aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2014-04-05 02:09:44 +0100
committerJustin Clark-Casey (justincc)2014-04-05 02:09:44 +0100
commit2c00b73cd27a7183a5c105b4e2865f11e4a00d98 (patch)
treea59b65558883b226881092b2c54d227ad12ae002 /OpenSim/Region
parentfixed object-collision issue after uncheck phantom-flag (diff)
downloadopensim-SC_OLD-2c00b73cd27a7183a5c105b4e2865f11e4a00d98.zip
opensim-SC_OLD-2c00b73cd27a7183a5c105b4e2865f11e4a00d98.tar.gz
opensim-SC_OLD-2c00b73cd27a7183a5c105b4e2865f11e4a00d98.tar.bz2
opensim-SC_OLD-2c00b73cd27a7183a5c105b4e2865f11e4a00d98.tar.xz
Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
index edc5016..c189679 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
@@ -117,7 +117,9 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests
117 PollServiceEventArgs pseArgs; 117 PollServiceEventArgs pseArgs;
118 userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs); 118 userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs);
119 req.UriPath = pseArgs.Url; 119 req.UriPath = pseArgs.Url;
120 Console.WriteLine("req.UriPath:{0}", req.UriPath);
120 req.Uri = new Uri(req.UriPath); 121 req.Uri = new Uri(req.UriPath);
122 Console.WriteLine("req.Uri:{0}", req.Uri);
121 123
122 // Retrieve root folder details directly so that we can request 124 // Retrieve root folder details directly so that we can request
123 InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID); 125 InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID);