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author | Justin Clark-Casey (justincc) | 2011-10-17 01:42:31 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-17 01:42:31 +0100 |
commit | 0c041ce12f393367e2754e88d9b8dad5e45f88c4 (patch) | |
tree | ac02f32cda8bd7056e1ebbf0c037d9979d808d2b /OpenSim/Region | |
parent | Guard HGAssetService against uninitialized variables and null arguments. (diff) | |
download | opensim-SC_OLD-0c041ce12f393367e2754e88d9b8dad5e45f88c4.zip opensim-SC_OLD-0c041ce12f393367e2754e88d9b8dad5e45f88c4.tar.gz opensim-SC_OLD-0c041ce12f393367e2754e88d9b8dad5e45f88c4.tar.bz2 opensim-SC_OLD-0c041ce12f393367e2754e88d9b8dad5e45f88c4.tar.xz |
Implement osNpcSit(). This is still in development so don't trust it
Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE)
e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE);
At the moment, sit only succeeds if the part has a sit target set.
NPC immediately sits on the target even if miles away - they do not walk up to it.
This method is in development - it may change so please don't trust it yet.
Standing will follow shortly since that's kind of important once you're sitting :)
Diffstat (limited to 'OpenSim/Region')
10 files changed, 75 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 5e5c4a1..9dd8c79 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -95,6 +95,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
95 | bool Say(UUID agentID, Scene scene, string text); | 95 | bool Say(UUID agentID, Scene scene, string text); |
96 | 96 | ||
97 | /// <summary> | 97 | /// <summary> |
98 | /// Sit the NPC. | ||
99 | /// </summary> | ||
100 | /// <param name="agentID"></param> | ||
101 | /// <param name="partID"></param> | ||
102 | /// <param name="scene"></param> | ||
103 | /// <returns>true if the sit succeeded, false if not</returns> | ||
104 | bool Sit(UUID agentID, UUID partID, Scene scene); | ||
105 | |||
106 | /// <summary> | ||
98 | /// Delete an NPC. | 107 | /// Delete an NPC. |
99 | /// </summary> | 108 | /// </summary> |
100 | /// <param name="agentID">The UUID of the NPC</param> | 109 | /// <param name="agentID">The UUID of the NPC</param> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 42cc1ce..703b986 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1220,14 +1220,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1220 | } | 1220 | } |
1221 | } | 1221 | } |
1222 | 1222 | ||
1223 | |||
1224 | public UUID SitTargetAvatar | 1223 | public UUID SitTargetAvatar |
1225 | { | 1224 | { |
1226 | get { return m_sitTargetAvatar; } | 1225 | get { return m_sitTargetAvatar; } |
1227 | set { m_sitTargetAvatar = value; } | 1226 | set { m_sitTargetAvatar = value; } |
1228 | } | 1227 | } |
1229 | 1228 | ||
1230 | |||
1231 | public virtual UUID RegionID | 1229 | public virtual UUID RegionID |
1232 | { | 1230 | { |
1233 | get | 1231 | get |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 972e7fc..dd1a29d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -615,13 +615,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
615 | set { m_isChildAgent = value; } | 615 | set { m_isChildAgent = value; } |
616 | } | 616 | } |
617 | 617 | ||
618 | private uint m_parentID; | ||
619 | |||
620 | public uint ParentID | 618 | public uint ParentID |
621 | { | 619 | { |
622 | get { return m_parentID; } | 620 | get { return m_parentID; } |
623 | set { m_parentID = value; } | 621 | set { m_parentID = value; } |
624 | } | 622 | } |
623 | private uint m_parentID; | ||
624 | |||
625 | public float Health | 625 | public float Health |
626 | { | 626 | { |
627 | get { return m_health; } | 627 | get { return m_health; } |
@@ -1962,6 +1962,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1962 | ) | 1962 | ) |
1963 | )); | 1963 | )); |
1964 | 1964 | ||
1965 | // m_log.DebugFormat("[SCENE PRESENCE]: {0} {1}", SitTargetisSet, SitTargetUnOccupied); | ||
1966 | |||
1965 | if (SitTargetisSet && SitTargetUnOccupied) | 1967 | if (SitTargetisSet && SitTargetUnOccupied) |
1966 | { | 1968 | { |
1967 | part.SitTargetAvatar = UUID; | 1969 | part.SitTargetAvatar = UUID; |
@@ -2256,7 +2258,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2256 | } | 2258 | } |
2257 | */ | 2259 | */ |
2258 | 2260 | ||
2259 | |||
2260 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) | 2261 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) |
2261 | { | 2262 | { |
2262 | if (!String.IsNullOrEmpty(m_nextSitAnimation)) | 2263 | if (!String.IsNullOrEmpty(m_nextSitAnimation)) |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index bcd9e94..be73639 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -199,6 +199,24 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
199 | return false; | 199 | return false; |
200 | } | 200 | } |
201 | 201 | ||
202 | public bool Sit(UUID agentID, UUID partID, Scene scene) | ||
203 | { | ||
204 | lock (m_avatars) | ||
205 | { | ||
206 | if (m_avatars.ContainsKey(agentID)) | ||
207 | { | ||
208 | ScenePresence sp; | ||
209 | scene.TryGetScenePresence(agentID, out sp); | ||
210 | sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero); | ||
211 | sp.HandleAgentSit(m_avatars[agentID], agentID); | ||
212 | |||
213 | return true; | ||
214 | } | ||
215 | } | ||
216 | |||
217 | return false; | ||
218 | } | ||
219 | |||
202 | public bool DeleteNPC(UUID agentID, Scene scene) | 220 | public bool DeleteNPC(UUID agentID, Scene scene) |
203 | { | 221 | { |
204 | lock (m_avatars) | 222 | lock (m_avatars) |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 49c06bc..c5be0b6 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -229,5 +229,29 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
229 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); | 229 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); |
230 | Assert.That(npc.AbsolutePosition, Is.EqualTo(targetPos)); | 230 | Assert.That(npc.AbsolutePosition, Is.EqualTo(targetPos)); |
231 | } | 231 | } |
232 | |||
233 | [Test] | ||
234 | public void TestSit() | ||
235 | { | ||
236 | TestHelpers.InMethod(); | ||
237 | // log4net.Config.XmlConfigurator.Configure(); | ||
238 | |||
239 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | ||
240 | |||
241 | Vector3 startPos = new Vector3(128, 128, 30); | ||
242 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | ||
243 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, scene, sp.Appearance); | ||
244 | |||
245 | ScenePresence npc = scene.GetScenePresence(npcId); | ||
246 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | ||
247 | |||
248 | // We must have a non Vector3.Zero sit target position otherwise part.SitTargetAvatar doesn't get set! | ||
249 | part.SitTargetPosition = new Vector3(0, 0, 1); | ||
250 | npcModule.Sit(npc.UUID, part.UUID, scene); | ||
251 | |||
252 | // Assertions? | ||
253 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); | ||
254 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | ||
255 | } | ||
232 | } | 256 | } |
233 | } \ No newline at end of file | 257 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index fc45b82..ffcb004 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -687,6 +687,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
687 | /// <param name="g2">another geometry or space</param> | 687 | /// <param name="g2">another geometry or space</param> |
688 | private void near(IntPtr space, IntPtr g1, IntPtr g2) | 688 | private void near(IntPtr space, IntPtr g1, IntPtr g2) |
689 | { | 689 | { |
690 | // m_log.DebugFormat("[PHYSICS]: Colliding {0} and {1} in {2}", g1, g2, space); | ||
690 | // no lock here! It's invoked from within Simulate(), which is thread-locked | 691 | // no lock here! It's invoked from within Simulate(), which is thread-locked |
691 | 692 | ||
692 | // Test if we're colliding a geom with a space. | 693 | // Test if we're colliding a geom with a space. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 268a599..7cf6642 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2351,6 +2351,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2351 | } | 2351 | } |
2352 | } | 2352 | } |
2353 | 2353 | ||
2354 | public void osNpcSit(LSL_Key npc, LSL_Key target, int options) | ||
2355 | { | ||
2356 | CheckThreatLevel(ThreatLevel.High, "osNpcSit"); | ||
2357 | |||
2358 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
2359 | if (module != null) | ||
2360 | { | ||
2361 | module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World); | ||
2362 | } | ||
2363 | } | ||
2364 | |||
2354 | public void osNpcRemove(LSL_Key npc) | 2365 | public void osNpcRemove(LSL_Key npc) |
2355 | { | 2366 | { |
2356 | CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); | 2367 | CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 87cfe1a..bb0a870 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -178,6 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
178 | void osNpcSetRot(LSL_Key npc, rotation rot); | 178 | void osNpcSetRot(LSL_Key npc, rotation rot); |
179 | void osNpcStopMoveToTarget(LSL_Key npc); | 179 | void osNpcStopMoveToTarget(LSL_Key npc); |
180 | void osNpcSay(key npc, string message); | 180 | void osNpcSay(key npc, string message); |
181 | void osNpcSit(key npc, key target, int options); | ||
181 | void osNpcRemove(key npc); | 182 | void osNpcRemove(key npc); |
182 | 183 | ||
183 | LSL_Key osOwnerSaveAppearance(string notecard); | 184 | LSL_Key osOwnerSaveAppearance(string notecard); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 36c5f90..d36b550 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -600,6 +600,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
600 | public const int OS_NPC_NO_FLY = 1; | 600 | public const int OS_NPC_NO_FLY = 1; |
601 | public const int OS_NPC_LAND_AT_TARGET = 2; | 601 | public const int OS_NPC_LAND_AT_TARGET = 2; |
602 | 602 | ||
603 | public const int OS_NPC_SIT_IMMEDIATE = 0; | ||
604 | |||
603 | public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; | 605 | public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; |
604 | public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; | 606 | public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; |
605 | 607 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index bbc8cc6..38391df 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -528,6 +528,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
528 | m_OSSL_Functions.osNpcSay(npc, message); | 528 | m_OSSL_Functions.osNpcSay(npc, message); |
529 | } | 529 | } |
530 | 530 | ||
531 | public void osNpcSit(LSL_Key npc, LSL_Key target, int options) | ||
532 | { | ||
533 | m_OSSL_Functions.osNpcSit(npc, target, options); | ||
534 | } | ||
535 | |||
531 | public void osNpcRemove(key npc) | 536 | public void osNpcRemove(key npc) |
532 | { | 537 | { |
533 | m_OSSL_Functions.osNpcRemove(npc); | 538 | m_OSSL_Functions.osNpcRemove(npc); |