diff options
author | Justin Clark-Casey (justincc) | 2011-10-28 23:16:46 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-10-28 23:16:46 +0100 |
commit | 0fe756e42c23dabf3b754f3675597aaf6fb627c4 (patch) | |
tree | aa9ebe244f7efe03b8e8cbf80a70b6fb34a6dade /OpenSim/Region | |
parent | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... (diff) | |
parent | Removed use of 'is' operator and casting to find the root ScenePresence in Me... (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
22 files changed, 171 insertions, 227 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 4359c01..2cd71c4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -279,12 +279,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
279 | 279 | ||
280 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 280 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
281 | 281 | ||
282 | ((Scene)c.Scene).ForEachScenePresence( | 282 | ((Scene)c.Scene).ForEachRootScenePresence( |
283 | delegate(ScenePresence presence) | 283 | delegate(ScenePresence presence) |
284 | { | 284 | { |
285 | // ignore chat from child agents | ||
286 | if (presence.IsChildAgent) return; | ||
287 | |||
288 | IClientAPI client = presence.ControllingClient; | 285 | IClientAPI client = presence.ControllingClient; |
289 | 286 | ||
290 | // don't forward SayOwner chat from objects to | 287 | // don't forward SayOwner chat from objects to |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index d2a0860..3ce446b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -98,10 +98,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
98 | 98 | ||
99 | public void SendGeneralAlert(string message) | 99 | public void SendGeneralAlert(string message) |
100 | { | 100 | { |
101 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 101 | m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) |
102 | { | 102 | { |
103 | if (!presence.IsChildAgent) | 103 | presence.ControllingClient.SendAlertMessage(message); |
104 | presence.ControllingClient.SendAlertMessage(message); | ||
105 | }); | 104 | }); |
106 | } | 105 | } |
107 | 106 | ||
@@ -163,10 +162,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
163 | public void SendNotificationToUsersInRegion( | 162 | public void SendNotificationToUsersInRegion( |
164 | UUID fromAvatarID, string fromAvatarName, string message) | 163 | UUID fromAvatarID, string fromAvatarName, string message) |
165 | { | 164 | { |
166 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 165 | m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) |
167 | { | 166 | { |
168 | if (!presence.IsChildAgent) | 167 | presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); |
169 | presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); | ||
170 | }); | 168 | }); |
171 | } | 169 | } |
172 | 170 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 5ec64d5..562c3b1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -140,10 +140,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
140 | // This is a bit crude. It seems the client will be null before it actually stops the thread | 140 | // This is a bit crude. It seems the client will be null before it actually stops the thread |
141 | // The thread will kill itself eventually :/ | 141 | // The thread will kill itself eventually :/ |
142 | // Is there another way to make sure *all* clients get this 'inter region' message? | 142 | // Is there another way to make sure *all* clients get this 'inter region' message? |
143 | m_scene.ForEachScenePresence( | 143 | m_scene.ForEachRootScenePresence( |
144 | delegate(ScenePresence p) | 144 | delegate(ScenePresence p) |
145 | { | 145 | { |
146 | if (p.UUID != godID && !p.IsChildAgent) | 146 | if (p.UUID != godID) |
147 | { | 147 | { |
148 | // Possibly this should really be p.Close() though that method doesn't send a close | 148 | // Possibly this should really be p.Close() though that method doesn't send a close |
149 | // to the client | 149 | // to the client |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs index 72b448b..321a705 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs | |||
@@ -143,24 +143,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
143 | // Try root avatar only first | 143 | // Try root avatar only first |
144 | foreach (Scene scene in m_Scenes) | 144 | foreach (Scene scene in m_Scenes) |
145 | { | 145 | { |
146 | if (scene.Entities.ContainsKey(toAgentID) && | 146 | // m_log.DebugFormat( |
147 | scene.Entities[toAgentID] is ScenePresence) | 147 | // "[HG INSTANT MESSAGE]: Looking for root agent {0} in {1}", |
148 | { | 148 | // toAgentID.ToString(), scene.RegionInfo.RegionName); |
149 | // m_log.DebugFormat( | 149 | ScenePresence sp = scene.GetScenePresence(toAgentID); |
150 | // "[HG INSTANT MESSAGE]: Looking for root agent {0} in {1}", | 150 | if (sp != null && !sp.IsChildAgent) |
151 | // toAgentID.ToString(), scene.RegionInfo.RegionName); | 151 | { |
152 | 152 | // Local message | |
153 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 153 | // m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); |
154 | if (!user.IsChildAgent) | 154 | sp.ControllingClient.SendInstantMessage(im); |
155 | { | ||
156 | // Local message | ||
157 | // m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); | ||
158 | user.ControllingClient.SendInstantMessage(im); | ||
159 | 155 | ||
160 | // Message sent | 156 | // Message sent |
161 | result(true); | 157 | result(true); |
162 | return; | 158 | return; |
163 | } | ||
164 | } | 159 | } |
165 | } | 160 | } |
166 | 161 | ||
@@ -168,16 +163,14 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
168 | foreach (Scene scene in m_Scenes) | 163 | foreach (Scene scene in m_Scenes) |
169 | { | 164 | { |
170 | // m_log.DebugFormat( | 165 | // m_log.DebugFormat( |
171 | // "[HG INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName); | 166 | // "[HG INSTANT MESSAGE]: Looking for child of {0} in {1}", |
172 | 167 | // toAgentID, scene.RegionInfo.RegionName); | |
173 | if (scene.Entities.ContainsKey(toAgentID) && | 168 | ScenePresence sp = scene.GetScenePresence(toAgentID); |
174 | scene.Entities[toAgentID] is ScenePresence) | 169 | if (sp != null) |
175 | { | 170 | { |
176 | // Local message | 171 | // Local message |
177 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | ||
178 | |||
179 | // m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); | 172 | // m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); |
180 | user.ControllingClient.SendInstantMessage(im); | 173 | sp.ControllingClient.SendInstantMessage(im); |
181 | 174 | ||
182 | // Message sent | 175 | // Message sent |
183 | result(true); | 176 | result(true); |
@@ -231,17 +224,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
231 | bool successful = false; | 224 | bool successful = false; |
232 | foreach (Scene scene in m_Scenes) | 225 | foreach (Scene scene in m_Scenes) |
233 | { | 226 | { |
234 | if (scene.Entities.ContainsKey(toAgentID) && | 227 | ScenePresence sp = scene.GetScenePresence(toAgentID); |
235 | scene.Entities[toAgentID] is ScenePresence) | 228 | if(!sp.IsChildAgent) |
236 | { | 229 | { |
237 | ScenePresence user = | 230 | scene.EventManager.TriggerIncomingInstantMessage(gim); |
238 | (ScenePresence)scene.Entities[toAgentID]; | 231 | successful = true; |
239 | |||
240 | if (!user.IsChildAgent) | ||
241 | { | ||
242 | scene.EventManager.TriggerIncomingInstantMessage(gim); | ||
243 | successful = true; | ||
244 | } | ||
245 | } | 232 | } |
246 | } | 233 | } |
247 | if (!successful) | 234 | if (!successful) |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 45b84f4..0dad3c4 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -136,24 +136,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
136 | // Try root avatar only first | 136 | // Try root avatar only first |
137 | foreach (Scene scene in m_Scenes) | 137 | foreach (Scene scene in m_Scenes) |
138 | { | 138 | { |
139 | if (scene.Entities.ContainsKey(toAgentID) && | 139 | // m_log.DebugFormat( |
140 | scene.Entities[toAgentID] is ScenePresence) | 140 | // "[INSTANT MESSAGE]: Looking for root agent {0} in {1}", |
141 | // toAgentID.ToString(), scene.RegionInfo.RegionName); | ||
142 | ScenePresence sp = scene.GetScenePresence(toAgentID); | ||
143 | if (sp != null && !sp.IsChildAgent) | ||
141 | { | 144 | { |
142 | // m_log.DebugFormat( | 145 | // Local message |
143 | // "[INSTANT MESSAGE]: Looking for root agent {0} in {1}", | 146 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); |
144 | // toAgentID.ToString(), scene.RegionInfo.RegionName); | 147 | sp.ControllingClient.SendInstantMessage(im); |
145 | 148 | ||
146 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 149 | // Message sent |
147 | if (!user.IsChildAgent) | 150 | result(true); |
148 | { | 151 | return; |
149 | // Local message | ||
150 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID); | ||
151 | user.ControllingClient.SendInstantMessage(im); | ||
152 | |||
153 | // Message sent | ||
154 | result(true); | ||
155 | return; | ||
156 | } | ||
157 | } | 152 | } |
158 | } | 153 | } |
159 | 154 | ||
@@ -162,15 +157,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
162 | { | 157 | { |
163 | // m_log.DebugFormat( | 158 | // m_log.DebugFormat( |
164 | // "[INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName); | 159 | // "[INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName); |
165 | 160 | ScenePresence sp = scene.GetScenePresence(toAgentID); | |
166 | if (scene.Entities.ContainsKey(toAgentID) && | 161 | if (sp != null) |
167 | scene.Entities[toAgentID] is ScenePresence) | ||
168 | { | 162 | { |
169 | // Local message | 163 | // Local message |
170 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | ||
171 | |||
172 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); | 164 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID); |
173 | user.ControllingClient.SendInstantMessage(im); | 165 | sp.ControllingClient.SendInstantMessage(im); |
174 | 166 | ||
175 | // Message sent | 167 | // Message sent |
176 | result(true); | 168 | result(true); |
@@ -389,17 +381,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
389 | // Trigger the Instant message in the scene. | 381 | // Trigger the Instant message in the scene. |
390 | foreach (Scene scene in m_Scenes) | 382 | foreach (Scene scene in m_Scenes) |
391 | { | 383 | { |
392 | if (scene.Entities.ContainsKey(toAgentID) && | 384 | ScenePresence sp = scene.GetScenePresence(toAgentID); |
393 | scene.Entities[toAgentID] is ScenePresence) | 385 | if (sp != null && !sp.IsChildAgent) |
394 | { | 386 | { |
395 | ScenePresence user = | 387 | scene.EventManager.TriggerIncomingInstantMessage(gim); |
396 | (ScenePresence)scene.Entities[toAgentID]; | 388 | successful = true; |
397 | |||
398 | if (!user.IsChildAgent) | ||
399 | { | ||
400 | scene.EventManager.TriggerIncomingInstantMessage(gim); | ||
401 | successful = true; | ||
402 | } | ||
403 | } | 389 | } |
404 | } | 390 | } |
405 | if (!successful) | 391 | if (!successful) |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index c199a77..5427b68 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -658,17 +658,15 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
658 | if (!Scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) | 658 | if (!Scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) |
659 | return; | 659 | return; |
660 | 660 | ||
661 | Scene.ForEachScenePresence(delegate(ScenePresence sp) | 661 | Scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
662 | { | 662 | { |
663 | if (sp.UUID != senderID) | 663 | if (sp.UUID != senderID) |
664 | { | 664 | { |
665 | ScenePresence p = Scene.GetScenePresence(sp.UUID); | ||
666 | // make sure they are still there, we could be working down a long list | 665 | // make sure they are still there, we could be working down a long list |
667 | // Also make sure they are actually in the region | 666 | // Also make sure they are actually in the region |
668 | if (p != null && !p.IsChildAgent) | 667 | ScenePresence p; |
669 | { | 668 | if(Scene.TryGetScenePresence(sp.UUID, out p)) |
670 | Scene.TeleportClientHome(p.UUID, p.ControllingClient); | 669 | Scene.TeleportClientHome(p.UUID, p.ControllingClient); |
671 | } | ||
672 | } | 670 | } |
673 | }); | 671 | }); |
674 | } | 672 | } |
@@ -929,10 +927,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
929 | 927 | ||
930 | public void sendRegionInfoPacketToAll() | 928 | public void sendRegionInfoPacketToAll() |
931 | { | 929 | { |
932 | Scene.ForEachScenePresence(delegate(ScenePresence sp) | 930 | Scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
933 | { | 931 | { |
934 | if (!sp.IsChildAgent) | 932 | HandleRegionInfoRequest(sp.ControllingClient); |
935 | HandleRegionInfoRequest(sp.ControllingClient); | ||
936 | }); | 933 | }); |
937 | } | 934 | } |
938 | 935 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 8c40171..0da0de3 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -476,11 +476,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
476 | 476 | ||
477 | public void SendLandUpdateToAvatarsOverMe(bool snap_selection) | 477 | public void SendLandUpdateToAvatarsOverMe(bool snap_selection) |
478 | { | 478 | { |
479 | m_scene.ForEachScenePresence(delegate(ScenePresence avatar) | 479 | m_scene.ForEachRootScenePresence(delegate(ScenePresence avatar) |
480 | { | 480 | { |
481 | if (avatar.IsChildAgent) | ||
482 | return; | ||
483 | |||
484 | ILandObject over = null; | 481 | ILandObject over = null; |
485 | try | 482 | try |
486 | { | 483 | { |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 22ffcd6..93b1005 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -70,11 +70,8 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
70 | 70 | ||
71 | SceneObjectGroup grp = part.ParentGroup; | 71 | SceneObjectGroup grp = part.ParentGroup; |
72 | 72 | ||
73 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 73 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
74 | { | 74 | { |
75 | if (sp.IsChildAgent) | ||
76 | return; | ||
77 | |||
78 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 75 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
79 | if (dis > 100.0) // Max audio distance | 76 | if (dis > 100.0) // Max audio distance |
80 | return; | 77 | return; |
@@ -122,11 +119,8 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
122 | } | 119 | } |
123 | } | 120 | } |
124 | 121 | ||
125 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 122 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
126 | { | 123 | { |
127 | if (sp.IsChildAgent) | ||
128 | return; | ||
129 | |||
130 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 124 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
131 | if (dis > 100.0) // Max audio distance | 125 | if (dis > 100.0) // Max audio distance |
132 | return; | 126 | return; |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index 4e14c73..d2c1289 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -488,12 +488,9 @@ namespace OpenSim.Region.CoreModules | |||
488 | 488 | ||
489 | private void SunUpdateToAllClients() | 489 | private void SunUpdateToAllClients() |
490 | { | 490 | { |
491 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 491 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
492 | { | 492 | { |
493 | if (!sp.IsChildAgent) | ||
494 | { | ||
495 | SunToClient(sp.ControllingClient); | 493 | SunToClient(sp.ControllingClient); |
496 | } | ||
497 | }); | 494 | }); |
498 | } | 495 | } |
499 | 496 | ||
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 6bac555..bea5db1 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -435,10 +435,9 @@ namespace OpenSim.Region.CoreModules | |||
435 | m_frameLastUpdateClientArray = m_frame; | 435 | m_frameLastUpdateClientArray = m_frame; |
436 | } | 436 | } |
437 | 437 | ||
438 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 438 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
439 | { | 439 | { |
440 | if (!sp.IsChildAgent) | 440 | sp.ControllingClient.SendWindData(windSpeeds); |
441 | sp.ControllingClient.SendWindData(windSpeeds); | ||
442 | }); | 441 | }); |
443 | } | 442 | } |
444 | } | 443 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 857079c..509c0d8 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -401,10 +401,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
401 | } | 401 | } |
402 | else | 402 | else |
403 | { | 403 | { |
404 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 404 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
405 | { | 405 | { |
406 | // Don't send a green dot for yourself | 406 | // Don't send a green dot for yourself |
407 | if (!sp.IsChildAgent && sp.UUID != remoteClient.AgentId) | 407 | if (sp.UUID != remoteClient.AgentId) |
408 | { | 408 | { |
409 | mapitem = new mapItemReply(); | 409 | mapitem = new mapItemReply(); |
410 | mapitem.x = (uint)(xstart + sp.AbsolutePosition.X); | 410 | mapitem.x = (uint)(xstart + sp.AbsolutePosition.X); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e43185d..302103a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -893,22 +893,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
893 | 893 | ||
894 | try | 894 | try |
895 | { | 895 | { |
896 | ForEachScenePresence(delegate(ScenePresence agent) | 896 | ForEachRootScenePresence(delegate(ScenePresence agent) |
897 | { | 897 | { |
898 | // If agent is a root agent. | 898 | //agent.ControllingClient.new |
899 | if (!agent.IsChildAgent) | 899 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); |
900 | { | 900 | |
901 | //agent.ControllingClient.new | 901 | List<ulong> old = new List<ulong>(); |
902 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | 902 | old.Add(otherRegion.RegionHandle); |
903 | 903 | agent.DropOldNeighbours(old); | |
904 | List<ulong> old = new List<ulong>(); | 904 | if (m_teleportModule != null) |
905 | old.Add(otherRegion.RegionHandle); | 905 | m_teleportModule.EnableChildAgent(agent, otherRegion); |
906 | agent.DropOldNeighbours(old); | 906 | }); |
907 | if (m_teleportModule != null) | ||
908 | m_teleportModule.EnableChildAgent(agent, otherRegion); | ||
909 | } | ||
910 | } | ||
911 | ); | ||
912 | } | 907 | } |
913 | catch (NullReferenceException) | 908 | catch (NullReferenceException) |
914 | { | 909 | { |
@@ -1043,16 +1038,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1043 | GridRegion r = new GridRegion(region); | 1038 | GridRegion r = new GridRegion(region); |
1044 | try | 1039 | try |
1045 | { | 1040 | { |
1046 | ForEachScenePresence(delegate(ScenePresence agent) | 1041 | ForEachRootScenePresence(delegate(ScenePresence agent) |
1047 | { | 1042 | { |
1048 | // If agent is a root agent. | 1043 | if (m_teleportModule != null) |
1049 | if (!agent.IsChildAgent) | 1044 | m_teleportModule.EnableChildAgent(agent, r); |
1050 | { | 1045 | }); |
1051 | if (m_teleportModule != null) | ||
1052 | m_teleportModule.EnableChildAgent(agent, r); | ||
1053 | } | ||
1054 | } | ||
1055 | ); | ||
1056 | } | 1046 | } |
1057 | catch (NullReferenceException) | 1047 | catch (NullReferenceException) |
1058 | { | 1048 | { |
@@ -1456,11 +1446,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1456 | /// <param name="stats">Stats on the Simulator's performance</param> | 1446 | /// <param name="stats">Stats on the Simulator's performance</param> |
1457 | private void SendSimStatsPackets(SimStats stats) | 1447 | private void SendSimStatsPackets(SimStats stats) |
1458 | { | 1448 | { |
1459 | ForEachScenePresence( | 1449 | ForEachRootScenePresence( |
1460 | delegate(ScenePresence agent) | 1450 | delegate(ScenePresence agent) |
1461 | { | 1451 | { |
1462 | if (!agent.IsChildAgent) | 1452 | agent.ControllingClient.SendSimStats(stats); |
1463 | agent.ControllingClient.SendSimStats(stats); | ||
1464 | } | 1453 | } |
1465 | ); | 1454 | ); |
1466 | } | 1455 | } |
@@ -4290,6 +4279,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
4290 | } | 4279 | } |
4291 | 4280 | ||
4292 | /// <summary> | 4281 | /// <summary> |
4282 | /// Performs action on all ROOT (not child) scene presences. | ||
4283 | /// This is just a shortcut function since frequently actions only appy to root SPs | ||
4284 | /// </summary> | ||
4285 | /// <param name="action"></param> | ||
4286 | public void ForEachRootScenePresence(Action<ScenePresence> action) | ||
4287 | { | ||
4288 | if(m_sceneGraph != null) | ||
4289 | { | ||
4290 | m_sceneGraph.ForEachRootScenePresence(action); | ||
4291 | } | ||
4292 | } | ||
4293 | |||
4294 | /// <summary> | ||
4293 | /// Performs action on all scene presences. | 4295 | /// Performs action on all scene presences. |
4294 | /// </summary> | 4296 | /// </summary> |
4295 | /// <param name="action"></param> | 4297 | /// <param name="action"></param> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index caec704..542bd51 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -1190,7 +1190,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
1190 | } | 1190 | } |
1191 | } | 1191 | } |
1192 | } | 1192 | } |
1193 | 1193 | ||
1194 | /// <summary> | ||
1195 | /// Performs action on all ROOT (not child) scene presences. | ||
1196 | /// This is just a shortcut function since frequently actions only appy to root SPs | ||
1197 | /// </summary> | ||
1198 | /// <param name="action"></param> | ||
1199 | public void ForEachRootScenePresence(Action<ScenePresence> action) | ||
1200 | { | ||
1201 | ForEachScenePresence(delegate(ScenePresence sp) | ||
1202 | { | ||
1203 | if (!sp.IsChildAgent) | ||
1204 | action(sp); | ||
1205 | }); | ||
1206 | } | ||
1207 | |||
1194 | /// <summary> | 1208 | /// <summary> |
1195 | /// Performs action on all scene presences. This can ultimately run the actions in parallel but | 1209 | /// Performs action on all scene presences. This can ultimately run the actions in parallel but |
1196 | /// any delegates passed in will need to implement their own locking on data they reference and | 1210 | /// any delegates passed in will need to implement their own locking on data they reference and |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index a58b87d..3bfd866 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -458,9 +458,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
458 | ForEachCurrentScene( | 458 | ForEachCurrentScene( |
459 | delegate(Scene scene) | 459 | delegate(Scene scene) |
460 | { | 460 | { |
461 | scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 461 | scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
462 | { | 462 | { |
463 | if (!scenePresence.IsChildAgent && (name == null || scenePresence.Name == name)) | 463 | if (name == null || scenePresence.Name == name) |
464 | { | 464 | { |
465 | m_log.DebugFormat("Packet debug for {0} {1} set to {2}", | 465 | m_log.DebugFormat("Packet debug for {0} {1} set to {2}", |
466 | scenePresence.Firstname, | 466 | scenePresence.Firstname, |
@@ -481,10 +481,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
481 | ForEachCurrentScene( | 481 | ForEachCurrentScene( |
482 | delegate(Scene scene) | 482 | delegate(Scene scene) |
483 | { | 483 | { |
484 | scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 484 | scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
485 | { | 485 | { |
486 | if (!scenePresence.IsChildAgent) | 486 | avatars.Add(scenePresence); |
487 | avatars.Add(scenePresence); | ||
488 | }); | 487 | }); |
489 | } | 488 | } |
490 | ); | 489 | ); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 2ff3fb7..b68cc9f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1454,10 +1454,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1454 | if (volume < 0) | 1454 | if (volume < 0) |
1455 | volume = 0; | 1455 | volume = 0; |
1456 | 1456 | ||
1457 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp) | 1457 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
1458 | { | 1458 | { |
1459 | if (!sp.IsChildAgent) | 1459 | sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); |
1460 | sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); | ||
1461 | }); | 1460 | }); |
1462 | } | 1461 | } |
1463 | 1462 | ||
@@ -2690,10 +2689,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2690 | } | 2689 | } |
2691 | } | 2690 | } |
2692 | 2691 | ||
2693 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp) | 2692 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
2694 | { | 2693 | { |
2695 | if (sp.IsChildAgent) | ||
2696 | return; | ||
2697 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, AbsolutePosition) >= 100)) | 2694 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, AbsolutePosition) >= 100)) |
2698 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | 2695 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); |
2699 | }); | 2696 | }); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 38cdd77..0880e21 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2598,19 +2598,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
2598 | public void SendOtherAgentsAvatarDataToMe() | 2598 | public void SendOtherAgentsAvatarDataToMe() |
2599 | { | 2599 | { |
2600 | int count = 0; | 2600 | int count = 0; |
2601 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 2601 | m_scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
2602 | { | 2602 | { |
2603 | // only send information about root agents | 2603 | // only send information about other root agents |
2604 | if (scenePresence.IsChildAgent) | 2604 | if (scenePresence.UUID == UUID) |
2605 | return; | 2605 | return; |
2606 | |||
2607 | // only send information about other root agents | ||
2608 | if (scenePresence.UUID == UUID) | ||
2609 | return; | ||
2610 | 2606 | ||
2611 | scenePresence.SendAvatarDataToAgent(this); | 2607 | scenePresence.SendAvatarDataToAgent(this); |
2612 | count++; | 2608 | count++; |
2613 | }); | 2609 | }); |
2614 | 2610 | ||
2615 | m_scene.StatsReporter.AddAgentUpdates(count); | 2611 | m_scene.StatsReporter.AddAgentUpdates(count); |
2616 | } | 2612 | } |
@@ -2644,13 +2640,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2644 | 2640 | ||
2645 | int count = 0; | 2641 | int count = 0; |
2646 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 2642 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) |
2647 | { | 2643 | { |
2648 | if (scenePresence.UUID == UUID) | 2644 | // only send information to other root agents |
2649 | return; | 2645 | if (scenePresence.UUID == UUID) |
2646 | return; | ||
2650 | 2647 | ||
2651 | SendAppearanceToAgent(scenePresence); | 2648 | SendAppearanceToAgent(scenePresence); |
2652 | count++; | 2649 | count++; |
2653 | }); | 2650 | }); |
2654 | 2651 | ||
2655 | m_scene.StatsReporter.AddAgentUpdates(count); | 2652 | m_scene.StatsReporter.AddAgentUpdates(count); |
2656 | } | 2653 | } |
@@ -2664,19 +2661,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
2664 | //m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} ({1})", Name, UUID); | 2661 | //m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} ({1})", Name, UUID); |
2665 | 2662 | ||
2666 | int count = 0; | 2663 | int count = 0; |
2667 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 2664 | m_scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence) |
2668 | { | 2665 | { |
2669 | // only send information about root agents | 2666 | // only send information about other root agents |
2670 | if (scenePresence.IsChildAgent) | 2667 | if (scenePresence.UUID == UUID) |
2671 | return; | 2668 | return; |
2672 | |||
2673 | // only send information about other root agents | ||
2674 | if (scenePresence.UUID == UUID) | ||
2675 | return; | ||
2676 | 2669 | ||
2677 | scenePresence.SendAppearanceToAgent(this); | 2670 | scenePresence.SendAppearanceToAgent(this); |
2678 | count++; | 2671 | count++; |
2679 | }); | 2672 | }); |
2680 | 2673 | ||
2681 | m_scene.StatsReporter.AddAgentUpdates(count); | 2674 | m_scene.StatsReporter.AddAgentUpdates(count); |
2682 | } | 2675 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs index 0d6313a..e22618d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs | |||
@@ -373,13 +373,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge | |||
373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, | 373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, |
374 | scene.RegionInfo.RegionID, | 374 | scene.RegionInfo.RegionID, |
375 | DateTime.UtcNow.ToString("s"))); | 375 | DateTime.UtcNow.ToString("s"))); |
376 | scene.ForEachScenePresence(delegate(ScenePresence sp) | 376 | scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
377 | { | 377 | { |
378 | if (!sp.IsChildAgent) | ||
379 | { | ||
380 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); | 378 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); |
381 | list.Append("</avatars>"); | 379 | list.Append("</avatars>"); |
382 | } | ||
383 | }); | 380 | }); |
384 | string payload = list.ToString(); | 381 | string payload = list.ToString(); |
385 | 382 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs index a12e6ea..10b83e6 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs | |||
@@ -504,19 +504,18 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
504 | // Try root avatar first | 504 | // Try root avatar first |
505 | foreach (Scene scene in m_sceneList) | 505 | foreach (Scene scene in m_sceneList) |
506 | { | 506 | { |
507 | if (scene.Entities.ContainsKey(agentID) && | 507 | ScenePresence sp = scene.GetScenePresence(agentID); |
508 | scene.Entities[agentID] is ScenePresence) | 508 | if (sp != null) |
509 | { | 509 | { |
510 | ScenePresence user = (ScenePresence)scene.Entities[agentID]; | 510 | if (!sp.IsChildAgent) |
511 | if (!user.IsChildAgent) | ||
512 | { | 511 | { |
513 | if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found root agent for client : {0}", user.ControllingClient.Name); | 512 | if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found root agent for client : {0}", sp.ControllingClient.Name); |
514 | return user.ControllingClient; | 513 | return sp.ControllingClient; |
515 | } | 514 | } |
516 | else | 515 | else |
517 | { | 516 | { |
518 | if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found child agent for client : {0}", user.ControllingClient.Name); | 517 | if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found child agent for client : {0}", sp.ControllingClient.Name); |
519 | child = user.ControllingClient; | 518 | child = sp.ControllingClient; |
520 | } | 519 | } |
521 | } | 520 | } |
522 | } | 521 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 630fcab..b2c0f48 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -1076,17 +1076,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1076 | // Try root avatar first | 1076 | // Try root avatar first |
1077 | foreach (Scene scene in m_sceneList) | 1077 | foreach (Scene scene in m_sceneList) |
1078 | { | 1078 | { |
1079 | if (scene.Entities.ContainsKey(agentID) && | 1079 | ScenePresence sp = scene.GetScenePresence(agentID); |
1080 | scene.Entities[agentID] is ScenePresence) | 1080 | if (sp != null) |
1081 | { | 1081 | { |
1082 | ScenePresence user = (ScenePresence)scene.Entities[agentID]; | 1082 | if (!sp.IsChildAgent) |
1083 | if (!user.IsChildAgent) | ||
1084 | { | 1083 | { |
1085 | return user.ControllingClient; | 1084 | return sp.ControllingClient; |
1086 | } | 1085 | } |
1087 | else | 1086 | else |
1088 | { | 1087 | { |
1089 | child = user.ControllingClient; | 1088 | child = sp.ControllingClient; |
1090 | } | 1089 | } |
1091 | } | 1090 | } |
1092 | } | 1091 | } |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 4a24c7d..92cbbc6 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -711,10 +711,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
711 | 711 | ||
712 | List<Vector3> CoarseLocations = new List<Vector3>(); | 712 | List<Vector3> CoarseLocations = new List<Vector3>(); |
713 | List<UUID> AvatarUUIDs = new List<UUID>(); | 713 | List<UUID> AvatarUUIDs = new List<UUID>(); |
714 | connectiondata.RegionScene.ForEachScenePresence(delegate(ScenePresence sp) | 714 | connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp) |
715 | { | 715 | { |
716 | if (sp.IsChildAgent) | ||
717 | return; | ||
718 | if (sp.UUID != presence.UUID) | 716 | if (sp.UUID != presence.UUID) |
719 | { | 717 | { |
720 | if (sp.ParentID != 0) | 718 | if (sp.ParentID != 0) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 82701ce..83c3b78 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3723,9 +3723,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3723 | m_host.AddScriptLPS(1); | 3723 | m_host.AddScriptLPS(1); |
3724 | List<UUID> keytable = new List<UUID>(); | 3724 | List<UUID> keytable = new List<UUID>(); |
3725 | // parse for sitting avatare-uuids | 3725 | // parse for sitting avatare-uuids |
3726 | World.ForEachScenePresence(delegate(ScenePresence presence) | 3726 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
3727 | { | 3727 | { |
3728 | if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 3728 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
3729 | keytable.Add(presence.UUID); | 3729 | keytable.Add(presence.UUID); |
3730 | }); | 3730 | }); |
3731 | 3731 | ||
@@ -3785,9 +3785,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3785 | m_host.AddScriptLPS(1); | 3785 | m_host.AddScriptLPS(1); |
3786 | // parse for sitting avatare-names | 3786 | // parse for sitting avatare-names |
3787 | List<String> nametable = new List<String>(); | 3787 | List<String> nametable = new List<String>(); |
3788 | World.ForEachScenePresence(delegate(ScenePresence presence) | 3788 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
3789 | { | 3789 | { |
3790 | if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 3790 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
3791 | nametable.Add(presence.ControllingClient.Name); | 3791 | nametable.Add(presence.ControllingClient.Name); |
3792 | }); | 3792 | }); |
3793 | 3793 | ||
@@ -7568,9 +7568,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7568 | { | 7568 | { |
7569 | m_host.AddScriptLPS(1); | 7569 | m_host.AddScriptLPS(1); |
7570 | int avatarCount = 0; | 7570 | int avatarCount = 0; |
7571 | World.ForEachScenePresence(delegate(ScenePresence presence) | 7571 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
7572 | { | 7572 | { |
7573 | if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 7573 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) |
7574 | avatarCount++; | 7574 | avatarCount++; |
7575 | }); | 7575 | }); |
7576 | 7576 | ||
@@ -9336,9 +9336,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9336 | landObject.SetMediaUrl(url); | 9336 | landObject.SetMediaUrl(url); |
9337 | 9337 | ||
9338 | // now send to all (non-child) agents in the parcel | 9338 | // now send to all (non-child) agents in the parcel |
9339 | World.ForEachScenePresence(delegate(ScenePresence sp) | 9339 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
9340 | { | 9340 | { |
9341 | if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) | 9341 | if (sp.currentParcelUUID == landData.GlobalID) |
9342 | { | 9342 | { |
9343 | sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, | 9343 | sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, |
9344 | landData.MediaID, | 9344 | landData.MediaID, |
@@ -9369,9 +9369,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9369 | if (presence == null) | 9369 | if (presence == null) |
9370 | { | 9370 | { |
9371 | // send to all (non-child) agents in the parcel | 9371 | // send to all (non-child) agents in the parcel |
9372 | World.ForEachScenePresence(delegate(ScenePresence sp) | 9372 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
9373 | { | 9373 | { |
9374 | if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) | 9374 | if (sp.currentParcelUUID == landData.GlobalID) |
9375 | { | 9375 | { |
9376 | sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? | 9376 | sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? |
9377 | (ParcelMediaCommandEnum)commandToSend, | 9377 | (ParcelMediaCommandEnum)commandToSend, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 3cfc3c9..654f168 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -873,10 +873,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
873 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); | 873 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); |
874 | 874 | ||
875 | LSL_List result = new LSL_List(); | 875 | LSL_List result = new LSL_List(); |
876 | World.ForEachScenePresence(delegate(ScenePresence sp) | 876 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
877 | { | 877 | { |
878 | if (!sp.IsChildAgent) | 878 | result.Add(new LSL_String(sp.Name)); |
879 | result.Add(new LSL_String(sp.Name)); | ||
880 | }); | 879 | }); |
881 | return result; | 880 | return result; |
882 | } | 881 | } |
@@ -2582,11 +2581,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2582 | CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); | 2581 | CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); |
2583 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) | 2582 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) |
2584 | { | 2583 | { |
2585 | World.ForEachScenePresence(delegate(ScenePresence sp) | 2584 | World.ForEachRootScenePresence(delegate(ScenePresence sp) |
2586 | { | 2585 | { |
2587 | if (!sp.IsChildAgent && | 2586 | if (sp.Firstname == FirstName && sp.Lastname == SurName) |
2588 | sp.Firstname == FirstName && | ||
2589 | sp.Lastname == SurName) | ||
2590 | { | 2587 | { |
2591 | // kick client... | 2588 | // kick client... |
2592 | if (alert != null) | 2589 | if (alert != null) |
@@ -2718,17 +2715,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2718 | CheckThreatLevel(ThreatLevel.None, "osGetAvatarList"); | 2715 | CheckThreatLevel(ThreatLevel.None, "osGetAvatarList"); |
2719 | 2716 | ||
2720 | LSL_List result = new LSL_List(); | 2717 | LSL_List result = new LSL_List(); |
2721 | World.ForEachScenePresence(delegate (ScenePresence avatar) | 2718 | World.ForEachRootScenePresence(delegate (ScenePresence avatar) |
2722 | { | 2719 | { |
2723 | if (avatar != null && avatar.UUID != m_host.OwnerID) | 2720 | if (avatar != null && avatar.UUID != m_host.OwnerID) |
2724 | { | 2721 | { |
2725 | if (avatar.IsChildAgent == false) | 2722 | result.Add(new LSL_String(avatar.UUID.ToString())); |
2726 | { | 2723 | OpenMetaverse.Vector3 ap = avatar.AbsolutePosition; |
2727 | result.Add(new LSL_String(avatar.UUID.ToString())); | 2724 | result.Add(new LSL_Vector(ap.X, ap.Y, ap.Z)); |
2728 | OpenMetaverse.Vector3 ap = avatar.AbsolutePosition; | 2725 | result.Add(new LSL_String(avatar.Name)); |
2729 | result.Add(new LSL_Vector(ap.X, ap.Y, ap.Z)); | ||
2730 | result.Add(new LSL_String(avatar.Name)); | ||
2731 | } | ||
2732 | } | 2726 | } |
2733 | }); | 2727 | }); |
2734 | 2728 | ||