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author | Justin Clark-Casey (justincc) | 2013-09-26 20:13:29 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-26 20:13:29 +0100 |
commit | d6d82dbd3c9d081209914351ff3cc18c349e362b (patch) | |
tree | fa5e1173f112394de725fb25d486d765dbad328e /OpenSim/Region | |
parent | minor: Comment out windlight log message about sending scene data for now. (diff) | |
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minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 76dbc72..04a0db6 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
181 | if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) | 181 | if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) |
182 | { | 182 | { |
183 | string url = aCircuit.ServiceURLs["AssetServerURI"].ToString(); | 183 | string url = aCircuit.ServiceURLs["AssetServerURI"].ToString(); |
184 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url); | 184 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url); |
185 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); | 185 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); |
186 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url); | 186 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url); |
187 | uuidGatherer.GatherAssetUuids(so, ids); | 187 | uuidGatherer.GatherAssetUuids(so, ids); |