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authorOren Hurvitz2012-08-13 16:02:50 +0300
committerJustin Clark-Casey (justincc)2012-10-25 23:32:37 +0100
commitb4923da3348b05e4b85f842210bea4e6f08b4cef (patch)
treefa18078d623e061aaf0bbfbba4cb50e3218cddcf /OpenSim/Region
parentChanged duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xml (diff)
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Changed "course" to "coarse" in several places
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs14
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs20
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCourseLocation.cs2
3 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 1222ac6..b6d0a3b 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.Framework.Scenes
68 public ScriptControlled eventControls; 68 public ScriptControlled eventControls;
69 } 69 }
70 70
71 public delegate void SendCourseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs); 71 public delegate void SendCoarseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs);
72 72
73 public class ScenePresence : EntityBase, IScenePresence 73 public class ScenePresence : EntityBase, IScenePresence
74 { 74 {
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Framework.Scenes
186 /// </summary> 186 /// </summary>
187 public bool SitGround { get; private set; } 187 public bool SitGround { get; private set; }
188 188
189 private SendCourseLocationsMethod m_sendCourseLocationsMethod; 189 private SendCoarseLocationsMethod m_sendCoarseLocationsMethod;
190 190
191 //private Vector3 m_requestedSitOffset = new Vector3(); 191 //private Vector3 m_requestedSitOffset = new Vector3();
192 192
@@ -695,7 +695,7 @@ namespace OpenSim.Region.Framework.Scenes
695 AttachmentsSyncLock = new Object(); 695 AttachmentsSyncLock = new Object();
696 AllowMovement = true; 696 AllowMovement = true;
697 IsChildAgent = true; 697 IsChildAgent = true;
698 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 698 m_sendCoarseLocationsMethod = SendCoarseLocationsDefault;
699 Animator = new ScenePresenceAnimator(this); 699 Animator = new ScenePresenceAnimator(this);
700 PresenceType = type; 700 PresenceType = type;
701 DrawDistance = world.DefaultDrawDistance; 701 DrawDistance = world.DefaultDrawDistance;
@@ -2432,17 +2432,17 @@ namespace OpenSim.Region.Framework.Scenes
2432 2432
2433 public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs) 2433 public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
2434 { 2434 {
2435 SendCourseLocationsMethod d = m_sendCourseLocationsMethod; 2435 SendCoarseLocationsMethod d = m_sendCoarseLocationsMethod;
2436 if (d != null) 2436 if (d != null)
2437 { 2437 {
2438 d.Invoke(m_scene.RegionInfo.originRegionID, this, coarseLocations, avatarUUIDs); 2438 d.Invoke(m_scene.RegionInfo.originRegionID, this, coarseLocations, avatarUUIDs);
2439 } 2439 }
2440 } 2440 }
2441 2441
2442 public void SetSendCourseLocationMethod(SendCourseLocationsMethod d) 2442 public void SetSendCoarseLocationMethod(SendCoarseLocationsMethod d)
2443 { 2443 {
2444 if (d != null) 2444 if (d != null)
2445 m_sendCourseLocationsMethod = d; 2445 m_sendCoarseLocationsMethod = d;
2446 } 2446 }
2447 2447
2448 public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs) 2448 public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
@@ -2646,7 +2646,7 @@ namespace OpenSim.Region.Framework.Scenes
2646 #region Significant Movement Method 2646 #region Significant Movement Method
2647 2647
2648 /// <summary> 2648 /// <summary>
2649 /// This checks for a significant movement and sends a courselocationchange update 2649 /// This checks for a significant movement and sends a coarselocationchange update
2650 /// </summary> 2650 /// </summary>
2651 protected void CheckForSignificantMovement() 2651 protected void CheckForSignificantMovement()
2652 { 2652 {
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
index 190fca0..905540d 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
@@ -719,21 +719,21 @@ namespace OpenSim.Region.RegionCombinerModule
719 rootConn.ClientEventForwarder = new RegionCombinerClientEventForwarder(rootConn); 719 rootConn.ClientEventForwarder = new RegionCombinerClientEventForwarder(rootConn);
720 720
721 // Sets up the CoarseLocationUpdate forwarder for this root region 721 // Sets up the CoarseLocationUpdate forwarder for this root region
722 scene.EventManager.OnNewPresence += SetCourseLocationDelegate; 722 scene.EventManager.OnNewPresence += SetCoarseLocationDelegate;
723 723
724 // Adds this root region to a dictionary of regions that are connectable 724 // Adds this root region to a dictionary of regions that are connectable
725 m_regions.Add(scene.RegionInfo.originRegionID, rootConn); 725 m_regions.Add(scene.RegionInfo.originRegionID, rootConn);
726 } 726 }
727 } 727 }
728 728
729 private void SetCourseLocationDelegate(ScenePresence presence) 729 private void SetCoarseLocationDelegate(ScenePresence presence)
730 { 730 {
731 presence.SetSendCourseLocationMethod(SendCourseLocationUpdates); 731 presence.SetSendCoarseLocationMethod(SendCoarseLocationUpdates);
732 } 732 }
733 733
734 // This delegate was refactored for non-combined regions. 734 // This delegate was refactored for non-combined regions.
735 // This combined region version will not use the pre-compiled lists of locations and ids 735 // This combined region version will not use the pre-compiled lists of locations and ids
736 private void SendCourseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs) 736 private void SendCoarseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
737 { 737 {
738 RegionConnections connectiondata = null; 738 RegionConnections connectiondata = null;
739 lock (m_regions) 739 lock (m_regions)
@@ -756,18 +756,18 @@ namespace OpenSim.Region.RegionCombinerModule
756 } 756 }
757 }); 757 });
758 758
759 DistributeCourseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence); 759 DistributeCoarseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence);
760 } 760 }
761 761
762 private void DistributeCourseLocationUpdates(List<Vector3> locations, List<UUID> uuids, 762 private void DistributeCoarseLocationUpdates(List<Vector3> locations, List<UUID> uuids,
763 RegionConnections connectiondata, ScenePresence rootPresence) 763 RegionConnections connectiondata, ScenePresence rootPresence)
764 { 764 {
765 RegionData[] rdata = connectiondata.ConnectedRegions.ToArray(); 765 RegionData[] rdata = connectiondata.ConnectedRegions.ToArray();
766 //List<IClientAPI> clients = new List<IClientAPI>(); 766 //List<IClientAPI> clients = new List<IClientAPI>();
767 Dictionary<Vector2, RegionCourseLocationStruct> updates = new Dictionary<Vector2, RegionCourseLocationStruct>(); 767 Dictionary<Vector2, RegionCoarseLocationStruct> updates = new Dictionary<Vector2, RegionCoarseLocationStruct>();
768 768
769 // Root Region entry 769 // Root Region entry
770 RegionCourseLocationStruct rootupdatedata = new RegionCourseLocationStruct(); 770 RegionCoarseLocationStruct rootupdatedata = new RegionCoarseLocationStruct();
771 rootupdatedata.Locations = new List<Vector3>(); 771 rootupdatedata.Locations = new List<Vector3>();
772 rootupdatedata.Uuids = new List<UUID>(); 772 rootupdatedata.Uuids = new List<UUID>();
773 rootupdatedata.Offset = Vector2.Zero; 773 rootupdatedata.Offset = Vector2.Zero;
@@ -781,7 +781,7 @@ namespace OpenSim.Region.RegionCombinerModule
781 foreach (RegionData regiondata in rdata) 781 foreach (RegionData regiondata in rdata)
782 { 782 {
783 Vector2 offset = new Vector2(regiondata.Offset.X, regiondata.Offset.Y); 783 Vector2 offset = new Vector2(regiondata.Offset.X, regiondata.Offset.Y);
784 RegionCourseLocationStruct updatedata = new RegionCourseLocationStruct(); 784 RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
785 updatedata.Locations = new List<Vector3>(); 785 updatedata.Locations = new List<Vector3>();
786 updatedata.Uuids = new List<UUID>(); 786 updatedata.Uuids = new List<UUID>();
787 updatedata.Offset = offset; 787 updatedata.Offset = offset;
@@ -807,7 +807,7 @@ namespace OpenSim.Region.RegionCombinerModule
807 if (!updates.ContainsKey(offset)) 807 if (!updates.ContainsKey(offset))
808 { 808 {
809 // This shouldn't happen 809 // This shouldn't happen
810 RegionCourseLocationStruct updatedata = new RegionCourseLocationStruct(); 810 RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
811 updatedata.Locations = new List<Vector3>(); 811 updatedata.Locations = new List<Vector3>();
812 updatedata.Uuids = new List<UUID>(); 812 updatedata.Uuids = new List<UUID>();
813 updatedata.Offset = offset; 813 updatedata.Offset = offset;
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCourseLocation.cs b/OpenSim/Region/RegionCombinerModule/RegionCourseLocation.cs
index 53a678f..224ac99 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCourseLocation.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCourseLocation.cs
@@ -33,7 +33,7 @@ using OpenSim.Framework;
33namespace OpenSim.Region.RegionCombinerModule 33namespace OpenSim.Region.RegionCombinerModule
34{ 34{
35 35
36 struct RegionCourseLocationStruct 36 struct RegionCoarseLocationStruct
37 { 37 {
38 public List<Vector3> Locations; 38 public List<Vector3> Locations;
39 public List<UUID> Uuids; 39 public List<UUID> Uuids;