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author | Justin Clark-Casey (justincc) | 2012-10-19 02:54:13 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-19 02:54:13 +0100 |
commit | 6ba42e9e751477d5da3abf79eb1aaffc787dee30 (patch) | |
tree | 30e3cbde11305e9fded51b1e180f67d403ec161a /OpenSim/Region | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-6ba42e9e751477d5da3abf79eb1aaffc787dee30.zip opensim-SC_OLD-6ba42e9e751477d5da3abf79eb1aaffc787dee30.tar.gz opensim-SC_OLD-6ba42e9e751477d5da3abf79eb1aaffc787dee30.tar.bz2 opensim-SC_OLD-6ba42e9e751477d5da3abf79eb1aaffc787dee30.tar.xz |
Fix a few minor issues in ArchiveReadRequest logging.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index a6923ef..ea806ec 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -290,7 +290,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
290 | 290 | ||
291 | foreach (DearchiveContext sceneContext in sceneContexts.Values) | 291 | foreach (DearchiveContext sceneContext in sceneContexts.Values) |
292 | { | 292 | { |
293 | m_log.InfoFormat("[ARCHIVER:] Loading region {0}", sceneContext.Scene.RegionInfo.RegionName); | 293 | m_log.InfoFormat("[ARCHIVER]: Loading region {0}", sceneContext.Scene.RegionInfo.RegionName); |
294 | 294 | ||
295 | if (!m_merge) | 295 | if (!m_merge) |
296 | { | 296 | { |
@@ -324,7 +324,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
324 | Util.FireAndForget(delegate(object o) | 324 | Util.FireAndForget(delegate(object o) |
325 | { | 325 | { |
326 | Thread.Sleep(15000); | 326 | Thread.Sleep(15000); |
327 | m_log.Info("Starting scripts in scene objects"); | 327 | m_log.Info("[ARCHIVER]: Starting scripts in scene objects"); |
328 | 328 | ||
329 | foreach (DearchiveContext sceneContext in sceneContexts.Values) | 329 | foreach (DearchiveContext sceneContext in sceneContexts.Values) |
330 | { | 330 | { |