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author | Diva Canto | 2010-10-19 15:16:29 -0700 |
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committer | Diva Canto | 2010-10-19 15:16:29 -0700 |
commit | 8731c2be11085469c051dfea067b930520059a6a (patch) | |
tree | e6796a62cca642b7e1864e21110e65416a25ffef /OpenSim/Region | |
parent | Another take related to the previous commit. (diff) | |
download | opensim-SC_OLD-8731c2be11085469c051dfea067b930520059a6a.zip opensim-SC_OLD-8731c2be11085469c051dfea067b930520059a6a.tar.gz opensim-SC_OLD-8731c2be11085469c051dfea067b930520059a6a.tar.bz2 opensim-SC_OLD-8731c2be11085469c051dfea067b930520059a6a.tar.xz |
It looks like Vector3s also got written down in lower case at some point in time. Added code to account for that.
17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 58ec8a6..044b599 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1425,9 +1425,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1425 | Vector3 vec; | 1425 | Vector3 vec; |
1426 | 1426 | ||
1427 | reader.ReadStartElement(name); | 1427 | reader.ReadStartElement(name); |
1428 | vec.X = reader.ReadElementContentAsFloat("X", String.Empty); | 1428 | vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x |
1429 | vec.Y = reader.ReadElementContentAsFloat("Y", String.Empty); | 1429 | vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or Y |
1430 | vec.Z = reader.ReadElementContentAsFloat("Z", String.Empty); | 1430 | vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z |
1431 | reader.ReadEndElement(); | 1431 | reader.ReadEndElement(); |
1432 | 1432 | ||
1433 | return vec; | 1433 | return vec; |