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author | Charles Krinke | 2008-01-21 03:14:38 +0000 |
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committer | Charles Krinke | 2008-01-21 03:14:38 +0000 |
commit | a759ff5ea34bc50542d6ef1e495d990de0004ff1 (patch) | |
tree | 66624a9c8434131451bcad8a2e60ebf288da1c9b /OpenSim/Region | |
parent | * Stopped Physical Object saving on SQLite got commented out in my last commi... (diff) | |
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Surround the "non implemented" in an else clause if face is inappropriate for:
llSetColor, llSetAlpha, llGetColor, llSetTexture, llOffsetTexture,
llRotateTexture & llGetTexture
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 50 |
1 files changed, 34 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 58e4727..7fce827 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -485,8 +485,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
485 | m_host.UpdateTexture(tex); | 485 | m_host.UpdateTexture(tex); |
486 | return; | 486 | return; |
487 | } | 487 | } |
488 | NotImplemented("llSetColor"); | 488 | else |
489 | return; | 489 | { |
490 | NotImplemented("llSetColor"); | ||
491 | } | ||
490 | } | 492 | } |
491 | 493 | ||
492 | public double llGetAlpha(int face) | 494 | public double llGetAlpha(int face) |
@@ -532,8 +534,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
532 | m_host.UpdateTexture(tex); | 534 | m_host.UpdateTexture(tex); |
533 | return; | 535 | return; |
534 | } | 536 | } |
535 | NotImplemented("llSetAlpha"); | 537 | else |
536 | return; | 538 | { |
539 | NotImplemented("llSetAlpha"); | ||
540 | } | ||
537 | } | 541 | } |
538 | 542 | ||
539 | public LSL_Types.Vector3 llGetColor(int face) | 543 | public LSL_Types.Vector3 llGetColor(int face) |
@@ -557,8 +561,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
557 | rgb.z = (255 - (texcolor.B * 255)) / 255; | 561 | rgb.z = (255 - (texcolor.B * 255)) / 255; |
558 | return rgb; | 562 | return rgb; |
559 | } | 563 | } |
560 | NotImplemented("llGetColor"); | 564 | else |
561 | return new LSL_Types.Vector3(); | 565 | { |
566 | NotImplemented("llGetColor"); | ||
567 | return new LSL_Types.Vector3(); | ||
568 | } | ||
562 | } | 569 | } |
563 | 570 | ||
564 | public void llSetTexture(string texture, int face) | 571 | public void llSetTexture(string texture, int face) |
@@ -586,8 +593,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
586 | m_host.UpdateTexture(tex); | 593 | m_host.UpdateTexture(tex); |
587 | return; | 594 | return; |
588 | } | 595 | } |
589 | NotImplemented("llSetTexture"); | 596 | else |
590 | return; | 597 | { |
598 | NotImplemented("llSetTexture"); | ||
599 | } | ||
591 | } | 600 | } |
592 | 601 | ||
593 | public void llScaleTexture(double u, double v, int face) | 602 | public void llScaleTexture(double u, double v, int face) |
@@ -617,8 +626,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
617 | m_host.UpdateTexture(tex); | 626 | m_host.UpdateTexture(tex); |
618 | return; | 627 | return; |
619 | } | 628 | } |
620 | NotImplemented("llScaleTexture"); | 629 | else |
621 | return; | 630 | { |
631 | NotImplemented("llScaleTexture"); | ||
632 | } | ||
622 | } | 633 | } |
623 | 634 | ||
624 | public void llOffsetTexture(double u, double v, int face) | 635 | public void llOffsetTexture(double u, double v, int face) |
@@ -648,8 +659,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
648 | m_host.UpdateTexture(tex); | 659 | m_host.UpdateTexture(tex); |
649 | return; | 660 | return; |
650 | } | 661 | } |
651 | NotImplemented("llOffsetTexture"); | 662 | else |
652 | return; | 663 | { |
664 | NotImplemented("llOffsetTexture"); | ||
665 | } | ||
653 | } | 666 | } |
654 | 667 | ||
655 | public void llRotateTexture(double rotation, int face) | 668 | public void llRotateTexture(double rotation, int face) |
@@ -676,8 +689,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
676 | m_host.UpdateTexture(tex); | 689 | m_host.UpdateTexture(tex); |
677 | return; | 690 | return; |
678 | } | 691 | } |
679 | NotImplemented("llRotateTexture"); | 692 | else |
680 | return; | 693 | { |
694 | NotImplemented("llRotateTexture"); | ||
695 | } | ||
681 | } | 696 | } |
682 | 697 | ||
683 | public string llGetTexture(int face) | 698 | public string llGetTexture(int face) |
@@ -693,8 +708,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
693 | texface = tex.GetFace((uint)face); | 708 | texface = tex.GetFace((uint)face); |
694 | return texface.TextureID.ToString(); | 709 | return texface.TextureID.ToString(); |
695 | } | 710 | } |
696 | NotImplemented("llGetTexture"); | 711 | else |
697 | return String.Empty; | 712 | { |
713 | NotImplemented("llGetTexture"); | ||
714 | return String.Empty; | ||
715 | } | ||
698 | } | 716 | } |
699 | 717 | ||
700 | public void llSetPos(LSL_Types.Vector3 pos) | 718 | public void llSetPos(LSL_Types.Vector3 pos) |