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author | Justin Clarke Casey | 2008-06-12 18:18:59 +0000 |
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committer | Justin Clarke Casey | 2008-06-12 18:18:59 +0000 |
commit | 7cdedcaf0e1c69266d6c1d4648d00b76bcb329d4 (patch) | |
tree | bba32cd5ab18905cddecab8762eb783fb526d9d1 /OpenSim/Region | |
parent | * refactor: For new objects, move attach to backup to occur when adding to a ... (diff) | |
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* minor: Remove and tidy duplicate 'storing object to scene' messages in log
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 336009b..8812183 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1107,7 +1107,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1107 | { | 1107 | { |
1108 | if ((!IsSelected) && (RootPart != null)) | 1108 | if ((!IsSelected) && (RootPart != null)) |
1109 | { | 1109 | { |
1110 | m_log.InfoFormat("[SCENE OBJECT GROUP]: Storing object {0}", UUID); | 1110 | m_log.InfoFormat( |
1111 | "[SCENE]: Storing object {0}, {1} in {2}", | ||
1112 | m_rootPart.Name, UUID, m_scene.RegionInfo.RegionName); | ||
1111 | 1113 | ||
1112 | SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false); | 1114 | SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false); |
1113 | 1115 | ||
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs index fa0d0b6..b7919e0 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.DataStore.MSSQL | |||
130 | { | 130 | { |
131 | foreach (SceneObjectPart prim in obj.Children.Values) | 131 | foreach (SceneObjectPart prim in obj.Children.Values) |
132 | { | 132 | { |
133 | m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | 133 | //m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); |
134 | addPrim(prim, obj.UUID, regionUUID); | 134 | addPrim(prim, obj.UUID, regionUUID); |
135 | } | 135 | } |
136 | } | 136 | } |