(delegate(ScenePresence avatar) | 1153 | Scene.ForEachRootScenePresence(delegate(ScenePresence avatar) |
1154 | { | 1154 | { |
1155 | if (avatar.ParentID == LocalId) | 1155 | if (avatar.ParentID == LocalId) |
1156 | avatar.StandUp(); | 1156 | avatar.StandUp(); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 1a709e9..b77f1b6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2216,7 +2216,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2216 | } | 2216 | } |
2217 | else | 2217 | else |
2218 | { | 2218 | { |
2219 | m_parentGroup.Scene.ForEachAvatar(delegate(ScenePresence av) | 2219 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2220 | { | 2220 | { |
2221 | if (av.LocalId == localId) | 2221 | if (av.LocalId == localId) |
2222 | { | 2222 | { |
@@ -2347,7 +2347,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2347 | } | 2347 | } |
2348 | else | 2348 | else |
2349 | { | 2349 | { |
2350 | m_parentGroup.Scene.ForEachAvatar(delegate(ScenePresence av) | 2350 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2351 | { | 2351 | { |
2352 | if (av.LocalId == localId) | 2352 | if (av.LocalId == localId) |
2353 | { | 2353 | { |
@@ -2470,7 +2470,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2470 | } | 2470 | } |
2471 | else | 2471 | else |
2472 | { | 2472 | { |
2473 | m_parentGroup.Scene.ForEachAvatar(delegate(ScenePresence av) | 2473 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2474 | { | 2474 | { |
2475 | if (av.LocalId == localId) | 2475 | if (av.LocalId == localId) |
2476 | { | 2476 | { |
@@ -2696,7 +2696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2696 | } | 2696 | } |
2697 | } | 2697 | } |
2698 | 2698 | ||
2699 | m_parentGroup.Scene.ForEachAvatar(delegate(ScenePresence sp) | 2699 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
2700 | { | 2700 | { |
2701 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, AbsolutePosition) >= 100)) | 2701 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, AbsolutePosition) >= 100)) |
2702 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | 2702 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5fc597c..f6df3c3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
956 | } | 956 | } |
957 | 957 | ||
958 | // send the animations of the other presences to me | 958 | // send the animations of the other presences to me |
959 | m_scene.ForEachAvatar(delegate(ScenePresence presence) | 959 | m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) |
960 | { | 960 | { |
961 | if (presence != this) | 961 | if (presence != this) |
962 | presence.Animator.SendAnimPackToClient(ControllingClient); | 962 | presence.Animator.SendAnimPackToClient(ControllingClient); |
@@ -2596,7 +2596,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2596 | public void SendOtherAgentsAvatarDataToMe() | 2596 | public void SendOtherAgentsAvatarDataToMe() |
2597 | { | 2597 | { |
2598 | int count = 0; | 2598 | int count = 0; |
2599 | m_scene.ForEachAvatar(delegate(ScenePresence scenePresence) | 2599 | m_scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
2600 | { | 2600 | { |
2601 | // only send information about other root agents | 2601 | // only send information about other root agents |
2602 | if (scenePresence.UUID == UUID) | 2602 | if (scenePresence.UUID == UUID) |
@@ -2660,7 +2660,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2660 | // m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} {1}", Name, UUID); | 2660 | // m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} {1}", Name, UUID); |
2661 | 2661 | ||
2662 | int count = 0; | 2662 | int count = 0; |
2663 | m_scene.ForEachAvatar(delegate(ScenePresence scenePresence) | 2663 | m_scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
2664 | { | 2664 | { |
2665 | // only send information about other root agents | 2665 | // only send information about other root agents |
2666 | if (scenePresence.UUID == UUID) | 2666 | if (scenePresence.UUID == UUID) |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 5a3a62f..28f04b3 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -112,7 +112,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
112 | { | 112 | { |
113 | foreach (Scene scene in m_scenes.Values) | 113 | foreach (Scene scene in m_scenes.Values) |
114 | { | 114 | { |
115 | scene.ForEachAvatar(sp => scene.AvatarFactory.SendAppearance(sp.UUID)); | 115 | scene.ForEachRootScenePresence(sp => scene.AvatarFactory.SendAppearance(sp.UUID)); |
116 | } | 116 | } |
117 | } | 117 | } |
118 | } | 118 | } |
@@ -123,7 +123,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
123 | { | 123 | { |
124 | foreach (Scene scene in m_scenes.Values) | 124 | foreach (Scene scene in m_scenes.Values) |
125 | { | 125 | { |
126 | scene.ForEachAvatar( | 126 | scene.ForEachRootScenePresence( |
127 | delegate(ScenePresence sp) | 127 | delegate(ScenePresence sp) |
128 | { | 128 | { |
129 | bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); | 129 | bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs index bea5807..e22618d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs | |||
@@ -373,7 +373,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge | |||
373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, | 373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, |
374 | scene.RegionInfo.RegionID, | 374 | scene.RegionInfo.RegionID, |
375 | DateTime.UtcNow.ToString("s"))); | 375 | DateTime.UtcNow.ToString("s"))); |
376 | scene.ForEachAvatar(delegate(ScenePresence sp) | 376 | scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
377 | { | 377 | { |
378 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); | 378 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); |
379 | list.Append("</avatars>"); | 379 | list.Append("</avatars>"); |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 33abae2..92cbbc6 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -711,7 +711,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
711 | 711 | ||
712 | List<Vector3> CoarseLocations = new List<Vector3>(); | 712 | List<Vector3> CoarseLocations = new List<Vector3>(); |
713 | List<UUID> AvatarUUIDs = new List<UUID>(); | 713 | List<UUID> AvatarUUIDs = new List<UUID>(); |
714 | connectiondata.RegionScene.ForEachAvatar(delegate(ScenePresence sp) | 714 | connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp) |
715 | { | 715 | { |
716 | if (sp.UUID != presence.UUID) | 716 | if (sp.UUID != presence.UUID) |
717 | { | 717 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d2ddcef..5ed8c47 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3740,7 +3740,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3740 | m_host.AddScriptLPS(1); | 3740 | m_host.AddScriptLPS(1); |
3741 | List<UUID> keytable = new List<UUID>(); | 3741 | List<UUID> keytable = new List<UUID>(); |
3742 | // parse for sitting avatare-uuids | 3742 | // parse for sitting avatare-uuids |
3743 | World.ForEachAvatar(delegate(ScenePresence presence) | 3743 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
3744 | { | 3744 | { |
3745 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 3745 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
3746 | keytable.Add(presence.UUID); | 3746 | keytable.Add(presence.UUID); |
@@ -3802,7 +3802,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3802 | m_host.AddScriptLPS(1); | 3802 | m_host.AddScriptLPS(1); |
3803 | // parse for sitting avatare-names | 3803 | // parse for sitting avatare-names |
3804 | List<String> nametable = new List<String>(); | 3804 | List<String> nametable = new List<String>(); |
3805 | World.ForEachAvatar(delegate(ScenePresence presence) | 3805 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
3806 | { | 3806 | { |
3807 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 3807 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
3808 | nametable.Add(presence.ControllingClient.Name); | 3808 | nametable.Add(presence.ControllingClient.Name); |
@@ -7611,7 +7611,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7611 | { | 7611 | { |
7612 | m_host.AddScriptLPS(1); | 7612 | m_host.AddScriptLPS(1); |
7613 | int avatarCount = 0; | 7613 | int avatarCount = 0; |
7614 | World.ForEachAvatar(delegate(ScenePresence presence) | 7614 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
7615 | { | 7615 | { |
7616 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 7616 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
7617 | avatarCount++; | 7617 | avatarCount++; |
@@ -9379,7 +9379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9379 | landObject.SetMediaUrl(url); | 9379 | landObject.SetMediaUrl(url); |
9380 | 9380 | ||
9381 | // now send to all (non-child) agents in the parcel | 9381 | // now send to all (non-child) agents in the parcel |
9382 | World.ForEachAvatar(delegate(ScenePresence sp) | 9382 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
9383 | { | 9383 | { |
9384 | if (sp.currentParcelUUID == landData.GlobalID) | 9384 | if (sp.currentParcelUUID == landData.GlobalID) |
9385 | { | 9385 | { |
@@ -9412,7 +9412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9412 | if (presence == null) | 9412 | if (presence == null) |
9413 | { | 9413 | { |
9414 | // send to all (non-child) agents in the parcel | 9414 | // send to all (non-child) agents in the parcel |
9415 | World.ForEachAvatar(delegate(ScenePresence sp) | 9415 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
9416 | { | 9416 | { |
9417 | if (sp.currentParcelUUID == landData.GlobalID) | 9417 | if (sp.currentParcelUUID == landData.GlobalID) |
9418 | { | 9418 | { |
@@ -10527,7 +10527,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10527 | 10527 | ||
10528 | if (checkAgents) | 10528 | if (checkAgents) |
10529 | { | 10529 | { |
10530 | World.ForEachAvatar(delegate(ScenePresence sp) | 10530 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
10531 | { | 10531 | { |
10532 | if (sp.AbsolutePosition.ApproxEquals(posToCheck, sp.PhysicsActor.Size.X)) | 10532 | if (sp.AbsolutePosition.ApproxEquals(posToCheck, sp.PhysicsActor.Size.X)) |
10533 | { | 10533 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 3138131..f3206ac 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -873,7 +873,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
873 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); | 873 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); |
874 | 874 | ||
875 | LSL_List result = new LSL_List(); | 875 | LSL_List result = new LSL_List(); |
876 | World.ForEachAvatar(delegate(ScenePresence sp) | 876 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
877 | { | 877 | { |
878 | result.Add(new LSL_String(sp.Name)); | 878 | result.Add(new LSL_String(sp.Name)); |
879 | }); | 879 | }); |
@@ -2581,7 +2581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2581 | CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); | 2581 | CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); |
2582 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) | 2582 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) |
2583 | { | 2583 | { |
2584 | World.ForEachAvatar(delegate(ScenePresence sp) | 2584 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
2585 | { | 2585 | { |
2586 | if (sp.Firstname == FirstName && sp.Lastname == SurName) | 2586 | if (sp.Firstname == FirstName && sp.Lastname == SurName) |
2587 | { | 2587 | { |
@@ -2715,7 +2715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2715 | CheckThreatLevel(ThreatLevel.None, "osGetAvatarList"); | 2715 | CheckThreatLevel(ThreatLevel.None, "osGetAvatarList"); |
2716 | 2716 | ||
2717 | LSL_List result = new LSL_List(); | 2717 | LSL_List result = new LSL_List(); |
2718 | World.ForEachAvatar(delegate (ScenePresence avatar) | 2718 | World.ForEachRootScenePresence(delegate (ScenePresence avatar) |
2719 | { | 2719 | { |
2720 | if (avatar != null && avatar.UUID != m_host.OwnerID) | 2720 | if (avatar != null && avatar.UUID != m_host.OwnerID) |
2721 | { | 2721 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index eb05f16..5527d14 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
507 | senseEntity(sp); | 507 | senseEntity(sp); |
508 | if ((ts.type & AGENT_BY_USERNAME) != 0) | 508 | if ((ts.type & AGENT_BY_USERNAME) != 0) |
509 | { | 509 | { |
510 | m_CmdManager.m_ScriptEngine.World.ForEachAvatar( | 510 | m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence( |
511 | delegate (ScenePresence ssp) | 511 | delegate (ScenePresence ssp) |
512 | { | 512 | { |
513 | if (ssp.Lastname == "Resident") | 513 | if (ssp.Lastname == "Resident") |
@@ -526,7 +526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
526 | } | 526 | } |
527 | else | 527 | else |
528 | { | 528 | { |
529 | m_CmdManager.m_ScriptEngine.World.ForEachAvatar(senseEntity); | 529 | m_CmdManager.m_ScriptEngine.World.ForEachRootScenePresence(senseEntity); |
530 | } | 530 | } |
531 | return sensedEntities; | 531 | return sensedEntities; |
532 | } | 532 | } |