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authorJustin Clark-Casey (justincc)2012-06-01 04:07:39 +0100
committerJustin Clark-Casey (justincc)2012-06-01 04:07:39 +0100
commit4e06a46dc5e6d0fb6a894932e706e4a01351ec64 (patch)
tree111ee8d942959b32b25f33d65b897278d9d9379f /OpenSim/Region
parentAdd optional stat for the other collision time per frame not spent in ODE nat... (diff)
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If OdeScene.Near() returns no collision contacts, then exit as early as possible. All subsequent code is only relevant if there are contacts.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 8590453..c26c9c5 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -1025,6 +1025,10 @@ namespace OpenSim.Region.Physics.OdePlugin
1025 1025
1026 count = CollideGeoms(g1, g2, contacts.Length, contacts, d.ContactGeom.SizeOf); 1026 count = CollideGeoms(g1, g2, contacts.Length, contacts, d.ContactGeom.SizeOf);
1027 1027
1028 // All code after this is only relevant if we have any collisions
1029 if (count <= 0)
1030 return;
1031
1028 if (count > contacts.Length) 1032 if (count > contacts.Length)
1029 m_log.Error("[ODE SCENE]: Got " + count + " contacts when we asked for a maximum of " + contacts.Length); 1033 m_log.Error("[ODE SCENE]: Got " + count + " contacts when we asked for a maximum of " + contacts.Length);
1030 } 1034 }