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author | Snoopy Pfeffer | 2012-02-04 00:39:58 +0100 |
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committer | Snoopy Pfeffer | 2012-02-04 00:39:58 +0100 |
commit | bd9d7484f0862da631a1e141e82021ca2108096e (patch) | |
tree | 38317af4db4af8ca85d7d81d5a7d1aec2c1039a8 /OpenSim/Region | |
parent | Changed save oar and save iar parameter -p|--profile to -h|--home, including ... (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-bd9d7484f0862da631a1e141e82021ca2108096e.zip opensim-SC_OLD-bd9d7484f0862da631a1e141e82021ca2108096e.tar.gz opensim-SC_OLD-bd9d7484f0862da631a1e141e82021ca2108096e.tar.bz2 opensim-SC_OLD-bd9d7484f0862da631a1e141e82021ca2108096e.tar.xz |
Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
6 files changed, 31 insertions, 28 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index cdd4957..8273c6f 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4439,7 +4439,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4439 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); | 4439 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); |
4440 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | 4440 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); |
4441 | edata.CovenantID = covenant; | 4441 | edata.CovenantID = covenant; |
4442 | edata.CovenantTimestamp = 0; | 4442 | edata.CovenantTimestamp = (uint) m_scene.RegionInfo.RegionSettings.CovenantChangedDateTime; |
4443 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 4443 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
4444 | edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName); | 4444 | edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName); |
4445 | einfopack.Data = edata; | 4445 | einfopack.Data = edata; |
@@ -4447,8 +4447,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4447 | } | 4447 | } |
4448 | 4448 | ||
4449 | public void SendDetailedEstateData( | 4449 | public void SendDetailedEstateData( |
4450 | UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, | 4450 | UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, |
4451 | UUID covenant, string abuseEmail, UUID estateOwner) | 4451 | UUID covenant, uint covenantChanged, string abuseEmail, UUID estateOwner) |
4452 | { | 4452 | { |
4453 | // m_log.DebugFormat( | 4453 | // m_log.DebugFormat( |
4454 | // "[LLCLIENTVIEW]: Sending detailed estate data to {0} with covenant asset id {1}", Name, covenant); | 4454 | // "[LLCLIENTVIEW]: Sending detailed estate data to {0} with covenant asset id {1}", Name, covenant); |
@@ -4473,7 +4473,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4473 | returnblock[4].Parameter = Utils.StringToBytes(sunPosition.ToString()); | 4473 | returnblock[4].Parameter = Utils.StringToBytes(sunPosition.ToString()); |
4474 | returnblock[5].Parameter = Utils.StringToBytes(parentEstate.ToString()); | 4474 | returnblock[5].Parameter = Utils.StringToBytes(parentEstate.ToString()); |
4475 | returnblock[6].Parameter = Utils.StringToBytes(covenant.ToString()); | 4475 | returnblock[6].Parameter = Utils.StringToBytes(covenant.ToString()); |
4476 | returnblock[7].Parameter = Utils.StringToBytes("1160895077"); // what is this? | 4476 | returnblock[7].Parameter = Utils.StringToBytes(covenantChanged.ToString()); |
4477 | returnblock[8].Parameter = Utils.StringToBytes("1"); // what is this? | 4477 | returnblock[8].Parameter = Utils.StringToBytes("1"); // what is this? |
4478 | returnblock[9].Parameter = Utils.StringToBytes(abuseEmail); | 4478 | returnblock[9].Parameter = Utils.StringToBytes(abuseEmail); |
4479 | 4479 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 2e1487f..c303d6d 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -80,6 +80,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
80 | GetEstateFlags(), | 80 | GetEstateFlags(), |
81 | sun, | 81 | sun, |
82 | Scene.RegionInfo.RegionSettings.Covenant, | 82 | Scene.RegionInfo.RegionSettings.Covenant, |
83 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, | ||
83 | Scene.RegionInfo.EstateSettings.AbuseEmail, | 84 | Scene.RegionInfo.EstateSettings.AbuseEmail, |
84 | estateOwner); | 85 | estateOwner); |
85 | 86 | ||
@@ -268,6 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
268 | // remoteClient.Name, estateCovenantID); | 269 | // remoteClient.Name, estateCovenantID); |
269 | 270 | ||
270 | Scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; | 271 | Scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; |
272 | Scene.RegionInfo.RegionSettings.CovenantChangedDateTime = Util.UnixTimeSinceEpoch(); | ||
271 | Scene.RegionInfo.RegionSettings.Save(); | 273 | Scene.RegionInfo.RegionSettings.Save(); |
272 | TriggerRegionInfoChange(); | 274 | TriggerRegionInfoChange(); |
273 | } | 275 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 27bcc09..0e899ca 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2729,10 +2729,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2729 | if (ParentGroup == null) | 2729 | if (ParentGroup == null) |
2730 | return; | 2730 | return; |
2731 | 2731 | ||
2732 | // When running OpenSim tests, Scene (and EventManager can be null). | ||
2733 | // Need to fix tests before we can trigger this here | ||
2734 | // ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); | ||
2735 | |||
2736 | ParentGroup.QueueForUpdateCheck(); | 2732 | ParentGroup.QueueForUpdateCheck(); |
2737 | 2733 | ||
2738 | int timeNow = Util.UnixTimeSinceEpoch(); | 2734 | int timeNow = Util.UnixTimeSinceEpoch(); |
@@ -2754,6 +2750,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2754 | // m_log.DebugFormat( | 2750 | // m_log.DebugFormat( |
2755 | // "[SCENE OBJECT PART]: Scheduling full update for {0}, {1} at {2}", | 2751 | // "[SCENE OBJECT PART]: Scheduling full update for {0}, {1} at {2}", |
2756 | // UUID, Name, TimeStampFull); | 2752 | // UUID, Name, TimeStampFull); |
2753 | |||
2754 | if (ParentGroup.Scene != null) | ||
2755 | ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); | ||
2757 | } | 2756 | } |
2758 | 2757 | ||
2759 | /// <summary> | 2758 | /// <summary> |
@@ -2765,15 +2764,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2765 | if (ParentGroup == null) | 2764 | if (ParentGroup == null) |
2766 | return; | 2765 | return; |
2767 | 2766 | ||
2768 | // When running OpenSim tests, Scene (and EventManager can be null). | ||
2769 | // Need to fix tests before we can trigger this here | ||
2770 | // ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); | ||
2771 | |||
2772 | // This was pulled from SceneViewer. Attachments always receive full updates. | 2767 | // This was pulled from SceneViewer. Attachments always receive full updates. |
2773 | // I could not verify if this is a requirement but this maintains existing behavior | 2768 | // I could not verify if this is a requirement but this maintains existing behavior |
2774 | if (ParentGroup.IsAttachment) | 2769 | if (ParentGroup.IsAttachment) |
2775 | { | 2770 | { |
2776 | ScheduleFullUpdate(); | 2771 | ScheduleFullUpdate(); |
2772 | return; | ||
2777 | } | 2773 | } |
2778 | 2774 | ||
2779 | if (UpdateFlag == UpdateRequired.NONE) | 2775 | if (UpdateFlag == UpdateRequired.NONE) |
@@ -2788,6 +2784,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2788 | // "[SCENE OBJECT PART]: Scheduling terse update for {0}, {1} at {2}", | 2784 | // "[SCENE OBJECT PART]: Scheduling terse update for {0}, {1} at {2}", |
2789 | // UUID, Name, TimeStampTerse); | 2785 | // UUID, Name, TimeStampTerse); |
2790 | } | 2786 | } |
2787 | |||
2788 | if (ParentGroup.Scene != null) | ||
2789 | ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); | ||
2791 | } | 2790 | } |
2792 | 2791 | ||
2793 | public void ScriptSetPhysicsStatus(bool UsePhysics) | 2792 | public void ScriptSetPhysicsStatus(bool UsePhysics) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 11f927c..c928af7 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1243,7 +1243,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1243 | 1243 | ||
1244 | } | 1244 | } |
1245 | 1245 | ||
1246 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) | 1246 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, uint covenantChanged, string abuseEmail, UUID estateOwner) |
1247 | { | 1247 | { |
1248 | 1248 | ||
1249 | } | 1249 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 81bf9ed..be0d56e 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -933,7 +933,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
933 | public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint) | 933 | public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint) |
934 | { | 934 | { |
935 | } | 935 | } |
936 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) | 936 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, uint covenantChanged, string abuseEmail, UUID estateOwner) |
937 | { | 937 | { |
938 | } | 938 | } |
939 | 939 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 3831d7a..6a48b89 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -140,24 +140,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
140 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 140 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); |
141 | // } | 141 | // } |
142 | 142 | ||
143 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); | 143 | lock (m_avatars) |
144 | scene.AddNewClient(npcAvatar, PresenceType.Npc); | ||
145 | |||
146 | ScenePresence sp; | ||
147 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | ||
148 | { | 144 | { |
149 | m_log.DebugFormat( | 145 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); |
150 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 146 | scene.AddNewClient(npcAvatar, PresenceType.Npc); |
151 | 147 | ||
152 | sp.CompleteMovement(npcAvatar, false); | 148 | ScenePresence sp; |
153 | } | 149 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) |
154 | else | 150 | { |
155 | { | 151 | m_log.DebugFormat( |
156 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 152 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); |
157 | } | 153 | |
154 | sp.CompleteMovement(npcAvatar, false); | ||
155 | } | ||
156 | else | ||
157 | { | ||
158 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
159 | } | ||
158 | 160 | ||
159 | lock (m_avatars) | ||
160 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 161 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
162 | } | ||
161 | 163 | ||
162 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | 164 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); |
163 | 165 | ||